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Old 19th August 2015, 10:35 PM   #181
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Finally having some decent luck with this Atlanta. 1st 5 game were meh nothing to call home about, finally had a more decent match that i was impressed with.



Wish She had slightly better view/gun range, and the armour that wasn't literally non-existent.
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Old 20th August 2015, 8:11 AM   #182
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Finally having some decent luck with this Atlanta. 1st 5 game were meh nothing to call home about, finally had a more decent match that i was impressed with.

image

Wish She had slightly better view/gun range, and the armour that wasn't literally non-existent.
You can get better gun range with the level four perk which gives guns with a calibre up to 155mm,a 20 percent increase in range . Catch people out all the time ,thinking that they are out of range and then whammo .
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Old 20th August 2015, 6:20 PM   #183
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One saving grace of the Phoenix IV is its speed, managed to outrun multiple salvos of torpedos launched from planes. Hated this ship with a passion when I first bought it, had a sub 20% win rate with it, don't mind it now, play it more than the Omaha. Scored 6 kills earlier with it.
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Old 21st August 2015, 12:09 AM   #184
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You can get better gun range with the level four perk which gives guns with a calibre up to 155mm,a 20 percent increase in range . Catch people out all the time ,thinking that they are out of range and then whammo .
Well darn.

Pulled the trigger and re-assigned captain points, The Captain i was using in the Atlanta was an old 1 that i had trained/leveld up while trying the US CV line. Still had CV specific captain skills assigned which explains alot


*Edit*

Darn the Cleveland is still stupidly OP Suprised they didn't nerf it a little after CBT, 1st game after researching it this morning.



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Old 24th August 2015, 8:41 AM   #185
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They need to do something about CV's parking fighter planes over destroyers to keep them spotted. DD AA isn't good enough to kill them and smokescreen has been nerfed since the closed beta, so it isn't really that effective anymore. Trying to rely on your teams CV to deal with them, well you've got no hope unless the CV player knows what they are doing, which at the moment most of them don't have a clue. Twice yesterday I asked CV players for help, they are too busy herpa derping to see that DD's are your teams quick cap vessels in Domination.

Rant over
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Old 24th August 2015, 8:50 AM   #186
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Isokaze is a great little ship, 4 full health kills is better than I've managed.

grats man
Minekaze is my favourite ship. 3x banks of torps, quick reload and 10k range.

The higher tier ships are painful...such a ridiculous reload on them.
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Old 24th August 2015, 8:55 AM   #187
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The game after my daily bonus

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Old 24th August 2015, 10:24 AM   #188
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Minekaze is my favourite ship. 3x banks of torps, quick reload and 10k range.

The higher tier ships are painful...such a ridiculous reload on them.
the minekaze is OP as fuck, can't wait till they nurf it. I had one sitting in smoke, stationary, firing cannons at me one game, did not spot it till it was ~ 1 km away...
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Old 24th August 2015, 10:25 PM   #189
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This thing just prints money/xp

3x Devastating Strikes, Confederate, High Caliber and First Blood.

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Old 25th August 2015, 10:01 AM   #190
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Nice job r8response, most awesome.

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the minekaze is OP as fuck, can't stand those types who want to nerf it. I was sitting in smoke, stationary, firing cannons and they did not spot me until they were about 1 km away... I just wish the smoke consumable lasted longer than 20 seconds...
Fixed for ya Beardy ya whinger...
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Old 25th August 2015, 7:36 PM   #191
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Devastating strikes are pissing me off. 50 shells into a BB and it does minimal damage, he turns around and fires 1 salvo into my 95% health Omaha, devastating strike, I blow up Happened 3 games ina row with salvos and torpedos.. no fun
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Old 27th August 2015, 9:39 AM   #192
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Devastating strikes are pissing me off. 50 shells into a BB and it does minimal damage, he turns around and fires 1 salvo into my 95% health Omaha, devastating strike, I blow up Happened 3 games ina row with salvos and torpedos.. no fun
Are you firing HE at the BB? Set a nice fire then sit back and toast some marshmallows.Whatever you do, don't give him a flat side to shoot at,as you have no armour.

On another note,can't wait for the German line to be available , c'mon patch!
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Old 27th August 2015, 10:32 AM   #193
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Originally Posted by XxNOUGHTxX View Post
Are you firing HE at the BB? Set a nice fire then sit back and toast some marshmallows.Whatever you do, don't give him a flat side to shoot at,as you have no armour.

On another note,can't wait for the German line to be available , c'mon patch!
the tirpitz will be out soon as a premium. one of my tank clanmates is a supertester for tugboats and says the tirpitz is very nice to play.
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Old 27th August 2015, 10:38 AM   #194
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the tirpitz will be out soon as a premium. one of my tank clanmates is a supertester for tugboats and says the tirpitz is very nice to play.
It's funny watching videos of people playing the Tirpitz up against destroyers etc. They fly past for a torpedo broadside, not expecting torpedoes to be fired back
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Old 27th August 2015, 7:05 PM   #195
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Any one else getting really low numbered games

Struggling to get the mojo to even load it up now, between small teams and the amount of lag\booting

XxNOUGHTxX, best way to beat that is keep an eye on where the planes are and go the other way , or run back next to a CA\BB
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