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Is there an online stat calculator? :) Struggling to find a better weapon for my Barb, but hard to tell with all the combinations of attack speed, dps etc
Oh and doing fine in Inferno Act 1 with > 300 all resistance, but Act 2 getting wiped by almost any mob where there's a few. DPS is just under 10k and health 25k, so far back from when I didn't have to worry about resistance :) |
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Been waiting for this game for 10+ years feels so good to play it. |
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I think they realised that Act 2 is a little too hard to farm to get the gear good enough to beat it so they are making Act 1 farming a little more viable. I do agree with this, there should be a chance to find good items in all inferno levels not just act 2 and beyond. But yeah, this will make act 1/2 farming much more viable :) I just hope they dont totally nerf inferno mode or I may get my life back lol! I'll sell my gear on AH Currency auction when i finish it and happy days hehe |
Hey guys any barbarians deep into act 3 or act IV Inferno on here?
I generally group with a DH, WD, Wizard or a combo of the three. DH and I killed Ghom last night but it really is starting to get hard and i'm curious if it's my gear or my build that is holding me back. Generally I run solo with the following build. Frenzy/Maniac Overpower/Revel Ground Stomp/Wrenching Smash Revenge/Provocation War Cry/Impunity Furious Charge/Dreadnought Passives - Nerves of Steel, Tough as nails and either Juggernaut or Superstition. Stats of note. 51k HP 12.5k DPS 980min Res with Warcry 34% Block 21% Dodge 8800 armour (9900 with enchantress) 500ish life on hit. I am don't have Stormshield, String of Ears or Mara's amulet and was curious to know if the 26-29% Melee reduction from these items is really what I should be aiming for or is there something else I am overlooking? |
life on hit is what you need.
its not to hard to get 1000 life on hit, and with 2.0 APS thats 2k life per second, coupled with block and resistances it makes you very very tanky. obviously you will still have to avoid arcane lasers, firechains and descerator, but you will tank normal hits no problem. |
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The endgame barb builds I've seen have 900ish All res without the warcry buff so that would probably get you into a survivable state. I'm still using my Wiz to try find gear for my barb but no luck yet and I'm getting much more bang for buck upgrading my wizard gear than barb gear so he's just sitting there doing not much. |
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Any idea if 1.0.3 and RMAH is coming tonight? |
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- Ernie. |
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I think Blizzard is addressing it properly. Hell acts 3 and 4 will get lvl 61 and 62 drops, which means that you should reasonably be able to get through Inferno 1 and 2. 1 and 2 will get 63 drops (they were 0% before) that help you get through 3 and 4. Playing in groups will also get much easier (monster damage will no longer scale up, only HP, so less one hit kills playing in groups) so anyone having trouble will be able to team up and do it easier.
If anything, I think they're overdoing it, but people want to be able to actually hit the end of Inferno. And prices will balance out in the AH, market forces will kick in. At the moment the biggest problem is trying to figure out a price it will sell, stuff either goes really low and sells instantly or sits for a day and a half without being able to adjust it. The turnaround is the killer, it can take a week to figure out what it'll sell at (and it's changing all the time as more people get up to higher levels. I was selling level 50-55 stuff for huge amounts a week ago, not now). And no one seems to be bidding on anything, which I think was what Blizzard expected more of. Really people want instant gratification, they need to be able to make an offer and have it sell instantly at that offer price if accepted. Quote:
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