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Old 13th August 2017, 2:24 PM   #1
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Default Sonic Mania

Sonic Mania is a new Sonic franchise game built entirely around the play mehanics of the early Megadrive/Genesis Sonic titles. It features sprite based side scrolling, and everything you'd expect from a retro-styled Sonic game. It'll be available for Switch/XBOne/PS4 August 15 2017, and for PC August 29 2017.

http://www.sonicthehedgehog.com/en/g...fo/sonicmania/







Coolest of all, it's being co-developed by Christian Whitehead. For those not familiar with his background, the Aussie game dev became famous for unofficially porting different Sonic games to mobile platforms as well as making his own enhanced versions and fan games. At first Sega took legal action to shut the projects down, but after some time changed their mind, and hired Whitehead to do the ports. Undoubtedly he's the exact person you want working on an official retro-style Sonic game, so this should be a great title.
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Old 13th August 2017, 4:04 PM   #2
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Looks really interesting! Hopefully it won't just be a nostalgia cash in (like Sonic 4...).

The video showed a very Green Hill Zone looking level, couldn't find any info on whether this is just one level in the game or they have remade all the original levels?

And before we get excited let's not forget the rule in these situations:

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Old 13th August 2017, 7:13 PM   #3
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Super excited for this, Whitehead did amazing work with the Android remakes of Sonic 1/2/CD, I hope one day he's allowed to do Sonic 3 & Knuckles as well.
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Old 13th August 2017, 7:15 PM   #4
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Super excited for this, Whitehead did amazing work with the Android remakes of Sonic 1/2/CD, I hope one day he's allowed to do Sonic 3 & Knuckles as well.
I was so stoked when I heard he was on the project.
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Old 13th August 2017, 9:24 PM   #5
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Yep this is looking really good, hope it turns out to be great!
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Old 14th August 2017, 10:42 AM   #6
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Quote:
Originally Posted by DonutKing View Post
Looks really interesting! Hopefully it won't just be a nostalgia cash in (like Sonic 4...).
There was lots wrong with Sonic 4. For starters, the "tall skinny Sonic" is a visual design nightmare. More importantly, the physics of Sonic 4 was totally different to previous games, and terribly rushed.

Nintendo have been making Mario games for a long time, and the physics of how Mario runs and jumps has always been spot on (2D, 3D, doesn't matter. The physics were *always* right). Modern Sonic games have totally screwed that up, but this new one (from the short videos) looks like it returns to Sonic 1/2/3/CD style physics, which is exactly what every Sonic fan has wanted.

And again, this is Christian Whitehead we're talking about. If anyone gets this, it's him.

Quote:
Originally Posted by DonutKing View Post
The video showed a very Green Hill Zone looking level, couldn't find any info on whether this is just one level in the game or they have remade all the original levels?
In various videos online (a lot of them popped up at E3) I saw Sonic 1 Green Hill Zone, and Sonic 2 Chemical Plant Zone both re-made and enhanced. But there also appears to be a lot of other new zones as well.

Quote:
Originally Posted by DonutKing View Post
And before we get excited let's not forget the rule in these situations:

image
Always valid, but I think this will be the exception to the rule.

Ars Technica played unfinished code, and gushed about it:
https://arstechnica.com/gaming/2017/...version-as-is/

[edit]

Opening sequence and Green Hill Zone 1:

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Old 14th August 2017, 10:50 AM   #7
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I just noticed Whitehead is also working on Freedom Planet 2, looks heavily inspired by Sonic and is a 2D side scroller. One to keep an eye on.
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Old 14th August 2017, 11:16 AM   #8
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I just noticed Whitehead is also working on Freedom Planet 2, looks heavily inspired by Sonic and is a 2D side scroller. One to keep an eye on.
Yup. I purchased Freedom Planet a few months back, and my son and I love it.

The first game was actually going to be a Sonic fan game, but Sega stopped that. The developers decided it was worth continuing with the code base, changed a lot of the art assets and continued on as a whole new game.

Fantastic little title, worth picking up:
https://www.gog.com/game/freedom_planet
http://store.steampowered.com/app/24...reedom_Planet/

Even has a native Linux port, for my fellow software hippies.

Very much looking forward to the sequel, especially with Whitehead on staff.
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Old 15th August 2017, 7:14 AM   #9
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Reviews flooding in this morning, most of them are very good. I purchased this on Switch before I took off out the door this morning. Will give it a good playing tonight.

https://www.theverge.com/2017/8/14/1...xbox-switch-pc
http://kotaku.com/sonic-mania-the-ko...797819939?IR=T
https://www.polygon.com/2017/8/14/16...-one-switch-pc

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Old 15th August 2017, 8:39 PM   #10
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Played through zones 1 and 2 tonight, loved every minute of it. Amazing mix of old and new.

The only thing that could have made it better would be for 331Erock to do the soundtrack.

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Old 15th August 2017, 8:48 PM   #11
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Old Yesterday, 11:12 AM   #12
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Hahaha, 100% accurate.
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Old Yesterday, 6:21 PM   #13
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some high praise from DF Retro

holding out for the PC release, I want that sweet 4K

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Old Yesterday, 10:17 PM   #14
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Wow, that is looking pretty damned fun
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Old Yesterday, 11:24 PM   #15
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Quote:
Originally Posted by power View Post
some high praise from DF Retro
movie
I laughed hard when the few frames of AM2R showed up.

Quote:
Originally Posted by power View Post
holding out for the PC release, I want that sweet 4K
And meanwhile I've been wondering all day how I'm going to get this running on my various CRTs in true 240p...
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