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If anyone here happens to find an invite they don't want/need, I'll gladly take it off your hands :p
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in-depth comparison: diablo 2 vs diablo 3
http://www.youtube.com/watch?v=ty16K9fispk the guys a noob but gives a good look at the d3 beta |
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somehow i just can't see it being as addictive as d2 i mean, we'll see and all but... yeah just something about watching the video and d2 isn't just a 'nostalgia' thing, i play it often, i still have it installed, i'm simply not sick of it, it's still fresh enough to be fun after 10 years i'll play it, and i'll finish it... but it has just SO MUCH to live up to with sc2... it was a no brainer.. it was sc1 with WAY better graphics and real physics and more dynamics with just a couple extra units... and minor changes (barring the chrono/queen/mule), it simply HAD to be better... and JUST enough changes that noobs could enter the scene and skill up almost at the same rate as pros d3 is a complete and total overhaul though. there's only so much you can change about a game like diablo 2 before you stop getting the old fans on the 'nostalgia' and you may as well have called it a totally new franchise. ED: wait, you don't have a skill tree to level up skills? what the hell do you get for levelling level to level then? just stat points? or is that 'wow like' automatic now?.. wow no stat points, lame. i want a plate wearing caster... assholes. or is there a skill tree purely for passive shit?.. ok the video doesn't show you, but google images makes it seem like there IS still a skill tree :) ED: OH WOW, they added potions? i remember they were'nt going to have them, purely based off orb drops :/ it's just like titan quest :) ED: what? you don't get the skill tree from level 1? and it seems 5 points max per item or something? i LOVED being able to go all the way to 20 in d2, have a few supporting skills and 2 maxed out supernukes :( ED: he got the 'more players doesn't make monsters give more experience' thing tottally wrong for d2 d2 /players1, you ended act 1 on level 10-12 comfortably /players8 (max difficulty) it was 18-20. |
Considering how content lite this beta is, I would take it with a grain of salt.
I very much enjoyed myself smashing through Act 1 and taking on the Skeleton King with 3 other friends - while I have some niggles the underlying game is very strong. |
http://arstechnica.com/gaming/news/2...nternet-on.ars
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However i do agree that always online was a terrible design choice for SP. But given their track record with WoW odds are it will be clients lack of connection and not the server going down. |
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When you start a new game you can make it public, open to friends only or invite only. You can drop in and out of games on a whim, change characters easily and move equipment and crafted items easily between people and the auction house. The internet is not infallible, but if you can give me an example of a gamer with an internet connection that doesn't have 95% uptime, I'd be pretty surprised. Starcraft, Diablo and Diablo 2 were so heavily hacked and pirated that I'm hardly shocked that they did this system. Bitch and cry all you want but I have no issues with it at all. |
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Really? Because i don't remember having those problems during the Wrath and Cata launches |
Wizard looking as awesome as I hoped in all these Beta Vids. Definitly my first choice char along with Barb. I think the fact that skills actually feel 'beefy' makes it all the more enjoyable.
Not digging monk at all. |
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