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Old 29th May 2002, 10:28 PM   #1
RETARD Thread Starter
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Default Gaming on a Dual 2000MP

hi guys

this is gonna be my next box...
i primarily want it for folding but also want to game, i plan on getting an ASUS 4600 ....

I know this would make a great standalone but what about a dual board? Are there any drawbacks to having 1 of these?

also do what windows OS best supports dual CPU's?
I'm thinking 2000

TIA
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Old 29th May 2002, 10:32 PM   #2
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so the games have to support dual CPU?

they won't just use 1? whilst the other does something else?
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Old 29th May 2002, 10:48 PM   #3
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Yes, thats right.

Lets assume that the game, or any other software application for that matter, is single threaded. On a uniprocessor system, this will strangle the CPU and keep it for itself.

On a dual processor system, the OS will give the application essentially a full CPU for itself. However, on the other CPU, windows can be doing its own stuff, like managing memory, defragmenting, even folding!

For choosing the right OS for your soon-to-be system, there was a past discussion on the best OS for an SMP system, but I can't seem to find it. I'll edit this post with the link when I find it...
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Old 29th May 2002, 10:53 PM   #4
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wow thats pretty kewl
thanks for that...
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Old 29th May 2002, 11:06 PM   #5
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I'm sorry I cannot seem to find the thread about "which is the best OS for SMP". If I remember correctly, sciencewhiz started that one.

The general consensus was that windows 2000 was the best, followed by some unix. People seemed to prefer windows 2000 over XP though
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Old 29th May 2002, 11:09 PM   #6
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well that confirms what i would like to use
thanks for your help
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Old 1st June 2002, 1:03 AM   #7
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Quote:
Originally posted by saba
Yes, thats right.

On a dual processor system, the OS will give the application essentially a full CPU for itself. However, on the other CPU, windows can be doing its own stuff, like managing memory, defragmenting, even folding!
I am sorry to disagree with you Saba, but folding is not what Duallies do. It's Seti, two instances of.

Dual CPU's are great for 'responsiveness' and for things like virus scanning a customers HDD while you play SOF2, this is why I never work onsite anymore. I can practically get payed to play

Seriously for your question Win2K is wonderfull, though I haven't used WinXP several customers have againsst my recommendations and then recieved my standard answer 'sorry but I only support XP the same as Microsoft $50 per question if I fix it or not. I warned you about that trash.'

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Old 1st June 2002, 3:06 AM   #8
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Quote:
Originally posted by saba
Yes, thats right.

Lets assume that the game, or any other software application for that matter, is single threaded. On a uniprocessor system, this will strangle the CPU and keep it for itself.

That would have to be a badly written piece of software. I take it from the Aces quote below, that the OS should take take care of issues with a particular piece of software hogging up cpu cycles.


From Aceshardware:
Quote:
So there are three different ways to take advantage of a multi-processor machine:

You run only one single threaded program. A SMP-capable OS will run on one CPU, and the program will run on the other CPU. In most circumstances, you will get a speedup of 1 to 5%. Not really impressive.

You run several single threaded programs on an SMP-capable OS. A good OS will feature sophisticated load-balanced scheduling to make sure that each program gets the processor power it needs when it needs it.

You run one or more multithreaded programs on a SMP capable OS.
Pretty much along the lines of Saba's post.

If your a strictly hardcore gamer stick to single cpu. If you want flexibility then SMP is a good choice.
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Old 1st June 2002, 11:05 PM   #9
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all the q3 engined games support SMP. Its really good 'cause one cpu handles the geometry and the other handles the lighting and sound. I don't know how the GPUs affect this though...
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Old 2nd June 2002, 2:14 AM   #10
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Quote:
Originally posted by leperMessiah
Seriously for your question Win2K is wonderfull, though I haven't used WinXP several customers have againsst my recommendations and then recieved my standard answer 'sorry but I only support XP the same as Microsoft $50 per question if I fix it or not. I warned you about that trash.'
XP IS 2000 more or less. 2000 = NT5.0, XP = NT5.1.

The blasted thing is almost the same except 'pretty'.

Dual Processors rock, I'm still using my Dual 800 PIII's I prefer them over my 1.4Athlon for everything bar gaming.
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Old 3rd June 2002, 7:53 PM   #11
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XP Pro doesn't run Quake3 very well at all on my duals.

Win2k runs it as smooth as a baby's bottie.

I've had same results with a Tyan/1900MP config.
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Old 4th June 2002, 3:56 PM   #12
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I can also say a SMP boxen is more flexable. I'm soon moving my hdd from my Uni celery to my Dual pII 350. The dual pII is just so much more flexable, and yeah it's cool for gaming, as saba i think has said, 1 cpu for the OS and one for the game. It improves the way the game "runs" and my frame rate a fair bit, as the game has the whole cpu to run a muck on.

You can also fold on a SMP rig, don't let ppl tell you otherwise. You just have to run 2 seperate instances of the FAH client, in seperate folders, and set the cpu affinity so each client get's a cpu. I believe there is a guide on the FAH and SMP question.

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Old 4th June 2002, 4:25 PM   #13
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Duallies with SCSI hard diskes are good for DivX

3-4 Hours per movie
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Old 4th June 2002, 4:51 PM   #14
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Its actually closer to 90 minutes at most
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Old 4th June 2002, 8:48 PM   #15
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I love using a Dual system, it's just so much more responsive. Plus it's good for doing home work, and while your doing that having a divx movie playing on your tv at the same time, with no slow down. ITS WHAT SMP IS ALL ABOUT FREEDOM !!. ( you know what i mean !)

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