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#1 |
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Member
Join Date: Jun 2001
Location: Newcastle, NSW
Posts: 795
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It's been revealed:
http://hardware.gamespot.com/Story-S...body_pagenum=1 What do you think? Nintendo really seem to be trying for something new. Can't wait to get my hands on one and actually try it. |
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#2 |
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Member
Join Date: Jan 2003
Location: Geelong / Vic
Posts: 131
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Looks fantastic, though I hope they aren't innovating for the sake of it and it actually makes games more fun (from that article I think it will
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#3 |
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Member
Join Date: Apr 2002
Location: WA
Posts: 1,592
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It is indeed, I think Nintendo is really brave to make a new innovation with chance that it may not suit many people (as I read in whirlpool forum, people say bad thing for anything different from Playstation/Xbox /lol).
Hope it'll be up to the innovative standard like they did with DS |
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#4 |
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Member
Join Date: Jul 2003
Location: Sydney, Australia
Posts: 497
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that sounds incredible for FPS's
I'd love to have a controller where I can point and shoot at a target, rather than seeing who is more used to a controller, it's more and more comparing who has the steady arm and physical skill required to taking on opponents in-game. it may not be revolutionary (seems more evolutionary with something like that) but it's definitely a step in the right direction imho. also, i note a distinct lack of buttons, how are they gonna deal with things like that for the games that the revolution can play (snes etc?) i'd speculate there's going to be more than just an analog stick attachment available which would be pretty funky... EDIT: but what about multiple controllers then? you'd have a lot of costing going towards...controllers. if it was a keyboard and mouse for a pc i could certainly justify the expenditure...whereas with the revolution you'd need to buy addons for each individual controller just to play a game? Last edited by jay.tee; 16th September 2005 at 1:46 PM. |
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#5 |
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Member
Join Date: Jun 2003
Location: Bris Vegas
Posts: 361
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It seems it has been revealed! A wireless device that allows input from 3D space.
It doesn't really look impressive until you read what it can do - I'm looking forward to it now! More coverage at: http://cube.ign.com/articles/651/651275p1.html http://www.g4tv.com/features/52589/T..._Revealed.html -Grit. |
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#6 |
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Member
Join Date: Jun 2001
Location: Melbourne, Australia
Posts: 7,686
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Unless they release another more conventional controller along side, they are basically writing off any relationships they had with 3rd party developers imo. Not that there are many developers supporting nintendo these days anyway.
Not a bad thing really as most of the gamecube games that are worth playing are nintendo anyway but I can't see it selling well outside japan (then again the gamecube didn't either) It's a mighty gamble. EDIT: Gamecube controller still works. Well it's got me sold then
Last edited by StratosFear; 16th September 2005 at 2:01 PM. |
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#7 |
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Member
Join Date: Jul 2001
Location: Perth
Posts: 3,113
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I assume this is like light gun technology. If so, how will it go on new style displays. I know most rear projection, or projector setups are useless.
I could be wrong, but making this the only controller might limit your audience a bit. |
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#8 | |
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Member
Join Date: Apr 2002
Location: Camberwell
Posts: 1,147
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Quote:
Looks interesting and makes me want to give it a shot but I can see it being REALLY irritating. |
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#9 |
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Member
Join Date: Jun 2001
Posts: 1,705
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My first impression was: wtf?
Then I thought about it. That's the coolest thing I've seen for ages. My prediction: They'll release a zelda where you'll be in first person view, and you'll hold the controllers like a sword and shield. I'm talking literally waving it around stabbing and blocking. |
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#10 |
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Member
Join Date: Apr 2002
Location: Camberwell
Posts: 1,147
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It's got some awesome potential if the games are built around the controller, particularly from the first person (Any one for tennis?), but it won't work so well for other games.
Ports from PC, 360 and/or PS3 for example are going to be in BIG trouble trying to work out how to fit the controls on to this thing in a logical fashion. |
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#11 |
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Member
Join Date: Jun 2001
Location: Melbourne, Australia
Posts: 7,686
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The porting argument is a bit shallow though
From all reports it seems it will be fully compatible with the Gamecube controller So no doubt they will release a rehash of the wireless cube controller around release time which means companies can develop using the standard controller if required. I mean lets face it the Xbox360 and PS3 controllers really are just rehashes off their older controllers. |
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#12 |
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Member
Join Date: Dec 2003
Location: Essendon
Posts: 3,256
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I like it but then that's the fanboy in me talking... Seriously I've yet to use a single nintendo controller I didn't like (classic gameboy asside), and still think the n64's controler was a marvel in controler design... If Nintendo think this controler is up to the task then I'm sure it'll do a grand job of it, can't wait to get my grubby mits on it.
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FX-8350 @4.4Ghz, 16GB RipJawX, ASUS 990FX SabreTooth R2, TR Silver Arrow, Gigabyte HD7970OC+GTX650(physx), U2410, AntecTitan, 120GB Vertex3, 240GB Crucial M4, Seagate1.5TB, X-fi HD, Silverstone 850w 720BE 1.8Ghz@1.0v, 8GB, Gigabyte 790GDS4H, lianli pc60, antec TP650, 640GB WD Black, 2x Seagate1.5TB, Hitachi 5K3000 3TB, Audigy2ZS Last edited by AEKaBeer; 16th September 2005 at 2:50 PM. |
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#13 | |
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Member
Join Date: Apr 2002
Location: Camberwell
Posts: 1,147
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Quote:
Just a thought...does this remind anyone else of the powerglove from a concept standpoint? |
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#14 |
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Member
Join Date: Jun 2002
Posts: 1,289
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I think this is the most awesome improvement i have seen to a console in ages. Its about time a company came up with this type of idea. I think this will make some games more fun if anything.
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#15 | |
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Member
Join Date: Mar 2002
Posts: 67
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