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Old 26th August 2011, 9:45 AM   #1531
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No crashes for me (480gtx) but ive seen lots of speckles/dots on the video's; anyone else getting this? (none in gameplay)
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Old 26th August 2011, 9:47 AM   #1532
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Quote:
Originally Posted by Kookooburra View Post
I don't always agree with everything Phill says, and I'm sure the reverse applies, but more people like him would be welcome, ie, those with a knowledge of games who're prepared to be critical when necessary rather than some clusterfuck of love for mediocrity.

I'll certainly buy this game, but it's a bargin bin for me.
I did rush home to stick it on, after all, the reviews have been absolutely mindblowing.

But then, as I said, it was - another game. One that reminded me of the original 'Fear' to be honest.

I genuinely believe that Mass Effect 2 was a turning point. I deeply cared for the characters and as I said before, it placed me in environments that felt alien, new.

The loading screens were integrated into the game - you never broke immersion.

This one, well, the gunplay isn't great and I've crouched behind barrels in warehouses hundreds of times to avoid guards.

It was sold to me as a turning point, and it's not.

Deus Ex 1 was something new. This isn't, really.

But as I said, I'll give it another shot.

Maybe after I finish the 'Jack' mission in ME2.

Hehe.
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Old 26th August 2011, 9:58 AM   #1533
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Have to say I am very happy with this game, not quite DE1, but very close and it has some real improvements over the first one, mainly takedowns and the stealth.
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Old 26th August 2011, 10:03 AM   #1534
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Are you able to switch between approaches? Ite was mentioned you ahve to choose your style at the start. stealth, combat, etc. Are you able to switch between them all, or will you just be cutting yourself on experience points?
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Old 26th August 2011, 10:08 AM   #1535
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Are you able to switch between approaches? Ite was mentioned you ahve to choose your style at the start. stealth, combat, etc. Are you able to switch between them all, or will you just be cutting yourself on experience points?
No you can easily switch lots and combine them also.

You do upgrade your augs usually for one style of gameplay, but by halfway through the game you can have upgraded hacking to almost max, have level 1 dermal armour (enough imo) and some decent weapons and still sneak around everywhere.
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Old 26th August 2011, 10:10 AM   #1536
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You can mix it up however you like, those choices at the start only determine what equipment you start with.

There is always a higher XP reward for going stealth/non-lethal.

Also, patch release

Quote:
A frequent issue for AMD/ATI hardware users that can cause the game to crash on startup.

Improvements to loading speed. The speed increase depends on machine spec and settings, but loading time improvements of over 50% have been measured on some machines.

Some control fixes:

Diagonal movement is no longer faster as intended.
Adjustments have been made to mouse sensitivity in response to user feedback.
Mouse sensitivity for X and Y axis can still be configured separately, but is now consistent when set to default settings.
The range of settings for mouse sensitivity has been adjusted to provide for more accurate adjusting.
The default mouse sensitivity has been altered to be somewhat less sensitive.
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Old 26th August 2011, 10:11 AM   #1537
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Sweet, thanks.

Also, is someone willing to purchase and gift me the game (from greenmangaming with the code) and have me DD the money into their account? Not really willing to pay $80 for it :/
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Old 26th August 2011, 10:14 AM   #1538
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Logged a bit of time on this last night and managed to get back to where I was in the beta. This time through I was a lot more thorough though, hacking every terminal for the extra xp, etc.

Still loving it. Really captures the essence and feeling of the original.

I just adore the cyberpunk Renaissance style - so cool that Sarif has inlaid gold in his arm like some modern day Medici weapon, and he has what I assume is a Caravaggio hanging in his office.

There's also so many cool winking references to dystopian sci-fi concepts and themes such as those from Jennifer Government, Neuromancer, Bladerrunner and Ghost in the Shell series. If you actually stop and read the newspapers and ebooks and emails, it's clear a lot of thought went into the world-building. Indeed, arguably it's a lot more sophisticated than Deus Ex ever was.

The whole scientific jargon around aug rejection also seems really well developed. Lots of research presumably went into it.

Last edited by Wolf; 26th August 2011 at 10:16 AM.
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Old 26th August 2011, 10:15 AM   #1539
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STUTTER!!!!!!!

http://forums.steampowered.com/forum....php?t=2075294

On my q6600 @ 3.6Ghz + ATI 6950 = Level caching stutter when approaching new areas + some stutter/frame skip when looking around at times. (Tested before last nights patch) Max dx11 settings, 1080p, - tessellation, +vsync.

On my rig in sig (i7 860 @ 4Ghz + 460 SLI) = Quite smooth (only tested this morning post last nights patch) Level cache stuttering seems to occur in the exact locations as my q6600 but on the this rig the stutter is virtually non existent @ max dx11 settings, 1080p + vsync.

Tested on first levels.
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Old 26th August 2011, 10:26 AM   #1540
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Sweet, thanks.

Also, is someone willing to purchase and gift me the game (from greenmangaming with the code) and have me DD the money into their account? Not really willing to pay $80 for it :/
Umm why can't you buy it yourself of GMG?

Also only played the first level but it was definitely possible to do both approaches. I stealthed past the warehouse part and then gunned down the guys in the office (shouldn't have hit sprint )
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Old 26th August 2011, 10:34 AM   #1541
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Originally Posted by miicah View Post
Umm why can't you buy it yourself of GMG?

Also only played the first level but it was definitely possible to do both approaches. I stealthed past the warehouse part and then gunned down the guys in the office (shouldn't have hit sprint )
GMG isnt allowing paypal to be used for some reason :/
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Old 26th August 2011, 10:36 AM   #1542
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I'm surprised how well this game runs on my rig.

However, I've have noticed a couple of bugs with certain missions.

I found some dirt on Chet Wagner but couldn't do anything with it
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Old 26th August 2011, 10:51 AM   #1543
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Got 10mins in last night. Sick as a dog and a quiz this afternoon I should probably get a medical cert. for.

First impressions:
- Menu design is nice
- Combat is a bit awkward but I'm sure I'll figure it out, only as bad (/different?) as Mass Effect
- Not quite as smooth in some points as I'd hope, can probably tweak it a bit
- Gun model didn't look as nice as I expected
- Happy overall with how it seems to run on my rig....looking forward to running through it again over the Christmas break when I get an upgrade.

Looking forward to sinking at least a couple of hours in over the weekend with work/study.
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Old 26th August 2011, 10:59 AM   #1544
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I am really in Love with the HUD system. So so awesome
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Old 26th August 2011, 11:01 AM   #1545
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Nah

This game doesn't suck, but its pretty average console port.

The gun play is horrible and why do we need a cover system on pc?

There is no choice in augmentation either its full guns or enjoy dieing to first boss over and over.

I wanted to make a stealth hacker style character like in the first game and now the first boss is unkillable. So now the only avenue is make a new game and pick augmentations that will allow me to kill the first boss and miss out on hacking turrets and computers.

Very disappointed, after weeks of telling us there's many ways to defeat the game; except that you have to go full combat to actually get anywhere LOL

uninstalled not good enough, not 50% of original.

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