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#2881 |
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Member
Join Date: Aug 2002
Location: Sydney, Australia.
Posts: 1,357
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Hey
I haven't played EVE for months but got a 'free week' email from CCP to sample Quantum Rise and am obviously getting hooked again, dammit. First port of call is getting my head around teh market again so I can make some isk. WTF is Trite doing at over 4 a unit!!!
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#2882 | |
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Member
Join Date: Oct 2002
Location: Brisbane
Posts: 5,940
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T3 info from EON. Source is this thread (page 4) from scrapheap...
http://scrapheap-challenge.com/viewtopic.php?t=22621 Quote:
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#2883 | |
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Member
Join Date: Feb 2005
Posts: 963
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Everything above pyerite has come down, nocxium, zydrine & morphite particularly. Probably because it has to with the trit going to other things. Orca's don't take much nocxium or zydrine. o/ Giles, welcome back
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#2884 |
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Member
Join Date: Jun 2001
Location: Completely Crazyburn, Vic
Posts: 679
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#2885 |
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Member
Join Date: Jul 2001
Location: Brisbane
Posts: 744
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I've been playing for about 2 weeks now, I've sorta got mixed feelings about the skills system. It's good that if you're not able to play for a week or more you can just train a rank V skill and leave it, but at the same time I've found myself being able to get the money for the next ship before I'm ready to train the skill for it.
On the whole I'm liking it so far, although I find training the learning skills a little irritating. It's gonna take me a bit over a week to get the learning & adv learning skills both to rank IV then I'll start training battlecruiser and the ancillary skills needed to fly it properly. From what I can tell, it's not really worth the effort to train the learning skills to rank V, at least not in the short term. Can any experienced players comment on this? I've checked out the eve forums and this seems to be the general consensus, although the discussion degenerated into a shitfight. |
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#2886 | |
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Member
Join Date: Aug 2003
Location: Tasmania
Posts: 84
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Quote:
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ANZSC.com | Australian New Zealand Stargate Community |
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#2887 | |
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Member
Join Date: Sep 2001
Location: Adelaide
Posts: 1,035
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Quote:
My advice would be to train the basics up to 3 (or 4 + a couple of levels of advanced for perception + will) then train enough guns and ship skills to keep you entertained for a while. Once you've got the skills to fly a cruiser or possible even a BC reasonably well then go back and train the learning skills up to IV/III, aiming to get to V/IV within the first 6 months or so. Its pretty much never worth training the advanced one to V as the payoff time is far too long to be worth bothering with. Implants are something you should look in to, as it doesn't take long to train cybernetics so its a good way to accelerate your training by buying some cheap implants. |
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#2888 | |
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Member
Join Date: May 2002
Location: Sydney
Posts: 5,190
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Quote:
Advanced learnings to V however takes a long, long, long, long, time to pay off. For me, and i'm a pretty well rounded character skill goal wise, it's about 450-500 days before i start being in the green. Advanced to IV is very much worth it, about 2 days each and pays off in around 40-80 days depending on the attribute. Charisma isn't nearly as important though remember. Basically the best advice you will get is: - In the very short term, train basics to IV and advanced to III. - Going out for the weekend??? Set an advanced to IV (this only takes 2daysish so do advanced to IV first), or a basic to train to V. - Going out for a couple weeks? Train cybernetics to V. For the same time as one adv.learning to V, you get access to +5 implants, so that's an extra point in ALL attributes once you have the cash, and it doesn't take all that long really. Of course if you pvp a lot this may not be that appealing, though even then you can have a +5 equipped clone-body in a safe area while you carebear it up. -Already trained Cybernetics to V, and going out again for a few weeks? Set one of the adv. learnings to V. You can tell which will give you the most gain by setting up a massive skill plan (something in the range of 1-2 years worth), and hitting 'implant calculator' and seeing which attribute shaves off the most time per +1. Note as i said the payoff time is still incredibly long, so personally i wouldn't bother if you also had a long skill to train like Battleship V. - On the whole, you'd be well advised to not priority any learning to V if you really have more important stuff to train for. Save it for weekends and holidays and you'll have a much better time. Once you've trained 4/3 normal/adv. you're training significantly faster, and not all that much slower than 5/4.
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#2889 |
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Member
Join Date: Jul 2001
Location: Brisbane
Posts: 744
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Cool, I'll do that. Cheers for the advice.
Learning skills seem to be a bit of a stupid idea, It's like one of those things serves no purpose, yet you need to do it. Last edited by Thunder; 13th January 2009 at 7:42 PM. |
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#2890 | |
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Member
Join Date: Nov 2004
Location: Western Sydney regional
Posts: 4,318
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I do agree about once your learning skills are fairly high you can get yourself into a suitable ship and work well in it for pvp or pve or whatever and then continue learning skills, but that do serve a huge purpose. Yes they are a pain, but they are worth it big time.
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| gumble by name - grumble by nature If you cannot beat it then shoot it. | [Logitech 'G' Owners Club Member #71] | MAIN PC - MB: GA-P67A-UD5; CPU: i7-2600k; RAM: 16GB Corsair Vengeance II 1600MHz; GFX: 1.5GB Asus DirectCU II GTX580; HDD: WD Velociraptor SATA3 600GB, 1TB WD Caviar Black SATA3, 3x 2TB WD Caviar Green's; CD/DVD ROM: LG Blue-RW. |
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#2891 |
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Member
Join Date: Jul 2001
Location: Brisbane
Posts: 744
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#2892 | |
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Member
Join Date: Nov 2004
Location: Western Sydney regional
Posts: 4,318
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Quote:
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| gumble by name - grumble by nature If you cannot beat it then shoot it. | [Logitech 'G' Owners Club Member #71] | MAIN PC - MB: GA-P67A-UD5; CPU: i7-2600k; RAM: 16GB Corsair Vengeance II 1600MHz; GFX: 1.5GB Asus DirectCU II GTX580; HDD: WD Velociraptor SATA3 600GB, 1TB WD Caviar Black SATA3, 3x 2TB WD Caviar Green's; CD/DVD ROM: LG Blue-RW. |
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#2893 | |
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Member
Join Date: Jul 2001
Location: Brisbane
Posts: 744
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But yeah, I just think having to train those skills is a broken game mechanic, as they are pretty much mandatory. |
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#2894 | |
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Member
Join Date: Nov 2004
Location: Western Sydney regional
Posts: 4,318
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Quote:
__________________
| gumble by name - grumble by nature If you cannot beat it then shoot it. | [Logitech 'G' Owners Club Member #71] | MAIN PC - MB: GA-P67A-UD5; CPU: i7-2600k; RAM: 16GB Corsair Vengeance II 1600MHz; GFX: 1.5GB Asus DirectCU II GTX580; HDD: WD Velociraptor SATA3 600GB, 1TB WD Caviar Black SATA3, 3x 2TB WD Caviar Green's; CD/DVD ROM: LG Blue-RW. |
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#2895 |
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Member
Join Date: Feb 2005
Posts: 963
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Ah, having the isk to fly a ship before you're ready, it's a good indication of the amount of inflation in the game, even though ships themselves are also deflating. When I started it took a few weeks to get the isk for a cruiser, and many months to get the isk for a BS. (there were no destroyers or battlecruisers then, the best mining ship was the Apocalypse battleship !)
Learning skills, I would do basics to level 4, and advanced to level 3, and then maybe advanced to level 4 once you have got enough skills to keep you interested. Then once you're starting to think you're ok with the skills you have for a while, do the basics to level 5. I wouldn't bother with these until you at least have a couple ships you like flying, because there's no point in training for the long term optimal situation if you get bored and quit. Implants train cybernetics to 1 (only need level 1 for +3 implants), and get a set of +3 implants. Down the track get some +4's. You may not want to get +5's for quite a while, at least if you plan on being involved in any PvP, and then if you do you might want a jump clone first. I wouldn't train the advanced skils to level 5 at all, and if you did only the one you think you will use the most. The payoff is so long that I don't think it is worth having faster training in that long, in exchange for having to wait that much longer for another skill you want. It doesn't become a big deal after a while, I mean, I know in a month I'll be able to fly a new ship pretty well, but since I already have an absolute heap of ships to choose from, what is one more. Many people do get the second account so they can train another path and get more content quicker, also you can train the second account on learning skills right away since you have one that you can use to 'do' things while it is doing that. |
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