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Old 15th September 2011, 1:23 PM   #2281
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Or how's about just taking out the entire police force inside the complex while huddled in a vent.

Too bad they could only spray lead randomly at the vacant vent entry, rather then get motivated enough to follow you through it, trying to pop a cap in ur augmented ass.
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Old 15th September 2011, 1:59 PM   #2282
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the best thing about this game is randomly punching civilians on the street.

Sort of like attacking civies in GTA4 or running them over with your truck

You've a problem with my eyes punk? FALCON PUNCH!!!!!!
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Old 15th September 2011, 4:30 PM   #2283
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Is there a cycle grenade type button?
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Old 15th September 2011, 4:33 PM   #2284
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Quote:
Originally Posted by Pinkeh View Post
the best thing about this game is randomly punching civilians on the street.

Sort of like attacking civies in GTA4 or running them over with your truck

You've a problem with my eyes punk? FALCON PUNCH!!!!!!
I didnt even know you could punch people in Deus Ex HR
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Old 15th September 2011, 4:42 PM   #2285
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Is there a cycle grenade type button?
Not sure what happens when you plug in an xbox controller. I'll check for you tonight. But as for KB/M then no. you have slots 1 through 0 which you can place weapons, grenades or consumables like medpacks, alcohol, hacktool. Pressing key 1 through 0 selects the weapon or uses the consumable.
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Old 15th September 2011, 4:50 PM   #2286
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I didnt even know you could punch people in Deus Ex HR
Me either.. I was sick of throwing crates to break them, will have to find the key tonight.

Edit - Now that i think about it there is a punch through walls Aug, I didn't bother with it though, Why isn't there a crow bar or baton in this one, i want to melee shit!
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Old 15th September 2011, 5:08 PM   #2287
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How do you lot not know?

Q to punch, hold Q to stab.
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Old 15th September 2011, 6:24 PM   #2288
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How do you lot not know?

Q to punch, hold Q to stab.
That's not punching. That's performing a takedown.

I pictured 'punching' as in GTA style.
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Old 15th September 2011, 7:40 PM   #2289
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well it's a takedown. Infinite energy to boot.
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Old 15th September 2011, 9:33 PM   #2290
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Quote:
Quote:
Originally Posted by Bullseye81 View Post
Is there a cycle grenade type button?
Not sure what happens when you plug in an xbox controller. I'll check for you tonight. But as for KB/M then no. you have slots 1 through 0 which you can place weapons, grenades or consumables like medpacks, alcohol, hacktool. Pressing key 1 through 0 selects the weapon or uses the consumable.
Plugged in the 360 controller. there's some weird weapon/grenade/item selection wheel when you hold down the Y button.
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Old 15th September 2011, 10:08 PM   #2291
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Punch through walls and take down 2 people at once are the most useless augs in the game. The stealth running one comes pretty close.

Hacking is a chore. Not enough bots. Not enough locations. Not enough references to the first game. Endings are crappy and too close to each other (half-arsed).

It's still a freaking awesome game though.
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Old 15th September 2011, 10:09 PM   #2292
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Punch through walls and take down 2 people at once are the most useless augs in the game.
I actually thought the take down 2 at once aug was one of the most useful! I used it hundreds of times, made it fun waiting for two guards to be next to each other so I could stab them through the face at once lol.
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Old 15th September 2011, 10:14 PM   #2293
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Punch through walls and take down 2 people at once are the most useless augs in the game.
I disagree. It gives you access to a significant amount of hidden loot.
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Old 15th September 2011, 10:15 PM   #2294
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Punch through walls and take down 2 people at once are the most useless augs in the game
Don't think so. Taking down two people at once with one cell, why not? (with cool animations to boot). Punching walls can provide alternative access points. What's wrong with that? It's like a massive lockpick

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Hacking is a chore. Not enough bots. Not enough locations.
Sort of. Yes, would have loved more bots
They cut out some sections of the game (Montreal, another full city hub) as they said the game was getting too long

Quote:
Not enough references to the first game. Endings are crappy and too close to each other
I think there were enough references to get by. This is still its own game, it can't solely rely on the first game. Endings were horrible, yes
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Old 15th September 2011, 11:28 PM   #2295
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They cut out some sections of the game (Montreal, another full city hub) as they said the game was getting too long
Game wasnt long enough in my opinion.
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