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#31 |
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Member
Join Date: Jul 2001
Location: Amsterdam
Posts: 2,176
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I loved dark Messiah, it was an awesome game.
watching this with interest. |
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#32 |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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#33 |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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Angry Joe seems kind of retarded at times, but he asks some good questions
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#34 |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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#35 |
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Member
Join Date: Apr 2007
Location: Adelaide
Posts: 3,441
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This is good news
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#36 | |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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Dishonored - Stealth Answers
Quote:
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#37 |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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#38 | |
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Member
Join Date: Oct 2010
Posts: 5,406
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Quote:
That whole article shows just how broken the friggin' system is. No writer, for example, would have to be bumped between half a dozen different publishers in twenty years, simply because management decided they weren't worthy anymore, or because they considered artistic integrity to be a dangerous liability. (Absolutely, there's undue influence, but not to the extent of "You write this book exactly how we tell you, or fuck off".) |
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#39 |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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Play the stealthy way...
http://www.giantbomb.com/how-to-play...y-way/17-6277/ Play the actiony way... http://www.giantbomb.com/how-to-play...n-way/17-6278/ |
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#40 |
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Member
Join Date: Aug 2001
Location: P✪RT MACQUARIE
Posts: 832
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It must be a really hard thing to invest 15 million dollars in a game. How do you know who is going to deliver and who isn't? what will be popular and what wont?
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#41 | |
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Member
Join Date: Oct 2010
Posts: 5,406
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Quote:
Of course, this is immediately tempered by the fact that they're still bean-counting suits at heart, and will bitch and moan about how much a loss like that would damage their company, just as Zynga and COD and WOW fart out another hundred mill and barely raise their arse cheeks doing so. |
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#42 |
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Member
Join Date: Oct 2009
Location: Newcastle
Posts: 1,887
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For some reason i had just ignored this game thinking it would be another run of the mill, console bullshit wankathon. Now after seeing that stealth video im fairly shocked. This game has alot of potential.
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Rig: i7 : 5850 : 6gb Playing:BF3 Listening:Cloud Nothings, Japandroids Steam: Steve84__84 Origin : Goldcrow |
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#43 | |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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http://www.rockpapershotgun.com/2012...th-dishonored/
Quote:
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#44 |
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Member
Join Date: Oct 2010
Posts: 5,406
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About the only thing that could possibly still ruin this is how much lampshading the game will use.
Human Revolution had the alternate paths, yes, but it was done without the restraint of the original Deus Ex. You might have to get into a certain area that's guarded, with one option talking to the guard, or sneaking in. In DX, you'd have to hunt for the sneak-in entrance, and it might be exceedingly subtle - a grate a quarter of the way across the map that might be hidden in shadow, down an alley...under a box. In HR, the sneak entrance would be...just around the corner. It's looking very, very good - but if it doesn't have the subtlety in its approach, and if all options are laid bare and obvious, then it could fall down. Modern console games, unfortunately, tend to dictate that it be as hand-holdy as possible, lest little Timmy scream at Mummy to take the game back to EB next time she takes the Mazda CX-7 down to Westfield, but Smith has enough integrity, it seems, to avoid this. |
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#45 | |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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Quote:
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