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#121 | |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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Trailer
http://www.gametrailers.com/video/vg...trailer/724812 Quote:
They say you don't need to use Instinct, but you don't exactly design a game around certain mechanics then expect players to completely ignore them. Just like with Deus Ex 3, the most efficient way to take the enemy out and be rewarded for it out is to sneak around and punch them in the back of the head, so that's what people do. If you ignore that you miss out on a whole lot and it doesn't play nicely as a straight FPS. It's clearly motivated by greed, the series has always done well in the past, but it was by different people in the company who put the experience before projected sales figures. It would have made money either way. Oh well, less money for them from me. |
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#122 |
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Member
Join Date: May 2006
Location: Wild West
Posts: 4,230
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My expectations dropped when the developer was saying how 'the old levels were HUGE, now we've made levels into small areas where you only alert the guards in one or two rooms...'
This game isn't hitman. |
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#123 | |
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Member
Join Date: Jun 2009
Posts: 985
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Quote:
I can't even imagine wider accessibility to be reason for this. A modern-world assassin game can be so easily marketed to be 'cool and trendy'. |
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#124 |
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Member
Join Date: Jan 2002
Location: Sleepwithyourdadelaide
Posts: 23,637
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I personally think it looks amazing.
__________________
I like to construct strong views on random things, and then argue for absolutely no reason about them. |
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#125 |
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Member
Join Date: Apr 2010
Location: Sydney 2017
Posts: 4,787
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Yeah it looks amazing. But how does it play? Crysis 2 and MoH both looked amazing pre-release...
__________________
i5 3570K @ 4.4GHz- ASRock Z77 Fatal1ty Professional - 16GB G.Skill Trident X 2400MHz - GTX670 2GB - Essence STX (2xLME47920, 1xLM6172) - Beyer DT880 - Corsair Force 3 120GB - WD Caviar Black 2TB - Silverstone Strider Plus ST60F-P 600W - Corsair C70 Military Green - Trades = $5811 |
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#126 |
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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The trailer looks amazing, but you don't play a trailer. The gameplay they have released so far looks like a series of steps down a linear path, until they release something from a level that isn't part of the tutorial I don't think anyone can say how it'll play
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#127 | |
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Member
Join Date: Jan 2002
Location: Sleepwithyourdadelaide
Posts: 23,637
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Quote:
The trailer doesn't even look like that tbh.
__________________
I like to construct strong views on random things, and then argue for absolutely no reason about them. |
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#128 | |
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Member
Join Date: May 2006
Location: Wild West
Posts: 4,230
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Quote:
"Follow the arrow/straight path through the level" "uh oh! watch out for bad guys! press A to kill them all" Yeah... this'll be so fun compared to the original hitman games ![]() Even if a game doesn't lead you by the hand, there's usually only one specific way to play a level in a new game - i.e. you have to go under a specific window, which then queues a bad guy to walk over and wait for you to grab + throw them out, then you jump in and the game *wants* you to shoot two baddies, before going to the door at the end of the hall... etc.. It's a sad state of affairs. |
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#129 |
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Member
Join Date: Apr 2010
Location: Sydney 2017
Posts: 4,787
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That's what I'm saying. The trailer looks good, but the we've only seen a small sample of gameplay. The first mission I think it was.
__________________
i5 3570K @ 4.4GHz- ASRock Z77 Fatal1ty Professional - 16GB G.Skill Trident X 2400MHz - GTX670 2GB - Essence STX (2xLME47920, 1xLM6172) - Beyer DT880 - Corsair Force 3 120GB - WD Caviar Black 2TB - Silverstone Strider Plus ST60F-P 600W - Corsair C70 Military Green - Trades = $5811 |
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#130 |
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Member
Join Date: Oct 2010
Posts: 5,400
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I think we knew all we had to know when 47 dive through a window in a MAXIMUM-XTREEEEEM!!! fashion.
This is shaping up to be the Splinter Cell: Conviction of the series. And since when was Hitman just a stealth game? I also shudder to think who's voicing him now they've canned David Bateson. |
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#131 |
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Member
Join Date: Jan 2002
Location: Sleepwithyourdadelaide
Posts: 23,637
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I think you are all exaggerating, though I'm going to guess you guys didn't like the latest Deus Ex either.
Single button takedowns are a great addition, it was a pain in the ass to clumsily take out the neck wire in the early hitmans, half the time I'd end up walking into him and having to reload.
__________________
I like to construct strong views on random things, and then argue for absolutely no reason about them. |
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#132 |
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Member
Join Date: Oct 2010
Posts: 5,400
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They have movies for that. Just slot the Hitman movie into a DVD player, hit the single-button takedown (also known as the "Play" button) on the remote and WIN!
All the level of interactivity takedown junkies enjoy, with even better graphics! |
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#133 | |
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Member
Join Date: Jan 2002
Location: Sleepwithyourdadelaide
Posts: 23,637
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Quote:
The latter is clumsy, the former is much simpler? You still have to get behind him undetected. The amount of whinging that goes on in the gaming forum here is unbelievable.
__________________
I like to construct strong views on random things, and then argue for absolutely no reason about them. |
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#134 | |||||
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(Taking a Break)
Join Date: Dec 2008
Location: NSW
Posts: 10,962
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Quote:
Quote:
I played the first game when I was 13 and new to PC gaming. If I could figure that game out and play it as it were intended then I have no fucking idea what level of intelligence they're targeting for this iteration, considering it'll have adult ratings. Let's take at some more nauseating quotes: Quote:
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There's plenty more out there and none of it makes the game sound anything like H1/2/3/4 - the evidence is ridiculously overwhelming. I guess for the 50th time we play wait and see to confirm the inevitable. |
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#135 | |
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Member
Join Date: Jan 2002
Location: Sleepwithyourdadelaide
Posts: 23,637
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Quote:
I'm serious, I've never read a single positive reply from you.
__________________
I like to construct strong views on random things, and then argue for absolutely no reason about them. |
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