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#16 | |
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Member
Join Date: Jun 2001
Location: Caboolture, QLD
Posts: 4,784
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Quote:
The problem is this. Even if they've got the graphics rendering techonlogy down, and if they've got the graphics delivery system down, and IF they've got the motion tracking down, it still won't be good enough for one simple reason. Touch. Humans are naturally very tactile, and until they either come up with some kind of funky body suit that can simulate every single scenario and stimulate every single nerve, or they come up with a brain-interface (eg: the matrix) it'll always be crap. I want to be able to run and feel the wind in my hair, and my leg jarring against the concrete. I want to feel the kickback from firing that .44 magnum. I want to feel that womans lips around the base of my...... |
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#17 | |
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Member
Join Date: Feb 2002
Posts: 6,569
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Quote:
A lot of the comments seem to be made by people who have never experienced VR. It may seem like a very small thing but when you turn your head instead of moving the mouse to see whats around you the level of immersion increases drastically, even with an 800x600 display. |
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#18 |
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Member
Join Date: Oct 2004
Posts: 3,063
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I tend to reside in real reality rather than a headset.
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My other PC is a kebab. |
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#19 | |
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Member
Join Date: May 2002
Location: Canning Vale, Perth
Posts: 2,634
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#20 | |
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Member
Join Date: Jan 2002
Location: Townsville
Posts: 382
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Ever since I've been waiting for the tech to mature, would be awesome. It really needs to be experienced to be appreciated. |
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#22 |
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Member
Join Date: Feb 2004
Location: Melbourne
Posts: 761
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I agree - years and years ago I was at a video arcade where they had a VR setup, with a helmet and gun. The game was Rise Of The Triad (great game!
) and while the graphics were average, and you had to turn your body around to move, it was so much fun! It really put you into the game (albeit a blocky one).Vote 1 for VR.
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Eskimo - Q9400 | Gigabyte GA-EG41MF-US2H | XFX HD4890 | 2X2Gb OCZ Titanium DDR2-800 (5,5,5,15) | LiteOn 18X DVD-RW | WD 320Gb | Seagate 1TB | Dell 2407WFP 24' Widescreen | Silverstone SG01E | NeoHE 500W Successful Trades:mikaal, dred0r, DracZ, googlevich, doogs2590, eva2000, aristotle, darkjedi, 1n1n1iS3, Baringa, aalu |
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#23 |
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Member
Join Date: May 2003
Location: Cacapoopoopeepeeshire
Posts: 5,096
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theres always that E-Dimension 3D glasses thingies
kind of neat, cept a bit hard to get used to FPS play well with em though
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http://www.mygranturismo.net/6144 GT5 Garage |
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#24 |
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Member
Join Date: Jan 2002
Posts: 2,309
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VR's still alive and kicking but not so much as the overglorified form of Virual Reality 10 years ago. In industry it's refered to more as Virual Environments, there's a lot of technology still going into it but its very specific areas that VEs target, most specifically training such as mining equipment, rail system workers, etc.
For gaming the technology just isn't viable(read: affordable) still, I suppose people have used those active stereo glasses that come with some video cards, but they're not really useful for such small viewing areas, only good when you're coming into screens that are along the lines of 9m wide sitting 4-5m close. |
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#25 | |
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Member
Join Date: Feb 2002
Posts: 3,055
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There is an interesting product here.
![]() Quote:
![]() Really though, if those "gloves" work as well as they claim, a game written for them would rock! and more importantly, perhaps it could help our populations obesity problems BTW, it sells in France for USD $80 or so, so the price range is right - has sold over 50,000 so far, so you would think they could pay some attractive models to show off their goods...
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Over 200 trades and counting! BatteryFree Mouse! Where is your avatar? Fake Memory Cards Paxjs vobiscum!
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#26 |
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Member
Join Date: May 2002
Location: freo.wa.au
Posts: 2,102
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Some other people into the 3d world for you guys to check out.
www.ddd.com Used to work for them and they were producing some cool 3d stuff. Not so much VR but 3d on screen. They've developed a player to turn ordinary DVDs into 3d movies, no glasses.
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::Web Blog http://skit.id.au, Community http://furycog.net, Perth Game Dev http://letsmakegames.org ::Gaming Steam skitau Xbox skitau Last edited by Skit; 2nd June 2005 at 5:17 PM. Reason: Sound?!? Some *nod* :D |
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#27 |
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Member
Join Date: Mar 2002
Location: northmead, sydney
Posts: 2,855
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speaking of VR.. whatever happened to VRML? all the range back in the mid 90s.
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Monitor the air quality around you via this USB powered gas sensor For all your gas detection needs www.gasalarm.com.au |
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#28 | |
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Member
Join Date: Feb 2002
Posts: 3,055
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Quote:
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Over 200 trades and counting! BatteryFree Mouse! Where is your avatar? Fake Memory Cards Paxjs vobiscum!
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#29 | |
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Member
Join Date: Apr 2004
Posts: 227
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Quote:
Now the graphics were fairly blocky but the game play immersion was awesome. i still to this day can rememeber looking directly up and looking at a tube going upwards and shooting up the tube at a thing i saw up there. Now i'm shooting madly and having a fairly great toime, and then i get a tap on the shoulder to stop playing. Only then did i realise how much of a complete cock head(my girlfriend agreed that i did indeed look like an absolute cock head)i must have looked with a pair of big goggles on my head and shooting at nothing on the ceiling ![]() Immersed you bet. Do i want more?, oh hell yes! so all the people who have perhaps read heaps about VR but never actually experienced it should give it a try before bagging it out.
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#30 | |
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Member
Join Date: Jul 2001
Location: Adelaide
Posts: 2,534
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Quote:
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