Overclockers Australia Forums
OCAU News - Wiki - QuickLinks - Pix - Sponsors  

Go Back   Overclockers Australia Forums > Software Topics > PC Games > MMOs

Notices


Sign up for a free OCAU account and this ad will go away!
Search our forums with Google:
Reply
 
Thread Tools
Old 28th April 2012, 3:11 PM   #1
prezident doom Thread Starter
Member
 
prezident doom's Avatar
 
Join Date: Nov 2004
Location: Brisbane
Posts: 3,994
Default Survarium - Free2play MMOFPS



With the cancellation of S.T.A.L.K.E.R. 2 the devepers have moved onto a new post apocalyptic game project.

Quote:
The game focuses on a mass-scale ecological catastrophe on Earth, the reasons behind vaguely known.

Impassable woods advance onto cities from every side, maddened animals and birds attack industrial complexes, military structures, warehouses and power plants. Strange plants and mushrooms grow through concrete and steel. Scientists all over the world haplessly try to cope with the anomaly sprawling across the Earth with terrifying speed. Countries collapse, anarchy spreads throughout the world. Now force dictates who to survive.
Web http://www.survarium.com/en/

Facebook http://www.facebook.com/Survarium

Expected Release: End of 2013
Developer Q & A

Quote:
Q: Why did you decide to go for a MMOFPS instead of a MMORPG?
A: The decision was made as we’ve spent the last 10 years making FPS games.

Q: Is there going to be some sort of RPG element to Survarium?
A: Yes, for sure.

Q: What is the planned size of the game world?
A: We will not be providing a seamless big world. Survarium is going to be a session-based game. Our plan is to constantly expand the number of new locations in the game.

Q: What kind of dangers can the player expect to find in the game world?
A: You can expect traps, anomalies, unexpected enemy actions, weird and dangerous mutants and much, much more.

Q: How true will Survarium stay to the S.T.A.L.K.E.R. series?
A: Many of the game elements will be in common, such as survival, anomalies, factions, mutants etc.

Q: Will there be a single player component to the game?
A: No.

Q: Will there be an offline mode which is just as limitless as the online version?
A: No.

Q: MMOs typically have a large number of players. How will you manage to keep the traditional atmosphere of isolation and survival with hundreds or thousands of people on the same server?
A: We plan to impose a limited number of players on a map per one play-session. This will make sure the game is not overcrowded with players.

Q: Will there be a solid plot, lore and story background? The lack of which is why many series gamers avoid MMOs.
A: Yes, we are building an interesting game story. It will mainly unfold through the PVE missions.

Q: What are you planning in terms of factions? Will the player be able to create his own faction or will you be given predefined choices?
A: We already have about 9 factions on our plan list. Not all of those will be available to players. Players will be able to make their own clans.

Q: Will the concepts and themes of post-apocalyptic landscapes make their way into the game design? For example, less emphasis on shops and more on bartering and trading?
A: Of course, the post-apocalyptic atmosphere will influence the gameplay, in many different ways.

Q: MMOFPS F2P don't usually have a good reputation. What can you do to make people feel interested in your game?
A: Indeed, lately we’ve seen quite a few free2play games of very poor quality, but the tendency changes with such releases as Warface, Dota2, so we are sure the situation will soon change for the better. Anyway, our plan is to introduce a rather mild monetization in order not to press on those who want to play free of charge. All the gameplay content in Survarium will be available free of charge too.

Q: Will it be a persistent world?
A: If you mean destruction of locations under the influence of players, then no, But as the game story will unfold, the game locations will change.

Q: Will there be women in Survarium?
A: Our plan is to let you play as man or a woman.

Q: What kind of Free-to-Play model will you be employing with this game?
A: These types of specifics will be described in some of the upcoming development diaries.

Q: It seems obvious that survival is a key aspect of the project. Will survival take a priority over just shooting anything that moves?
A: Yes, absolutely!

Q: Why did you decide not to make a standard FPS?
A: As opposed to standard FPS development, an online free2play project today is a much easier way for a developer to establish direct connection with players.

Q: What engine will Survarium being built on?
A: It’s our own new technology.

Q: Will there be mutants?
A: Yes.

Q: Will there be underground levels?
A: Yes.

Q: Will there be randomly generated quests like we experienced in S.T.A.L.K.E.R.?
A: No. All quests will be hand-made.

Q: Will some sort of A-Life system be found in Survarium?
A:No.

Q: Can you explain the Sci-Fi elements of the game?
A: This is another aspect of the game that will be explained more clearly in future development diaries.

Q: Many people have unstable and unreliable internet connections; will you offer a standalone version of Survarium as well for said players?
A: Unfortunately, no standalone version will be possible with the current game model. We are hopeful that through the time of development the average internet connection will improve globally (this is at least a common trend we’re seeing these days).

Q: Will we have to pay for new weapons in the game etc?
A: Most of the weapons will be available to purchase without real money. Some premium guns will be offered for real payment, those however are will not be designed to give the player a "pay-2-win" advantage.

Q: Will there be an open beta test of Survarium?
A: Yes, this is curour plan.

Q: Will bullet ballistics still be modelled?
A: Absolutely!

Q: Will there be a reputation system? Not just for killing, but helping others in need?
A: Yes, there will be.

Q: Campfires + guitars, any plans to include these features?
A: We have been looking into the creation of role-playing locations, but it’s still something that we are discussing.

Q: The idea of Stalker was you, mostly, alone vs. the environment. How do you plan to carry this successfully over into an MMOFPS?
A: Taking into account that the entire mother nature is now against you, it’s hard to believe that being 3 or 4 of you will make you feel crowded. Certain missions are designed for a squad to separate, so you’ll have to act alone quite often.

Q: Will we be seeing stalkers, similar to references in Metro or will stalkers play a more primordial role?
A: Our love for "stalkerism" is very strong and we want to demonstrate the importance of it in-game!

Q: People are concerned about Survarium’s free-to-play nature, and think the game play will be shallow. What say you to them?
A: Partially answered above, what we feel is that we are by no means (as S.T.A.L.K.E.R. team) allowed to produce shallow game. Otherwise, the Zone will take us all!
__________________
| AMD FX8320 : ASUS Sabretooth 990FX R2 : 8GB Coarsair Vengeance 1600mhz : 1TB SATAIII HDD : HD 7870 2G : Samsung 2350 |
| Over 20 Successful Trades Totaling $2500+ |

Last edited by prezident doom; 28th April 2012 at 8:03 PM.
prezident doom is offline   Reply With Quote

Join OCAU to remove this ad!
Old 28th April 2012, 3:17 PM   #2
Philll
(Taking a Break)
 
Join Date: Dec 2008
Location: NSW
Posts: 10,962
Default

Sounds promising, for an MMO
Philll is offline   Reply With Quote
Old 28th April 2012, 8:01 PM   #3
prezident doom Thread Starter
Member
 
prezident doom's Avatar
 
Join Date: Nov 2004
Location: Brisbane
Posts: 3,994
Default

I'm warming to the idea of a "mmo stalker". The devs certinally seem to be heading down the right track. Only time will tell I guess.
__________________
| AMD FX8320 : ASUS Sabretooth 990FX R2 : 8GB Coarsair Vengeance 1600mhz : 1TB SATAIII HDD : HD 7870 2G : Samsung 2350 |
| Over 20 Successful Trades Totaling $2500+ |
prezident doom is offline   Reply With Quote
Old 29th April 2012, 6:24 PM   #4
lothloriel
Member
 
lothloriel's Avatar
 
Join Date: Dec 2008
Location: Sydney
Posts: 3,147
Default

i hope they pull it off...
__________________
| last.fm |
What is this life if, full of care, we have no time to stand and stare?
-W. H. Davies
lothloriel is offline   Reply With Quote
Old 16th May 2012, 6:44 PM   #5
prezident doom Thread Starter
Member
 
prezident doom's Avatar
 
Join Date: Nov 2004
Location: Brisbane
Posts: 3,994
Default

Updated FAQ on the developer web site http://www.vostokgames.com/en/news/s...t-questions#q1
__________________
| AMD FX8320 : ASUS Sabretooth 990FX R2 : 8GB Coarsair Vengeance 1600mhz : 1TB SATAIII HDD : HD 7870 2G : Samsung 2350 |
| Over 20 Successful Trades Totaling $2500+ |
prezident doom is offline   Reply With Quote
Old 7th July 2012, 8:27 PM   #6
prezident doom Thread Starter
Member
 
prezident doom's Avatar
 
Join Date: Nov 2004
Location: Brisbane
Posts: 3,994
Default First in Game Screen Shots

The first in game screenshots for Survarium have been released and I am seriously impressed. The dev team have stated that they are treating this as the spiritual successor to STALKER and going by the screenshots it looks like they are doing a good job of replicating and enhancing the environments.









To begin with I was skeptical but now im starting to get really excited about this one.
__________________
| AMD FX8320 : ASUS Sabretooth 990FX R2 : 8GB Coarsair Vengeance 1600mhz : 1TB SATAIII HDD : HD 7870 2G : Samsung 2350 |
| Over 20 Successful Trades Totaling $2500+ |
prezident doom is offline   Reply With Quote
Old 23rd August 2012, 7:36 PM   #7
prezident doom Thread Starter
Member
 
prezident doom's Avatar
 
Join Date: Nov 2004
Location: Brisbane
Posts: 3,994
Default

A new screenshot has just been released. Looking pretty good

__________________
| AMD FX8320 : ASUS Sabretooth 990FX R2 : 8GB Coarsair Vengeance 1600mhz : 1TB SATAIII HDD : HD 7870 2G : Samsung 2350 |
| Over 20 Successful Trades Totaling $2500+ |

Last edited by prezident doom; 26th December 2012 at 11:05 PM.
prezident doom is offline   Reply With Quote
Old 26th December 2012, 11:02 PM   #8
prezident doom Thread Starter
Member
 
prezident doom's Avatar
 
Join Date: Nov 2004
Location: Brisbane
Posts: 3,994
Default

A few new screenshots have been released over the past few months

Vostok Radar Station









School













The last two developer diaries also have some in game footage.



__________________
| AMD FX8320 : ASUS Sabretooth 990FX R2 : 8GB Coarsair Vengeance 1600mhz : 1TB SATAIII HDD : HD 7870 2G : Samsung 2350 |
| Over 20 Successful Trades Totaling $2500+ |

Last edited by prezident doom; 26th December 2012 at 11:09 PM.
prezident doom is offline   Reply With Quote
Reply

Bookmarks

Sign up for a free OCAU account and this ad will go away!

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +10. The time now is 2:09 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd. -
OCAU is not responsible for the content of individual messages posted by others.
Other content copyright Overclockers Australia.
OCAU is hosted by Internode!