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i at 200 ping mostly, i suspect its a Europe server. We probably get our Asia one open on launch. |
Pretty enjoyable game for the time being. Like all Diablo games, causes RSI pretty bad.
I was on 250 ping or so, Perth as well. Only class giving me trouble was monk, the blink addition to the primary attack did not function well. It sometimes teleported you, sometimes worked as a ranged attack, sometimes did nothing at all. The charge ability seemed to do nothing. Might avoid monk on release. |
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my bad was going to say US server then decided Euro :P
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Oh well, at least i wont look an idiot on release. |
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It actually is a pretty cool ability he twirls a staff and runs at high speed where ever you point him. So good for breaking up clumps of monsters or escaping. It a channel type ability, so it just drains spirit progressively. |
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Oh the spinning stick thing (right click) i get the use of.
But the 2nd unlocked ability (#2 on the row of keys) is the one i found no function for. |
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I betamaxed during the weekend and had the most fun playing monk; least fun playing sorcerer. Although I suspect dual wield monk is broken as the attack speed is incredible. With a 17.5 DPS staff I only had 48 DPS; with two 15.0 swords I had 60 DPS. Compared to my demon hunter; two 17.6 crossbows at 70 DPS. Removing one only reduces DPS by 2 or something. Due to the limited number of skills you can have at a time, I hope they make them quite even. I found that most classes had some skills that were just not as good as others and never got used. I'm hoping the rune system will help with that. However, it would suck if there were just clearly better skills and everyone just played the cookie cutter best build/s. |
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So where can one pre-order this for under the $80 rip off price?
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