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For those interested we have mostly pieced together how act one plays out in terms of major quest content MAJOR SPOILERS Spoiler below, highlight to read: start, find leah, kill skeleton king (beta ends) few different areas then you rescue the Mystic a few more areas and the seigebreaker boss fight (2008 demo) find the nephalem cube jail levels (2010 demo) halls of agony (2010 demo) where you find the jeweller ferry crossing to Wortham where you find the scoundrel Spider Queen act boss I've also pinned down most of the major quests and bosses from act 2 onwards |
Are there any plans to Beta PvP? eg Arena's.
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You could have an internet connection that is unusable (at least for online gaming) for two hours during peak times each and every day of the year and still have at least 95% uptime. |
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So, if one wishes to pre-order this game, assuming that most shops will sell out straight away, where is the best place to do so? I have heard about Australian copies being locked to SEA servers, I guess in this case I would in fact be after an Australian copy, as I don't want to be playing in offpeak times on a US server.
Suggestions? Has anyone else pre-ordered? CAN you even pre-order at the moment? Are there different versions available (I.e. collectors edition etc or other editions that give you extra stuff). |
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Yes, semantics but you are now on his level because you added "much".
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So I just saw an email from Blizzard pop up. I shit my pants thinking it was a D3 beta or something cool, but it turns out to be "Blizzard Insider #41 - Deathwing Raid Unveiled".
HNNNNNNNGH |
Can this article be considered an accurate experience of the Diablo 3 DRM? (not the game, just the DRM bit)
He seems very ranty/spergy, so I'd rather see what someone else's experiences were like. One thing from there that would genuinely annoy me is the no-pause thing as I am interrupted quite often while gaming. |
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in diablo 2 how to pause: 0.5 seconds to kill monsters OR start townportalling easy. ED: if people are complaining about having to redo posta checkpoint, this is NOT the game for them 3/4 of the fun in diablo 2 is quitting, reloading, and killing shit over again. |
Yeah that point was a bit weird, but wouldn't you also lose any items you've picked up since then?
e; Not that it matters... Anything you like you'd probably have equipped already. |
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If you want to pause, just use your town portal stone. You'll have a portal back to the dungeon and will be safe in town.
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Lets simplify this.
Diablo 3 is not a single player game. It is a multiplayer online co-op game, that gives you the option not to invite anyone if you're antisocial. It doesn't even SAY "singleplayer". The people saying "oh, its easy, just add an option to create a totally offline character that can't be used online at all" simply don't understand what that would require. Not only would it remove the anti-piracy effect of having all of this online integration... it would not be "easy" at all. They'd have to develop a completely new system for offline quest tracking, character stat saving, item creation, map creation, and a myriad other things that are no doubt tied together with the online systems. The entire game has been developed around online co-op play. If the internet was as developed during the days of d1 or d2, you can be pretty sure those games would have the same focus. |
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