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#121 | |
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Member
Join Date: Jun 2004
Location: Sunshine Coast
Posts: 4,154
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Quote:
![]() It has promise (like rFactor2) but needs a substantial amount of work to get it to a level i would be happy with. |
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#122 |
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Member
Join Date: Apr 2002
Location: Brisbane
Posts: 480
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Has anyone tried the new tyre model? Seems physics/tyre model are priority at the moment. I would expect the way this game plays will change slightly with each weekly build. You put -seta -dx11 into your launchers shortcut
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#123 |
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Member
Join Date: Oct 2008
Location: Perth
Posts: 407
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The game is still in very early stages.. of course it won't feel as good as a completed product with years more development behind it. The cars team themselves have said it is far from polished.
Try and be realists. Considering the dislike of the game you guys post an awful lot in here. I'm in for the long haul and look forward to the finished product and will enjoy the various builds as they come out. I am also happy to play other simulators in the mean time. End of the day if you want the most realistic feeling.. go get yourself a track car and do real events.
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Gaming laptop - Clevo P150HM - i7 2720QM 2.3ghz 8MB, 16gb ram, GTX580M, 512gb ssd General use laptop - 17" MBP Gaming desktop - ASRock z77 Extreme 4, Intel i5 3570K, G.Skill ares F3-1600 2x8gb, M4 256gb ssd, Gigabyte Gefore GTX680 4gb |
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#124 | |
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Member
Join Date: May 2002
Location: Bris
Posts: 624
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Quote:
not an investment for i only paid $25
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www.overclockers.com.au/mc |
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#125 |
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Member
Join Date: Jul 2006
Location: Hobart, Tasmania
Posts: 2,319
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I suppose this begs the question though - will it ever catch up? What sets it apart from rFactor2, Assetto Corsa, iRacing, Ferrari Virtual Academy etc.
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'99 Subaru Impreza WRX, '85 Mitsubishi Starion JB, '02 Honda XR250 Align T-Rex 450 Sport Super combo HTC HD2 HyperDroid-CM7-v3.0.1[a2sd+] Desktop ASUS Maximus V Formula, Intel Core i7 3770K, Thermaltake Water 2.0 Cooling, Sapphire Radeon HD 6950 2gb, 16gb G.Skill Trident 2400 16gb (2x8gb), Intel 520 Series 120gb SSD |
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#126 |
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Member
Join Date: Jul 2004
Location: Brisbane
Posts: 3,037
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Did the STM remove the CPPP aka central point pivot physics?
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#127 |
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Member
Join Date: Jul 2004
Location: Brisbane
Posts: 3,037
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#128 |
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Member
Join Date: Oct 2002
Location: QLD.
Posts: 9,474
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I haven't played this game, but I think I know what you guys are talking about when saying the cars pivot in the centre. It's crappy and was a indication of a poorly made race game back in the Playstation 1 era... if it's still happening now, it's very sad..
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Pentium III 600Mhz | 128mb RAM | 18gb HDD | TNT2 32mb | 19" Sony Trinitron |
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