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Old 1st September 2017, 10:00 PM   #1
elvis Thread Starter
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Lightbulb Retro Let's Play Early September 2017: "Snatcher" (1988)

Retro Let's Play Early September 2017: "Snatcher"

Originally developed and published by Konami in 1988 for the PC-8801 and MSX2 in Japanese. And updated and extended version was released for PC-Engine CD-ROM 1992, and officially localised for the USA in English on Sega CD in 1994. It saw two more releases on Saturn and Playstation, both of which were Japanese-only.

Developed on year after the first Metal Gear game (originally released on MSX), this title shares some themes and characters with that universe. Co-developed by Hideo Kojima (who would also direct the two CD versions with the extra third act), this title takes enormous inspiration from "Blade Runner" (itself based on the Philip K. Dick novel "Do Androids Dream of Electric Sheep?").

"Snatcher" is noted for being a very early example of the visual novel video game. Set in a cyberpunk world, you follow protagonist Gillian Seed who has joined the organisation JUNKER in search of mysterious androids called "Snatchers" who are murdering people and replacing them with robotic clones.

The game is also noted for its adult themes and gore, something which was extremely rare in mainstream video games for the era. Also particularly rare was a title of this nature getting an official English translation designed for a US audience. A fact that sets it apart from any other games in its genre (including Kojima's following visual novel title "Policenauts", which never got an official western release).

More information here:
* Wikipedia: https://en.wikipedia.org/wiki/Snatcher_(video_game)

HG101, as always, does a great job of comparing the different versions, including various censorship changes:
* HG101: http://www.hardcoregaming101.net/snatcher/snatcher.htm

JunkerHQ is a fansite dedicated to all things Kojima and Snatcher:
* http://junkerhq.net

Retronauts podcast #55 has a fascinating interview with one of the people responsible for the US localisation of the product, and is highly recommended listening. Fast forward to 33:40 for the beginning of the Snatcher talk:
* https://archive.org/details/Retronau...-+Snatcher.mp3

* SegaCD USA cover:



* Longplay video - WARNING, NSFW as well as spoilers


Last edited by elvis; 3rd September 2017 at 7:54 PM.
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Old 2nd September 2017, 4:17 PM   #2
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Played this a few years ago on a Sega CD emulator. It's an entertaining little thing - a homage to 80s action and sci-fi movies sprinkled with adult anime aesthetics. One can play or watch longlplay - difference in experience is negligible.
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Old 3rd September 2017, 7:12 AM   #3
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This post is making me feel stupid and more drunk than I am - originally made in 1998 re released in 1992? What am I misunderstanding
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Also his SMS speak was terrible and hard guy to understand that you need the internet to translate!
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Old 3rd September 2017, 7:54 PM   #4
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Quote:
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This post is making me feel stupid and more drunk than I am - originally made in 1998 re released in 1992? What am I misunderstanding
Oops, typo. Fixed now.

Thanks.
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Old 8th September 2017, 9:14 PM   #5
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You wont regret playing this gaming classic. Fire it up

* Note some emulators have trouble with the controls in the action scenes.

Last edited by breech; 8th September 2017 at 9:18 PM.
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Old 8th September 2017, 9:35 PM   #6
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* Note some emulators have trouble with the controls in the action scenes.
Do you mean the lightgun parts?
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Old 8th September 2017, 11:21 PM   #7
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I've read that some emulators mess up when using the practice range or shooting the snatchers - either the controls are too slow or the timer is too fast making them very difficult to pass.
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Old 9th September 2017, 8:17 PM   #8
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I've read that some emulators mess up when using the practice range or shooting the snatchers - either the controls are too slow or the timer is too fast making them very difficult to pass.
I recall having that problem. Blamed it on the game!
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Old 9th September 2017, 9:00 PM   #9
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The Mega CD version with Fusion (Kega) works fine.
Apparently every system is quite different with this game, but MCD seems to get the balance right between translation, cinematics, CDDA, SFX and art and controls. I think its somewhere in the middle for censorship.
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