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#14536 | |
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Member
Join Date: Jul 2002
Location: Rockhampton
Posts: 6,952
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Quote:
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You are about to be Assimilated resistance is futile... LAN IndexF@H All Hail the MEATSMITH! |
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#14537 |
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Member
Join Date: Oct 2007
Location: WA
Posts: 4,678
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Shit game can't even crash properly.
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#14538 |
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Member
Join Date: Dec 2009
Location: Armadale, WA
Posts: 2,120
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Well, my setup no longer randomly freezes, now that I've got me a sound card and a little more RAM, but I seem to get stuck on the load screen between rounds, with the loading animation...
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One of the sad signs of our times is that we have demonized those who produce, subsidized those who refuse to produce, and canonized those who complain. - Dr. Thomas Sowell |
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#14539 |
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Member
Join Date: May 2002
Location: Bendigo, VIC
Posts: 233
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1st time I joined a (ocau) party and we got some good shit going on. Found a tower and set up solfam and it rained jav's for quite a while. Good times
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wang. |
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#14540 | |
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Member
Join Date: Jan 2011
Location: Brisbane
Posts: 1,829
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Couldn't put a foot wrong tonight....Very out of the ordinary lol.
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I'll have a vodka please..... But sir this is McDonalds Oh yes right, make it a McVodka And Super size it!!! |
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#14541 |
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Member
Join Date: Jan 2003
Location: Canberra
Posts: 4,339
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any1 getting hard locks?
My mate is who is new to the game.. i7-930 @ 2.8ghz 12 gig ram x58a-UD3R 2 x 6870's 2 x 2tb HDD's Win 7 64 Ati Cat 11.11c 650w corsair Sometimes 5 mins in sometimes 2 hrs in.. random and hard lock cant ctrl-alt-del.. Rkn maybe PSU isnt enough? or a Bf3 issue?
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My rig i7-2600k@4.6 | Z68X-UD7| 16 GIG | GTX 690 | 120 Intel 520 | Win 7 64-Bit | D5 & XSPC W/C | 800D | 24" ASUS 120hz I am the 120fps Nazi
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#14542 | |
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Member
Join Date: Jul 2003
Location: Melbourne
Posts: 3,121
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Quote:
![]() I'd put money on the PSU. I couldn't even play until I upgraded my PSU (mine must've been close to death me thinks). |
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#14543 | |
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Member
Join Date: Sep 2007
Location: Sunshine Coast, QLD
Posts: 4,108
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Quote:
"Laser Guided missiles should now only disable helicopters instead of instantly killing them."
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Biotope Aquaria flickr: 815L Rio Madeira, Brazil Biotope + old setups. Hardware: Z77 Sabretooth, 3770K, GTX680, Xonar ST-X, Fractal Define XL, HX1050, Vertex II/IV. Peripherals: Das Professional, Sensei Pro, QcK+, ATH-AD700 |
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#14544 |
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Member
Join Date: Oct 2007
Location: WA
Posts: 4,678
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If I try to overclock my GPU BF3 minimises itself with no way of maximising and also disables my overclock - I know, WTF right? But MSI AB and NVIDIA inspector both return to stock because of BF3...
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#14545 | |
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Member
Join Date: Dec 2009
Location: Armadale, WA
Posts: 2,120
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Quote:
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One of the sad signs of our times is that we have demonized those who produce, subsidized those who refuse to produce, and canonized those who complain. - Dr. Thomas Sowell |
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#14546 |
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Member
Join Date: Aug 2007
Location: NW coast, Tassie
Posts: 2,378
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Nope, and my wallet is enjoying the extra $57 in it too...
![]() Errr... ![]() Oh noes!!!!1!!
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#14547 |
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Member
Join Date: Dec 2009
Location: Armadale, WA
Posts: 2,120
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Ahhh, C4, is there anything it can't do?
![]() Apparently, the C4 trigger is map wide, and the charges don't disappear on death, meaning that if you get shot in the face during a violent jihad jeep jacking, just respawn, scroll to your trigger, and BOOM! plus XP for comeback (and I think I saw avenger pop up too...).
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One of the sad signs of our times is that we have demonized those who produce, subsidized those who refuse to produce, and canonized those who complain. - Dr. Thomas Sowell |
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#14548 | |
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Member
Join Date: Sep 2007
Location: Sunshine Coast, QLD
Posts: 4,108
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Quote:
"C4 will no longer be detonatable after a player respawns, if the player is revived within 5 seconds he can still detonate his C4." .. and for those wondering about the mine fix: "The player may now have a maximum number of mines which will persist after the player's death. Deploying more than the maximum of 6 mines will remove a previous mine from the world." Other fixes that I quite like: "Slightly reduced the effective blast radius of the RPG, SMAW, and 40mm grenade projectiles against infantry. Reduced the total number of RPG and SMAW missiles carried from 5 to 4." "Tank rounds will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters." "AA Missiles should no longer kill the pilot instead of the vehicle." (this was in the last notes, hopefully it works properly this time) "Slightly reduced the damage of Jet cannons." - derp, you done goofed that buff. Attack chopper reticles are also getting fixed so the predictive sights actually fucking work. Now the Havoc just needs a buff.
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Biotope Aquaria flickr: 815L Rio Madeira, Brazil Biotope + old setups. Hardware: Z77 Sabretooth, 3770K, GTX680, Xonar ST-X, Fractal Define XL, HX1050, Vertex II/IV. Peripherals: Das Professional, Sensei Pro, QcK+, ATH-AD700 Last edited by japes; 10th December 2011 at 4:06 AM. |
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#14549 | |
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Member
Join Date: Jul 2001
Location: Alexandria, Sydney
Posts: 1,056
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Quote:
I was getting hardlocks, Put my gfx back to stock and disabled all my monitoring programs and steam. Not sure what one was the culprit but now its fine. Im also using onboard realtek audio |
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#14550 | |
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Member
Join Date: Jun 2007
Location: The Riff
Posts: 3,820
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Quote:
There is no guarantee that any of these Balance changes will make it into a future update at all, nor is this list a guarantee that there will be future updates.
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BF3 STATS
[ i7 920 @ 4Ghz ] [ Noctua D14 ] [ Gigabyte 680GTX SLi ] [ 6GB G-Skill 1600Mhz ] [ Gigabyte UD7 ] [ OCZ Vertex 3 120GB SSD + 64GB FalconII ] [ AW2310 ] |
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