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#1 | |
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Member
Join Date: Sep 2002
Posts: 2,392
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A couple of days old. New xpac for LOTRO. Sounds good. http://www.lotro.com/mirkwood/
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i7 3930k @ 4.8Ghz (still more to go) - ASUS Sabertooth X79 - Corair H100 - 16Gb 2133MHz DDR3 Ram - AMD HD7970 - Coolermaster Stormtrooper - Coolermaster 1050W PSU - 240 GB Intel 520 SSD - 2x 128 GB G.Skill Phoenix Pro (RAID0) |
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#2 | |
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Member
Join Date: Aug 2001
Location: Melbourne
Posts: 1,498
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The "fourth runic slot" is an extra relic slot on LI's, and one preview of the expansion said that there will be craftable relics, but no details beyond that. The trainable NPC sidekicks is interesting. Not for general gameplay is my assumption, instances only is my guess. |
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#3 |
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Member
Join Date: Mar 2002
Location: BrisVegas
Posts: 1,734
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I'm still half hearted on this. From the sounds of it, they're applying band aids to the LI system, I'm still thinking it'll be a lottery. The sidekick/herald idea seems awesome, but I want more details. The LI system seemed awesome at first too, but their implementation was freaking annoying.
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Official Talleh Fan Club Member #1 Official Biatch Fan Club Member #1 |
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#4 |
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Member
Join Date: Aug 2001
Location: Melbourne
Posts: 1,498
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I think Turbine shot themselves in the foot multiple times with the LI system. I like the general idea, I dislike the implementation, both as an LI user and as a Supreme level weaponsmith.
I tried making some 3rd age LI's when that was all that could be made, and gave it up as a bad joke. I tried again when 2nd age LI's became craftable, and it's STILL a bad joke. My main toon is a Guardian and I did get a reasonable 2nd age 2-hand weapon for soloing through crafting but I'm still using a 3rd age 1-hand weapon from tablet turn in for tanking, and I expect to be using it for quite a while. The system is the way it is because Turbine wanted a time-sink to keep players busy with while they develop new content. I don't have a problem with the idea of time-sinks (they're annoying but understandable), but the LI lottery time-sink is very very frustrating. There was a really good thread on the official forums that LI legacies should be earned and ranked up through deeds/quests, like virtues and traits are. IMO that would have been a much better way to do it. Sure, they could stretch out how long it takes to develop an LI as a time-sink, but you could at least see definate progress and have definate goals rather than the current random chance with eleventy billion retries. It's not as if people are changing the way they play to suit a particular LI, they just keep churning through LI's until they get one that suits the way they already play. |
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#5 |
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Member
Join Date: Sep 2002
Posts: 2,392
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I dont know... i'm a big fan of the LI system. Then again, i'm not that cut from knowing that there are better weapons out there then mine.
Without the LI, you would just be grinding instances over and over to get that one great weapon that only drops 1/50 tries. I think i prefer the 'lottery' LI system.
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i7 3930k @ 4.8Ghz (still more to go) - ASUS Sabertooth X79 - Corair H100 - 16Gb 2133MHz DDR3 Ram - AMD HD7970 - Coolermaster Stormtrooper - Coolermaster 1050W PSU - 240 GB Intel 520 SSD - 2x 128 GB G.Skill Phoenix Pro (RAID0) |
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#6 | |
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Member
Join Date: Mar 2002
Location: BrisVegas
Posts: 1,734
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Quote:
The part that kills me is that, for a minstrel, there are 2 must have legacies for it to be a good healing book. I have one of them on my current levelling 1st age. It's now level 46, and is still worse than my level 40 3rd age. If I get T5/T6 H+M on the level 50 reforge, it'll be better. If I don't, I'll get back around 1 mill IXP, and some runes. In other words, I'll be throwing out ~1.7 mill IXP, or about 2 hours of bounty quests. This is something I do at least once a week, too, in that seemingly endless chase for a better weapon than the one I got from a random mob. I wouldn't mind "as much" if we could even see what legacies the reforges would give us, beforehand. But currently, I feel like I'm wasting so much time on items which seem to mainly turn out to be not even worth equipping.
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Official Talleh Fan Club Member #1 Official Biatch Fan Club Member #1 |
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#7 |
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Member
Join Date: Aug 2001
Location: Melbourne
Posts: 1,498
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Each class has a "core role" when grouping, and there are certain legacies that buff that core role. If you look at discussions on which legacies are "must have", the "must have" legacies for each class are the ones most closely tied to that class's core role. Every class has two or three of those legacies for each type of LI. After that are legacies which buff specific skills, and the desirability of those legacies depends a lot on the individual play styles of each person. That's where the real frustration with the LI system is for me. Getting an LI with the core role legacies is time consuming but possible. Getting the more specific skill legacies that suit my individual play style on top of the core role legacies is beyond any control and entirely up to random chance.
I can craft 3rd and 2nd age LI weapons, but I don't any more because it's a serious waste of mithril flakes creating items that are entirely at the mercy of random chance as far as their usefulness is concerned. I don't expect or ask for perfection straight away, and even a very mediocre LI can become much better with just one good reforge (either to pick up a desirable legacy it doesn't have or improve the tier of a useful legacy it does have that is very low), but a player's control over the development of an LI is so minimal and so dependent on random number generation that it's genuinely frustrating. Last edited by GarethB; 22nd September 2009 at 10:36 PM. |
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#8 | |
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Member
Join Date: Aug 2001
Location: Melbourne
Posts: 1,498
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The game director has been doing interviews about the Mirkwood expansion with some game magazines and review sites. Exact details aren't public yet but some new information about LI's in the Mirkwood expansion have been discussed in the interviews.
When a player identifies an LI, not only will they be shown the legacies it already has (same as now) but some kind of probability prediction on what legacies it is likely to get in the future will also be shown to the player during the identification. Exactly how this will work is still not public and there will still be a randomising element to new legacies during reforges, but the idea is that a player will have some idea if an LI has much chance of picking up specific legacies, so rather than level up an LI and blindly hope you get certain legacies in the future, you can have some idea what the chances are of getting those legacies with each LI you identify, and be more selective of which LI's you level up for reforging as a result. Another detail is that there will be a way to continue to level up an LI in new content releases. (quote copied from LOTRO forums, but was made by Jeffery Steefel, the game director, during an interview). Quote:
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#9 |
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Member
Join Date: Mar 2002
Location: BrisVegas
Posts: 1,734
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Didn't Jefferey Steefel say that LIs would be actual quest hubs, giving out quests, before MoM was released? I dunno, there seems to be some real doubt amongst a lot of players with regards to Steefel, apparently he's good at "announcing" as definites things that don't actually make it into live.
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Official Talleh Fan Club Member #1 Official Biatch Fan Club Member #1 |
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#10 | |
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Member
Join Date: Aug 2001
Location: Melbourne
Posts: 1,498
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Release date for Mirkwood has been announced. Dec 1st. You can pre-order it now. Mirkwood is not being offered on disk, it is a download only expansion.
If you already have a lifetime membership or are already on a multi-month payment plan (or sign up for a multi-month payment plan before Oct 31), Mirkwood is free. There is a seperate "Adventurers Pack" that offers some extra items and perks for $20, and you have to pay for it no matter what payment plan you are already on or upgrade to, Quote:
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#11 |
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Member
Join Date: Mar 2004
Location: Perth
Posts: 3,165
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Spewing I missed out on a free key last week
I actually did get one, but by the time I was asked to put in my credit card details etc it was gone and I missed out ![]() Is a retail key of LOTRO + SoM going to me $US39.95 ?
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Terebro - Cromlech - Coldstream Guards -
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#12 | |
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Member
Join Date: Jan 2006
Posts: 211
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Quote:
Any current or former player who renews or upgrades their subscription to any multi-month plan by October 31st gets the Siege of Mirkwood digital expansion for FREE! Turbine has announced that The Lord of the Rings Online: Siege of Mirkwood, the new digital expansion for LotRO, will launch on December 1st in North America. Accompanying the Mirkwood expansion is the LOTRO Adventurer's Pack. Starting today there are some pre-launch offers up for grabs. The LOTRO Lifetime Membership is now available for $199. Any current or former player who renews or upgrades their subscription to any multi-month plan by October 31st gets the Siege of Mirkwood digital expansion for FREE! All players can pre-order the new LOTRO Adventurer’s Pack which contains 2 character slots and one shared storage slot that allows players to share items with all of their characters on the same server for $19.99 and get the Harbinger’s Cloak which provides 8% speed boost and the Dusky Nimblefoot Goat mount for FREE! Starting today, existing Lifetime Members who pre-order the LOTRO Adventurer’s Pack get the Siege of Mirkwood digital expansion plus two in-game items (Harbinger’s Cloak which provides an 8% speed boost and a new mount) for FREE! |
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#13 |
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Member
Join Date: Aug 2001
Location: Melbourne
Posts: 1,498
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There are two seperate deals in this.
Deal 1 is the new Mirkwood content. If you already have a lifetime or multi-month subscription, or if you buy a lifetime/mult-month subscription before Oct 31, you will be able to download and play the new Mirkwood content at no extra charge. The Mirkwood content will be available for download starting on Dec 1st. If you are on a one month (you pay every month) subscription and stay on that plan, Mirkwood will cost you US$20 to download and play. Deal 2 is an "Adventurer's Pack" which adds a few perks. Two extra character slots per server, a rideable goat, a cloak to wear that increases your run speed and a shared storage space that all your characters on the same server have access to. This costs US$20 for EVERYONE in the game, no matter what subscription plan you are on. You do not need the Adventurer's Pack to play Mirkwood, it is 100% optional. |
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#14 | |
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Member
Join Date: Mar 2002
Location: BrisVegas
Posts: 1,734
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Quote:
__________________
Official Talleh Fan Club Member #1 Official Biatch Fan Club Member #1 |
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#15 |
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Member
Join Date: Apr 2002
Location: Brisbane
Posts: 150
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lost interest in pve after moria came out (like has been said above, the constant lotto LI system didn't appeal to me).
just wondering if pvp will require you to upgrade? i have a lifetime sub, but do not plan on buying this update. |
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