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#166 |
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Member
Join Date: Feb 2006
Location: Slicin' & dicin'!
Posts: 19,351
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is it any good?
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XBOX Live/Steam: The Gh0sts - PSN: TheGhosts - Origin: Th3_Gh0sts HTPC: Prodigy HTPC | Main PC: Armor A30 Work & Gaming PC | My Portfolio - KL-23 Media |
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#167 |
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Member
Join Date: Jun 2001
Posts: 8,307
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Really liking it so far, but the question always is with MMO's will it have legs! This game has removed all interest in GW2 for me though.
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2nd Place in the EA Play 08 Crysis Tounrnament in Singapore OCAU Weight Training Club Member #3 Over 40 Successful OCAU Trades |
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#168 |
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Member
Join Date: Feb 2006
Location: Slicin' & dicin'!
Posts: 19,351
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so tempted to buy a key and give it a play through.
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XBOX Live/Steam: The Gh0sts - PSN: TheGhosts - Origin: Th3_Gh0sts HTPC: Prodigy HTPC | Main PC: Armor A30 Work & Gaming PC | My Portfolio - KL-23 Media |
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#169 |
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Member
Join Date: Jul 2008
Location: Gold Coast QLD
Posts: 459
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I bought it last night, still yet to play the game.
Server was offline for hours, so I couldn't download the game, and when they did come back up they are slow 200k/s on Ultimate Cable. so I've still got 14 hours to go. Not overly impressed with the servers and speed, so lets hope the game was worth the $36 I paid for it (Though I did buy he Initiate Pack as well) |
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#170 |
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Member
Join Date: Jun 2001
Location: Mooroolbark
Posts: 4,798
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Definitely worth it if you want something different, yet the same.
The theory crafting around a good build gradually comes into play as you go through the first zone and the potential is really good to be flexible in your roles. Graphics are amazing. I went and bought a 670 as my 6950/70 wasn't cutting it at 1920/1200 on max. There are some jerky transitions sometimes, interior to exterior and when the time of day changes but it's entirely Quests are standard fare but the world and story lend them depth and take away the feeling of repetitiveness. There are stealth and investigation quests which are a deviation from the norm. Investigation quests are great but you need lateral and literal thinking to solve them without spoilers. Combat is interesting, there's enough trash mobs around the general location (in Kingsmouth) to make it mildly amusing to train them together and slaughter them with aoe. The skills feel good enough to enjoy smashing things but there's always a nagging feeling that 7 actives aren't quite enough. I've got 3 aoe's, one of which I also use as a single target attack due to it's aggro generation and the status affect it inflicts. I've got a ranged attack, a single target ranged taunt, a single target high damage attack and a defensive buff. I don't seem to need another attack but I could easily fit an 8th in there but 7 it is! It feels like it's lacking something, but then I generally feel that about most MMOs so it's nothing new. Essentially it's good enough to maintain enjoyment but it could be improved.
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Last edited by Rubberband; 11th July 2012 at 8:58 AM. |
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#171 |
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Member
Join Date: Jul 2008
Location: Gold Coast QLD
Posts: 459
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Cool, well I'm waiting with baited breath for the download to finish..
So can anyone explain what Funcom points are for in game? |
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#172 | |
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Member
Join Date: Mar 2004
Location: Perth
Posts: 3,165
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Quote:
Assuming I get to end-game (end of PvE) there will have to be some constant and remarkable content updates to keep me playing. Thats no reflection on the game, more on me as a gamer ![]() I'm still keen on GW2, but for PvP and the fact there is no sub.
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Terebro - Cromlech - Coldstream Guards -
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#173 |
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Member
Join Date: Feb 2011
Posts: 754
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#174 |
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Member
Join Date: Jul 2011
Location: Hysperia
Posts: 494
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Yeh I was underwealmed by the beta, but since I pre-ordered I gave the retail release a go and I'm finding it a lot more enjoyable experience. Game seems a bit smoother and the combat animations have been improved. Have had 1 broken quest so far (something wicked, which breaks for a lot of people), but otherwise I'm having fun. I enjoy the modern setting, and they have captured the spooky feeling of the world really well.
I agree with Rubberband, having only 7 active spells seems a bit restrictive, and a lot of the combat is build 5 resources use finisher type, but the questing and story makes up for the slightly bland combat. They have a beta armory type webpage if anyones interested in looking at other peoples builds here.
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Currently Playing: BF3, WoW MoP, Planetside 2, Crysis 3 MP alpha, Hawken beta, Codblops2 Rig: Click |
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#175 | |
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Member
Join Date: Jun 2001
Posts: 8,307
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Quote:
For me the general setting and graphics of TSW absolutely hands down destroys GW2. I was a little concerned about the longevity of TSW (like any MMO) but after todays game director update I'm much less concerned.
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2nd Place in the EA Play 08 Crysis Tounrnament in Singapore OCAU Weight Training Club Member #3 Over 40 Successful OCAU Trades |
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#176 |
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Member
Join Date: Nov 2008
Location: Sydney
Posts: 7,254
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having gear restricted by certain skills and attributes for a specific purpose is the same as class restrictions.
![]() It's a little unfair to suggest that TSW has better graphics when the art direction is completely different.
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Photography: Gear, Flickr ASUS P8P67 EVO, Core i5 2500K, Sapphire 6970x2, 32GB Corsair Vengenance RAM, WD Caviar Black 4TB, Green 4x 3TB, NZXT Phantom Red Full Tower, Cosair TX950 PSU | QNAP412 4x2TB Hitachi 7k3000 RAID5 | BF3 Stats Last edited by Pinkeh; 11th July 2012 at 2:21 PM. |
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#177 | |
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Member
Join Date: Jun 2001
Location: Mooroolbark
Posts: 4,798
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Must admit, the quest log is rather annoying however. But, again, it's compensated.
To save a click, here's a summary of the State of the Game. Quote:
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#178 | ||
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Member
Join Date: Jun 2001
Posts: 8,307
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Quote:
Quote:
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2nd Place in the EA Play 08 Crysis Tounrnament in Singapore OCAU Weight Training Club Member #3 Over 40 Successful OCAU Trades |
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#179 | |
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Member
Join Date: Jun 2001
Location: Mooroolbark
Posts: 4,798
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Quote:
I guess it depends on your gfx card and settings. I've enabled most of the performance features in the control panel of my 670 as well as maxed TSW. |
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#180 | |
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Member
Join Date: Feb 2004
Posts: 1,096
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Quote:
Most of the interesting builds use skills from 3 or 4 different weapon sets, you aren't locked in to certain sets by the weapons you currently have equipped. The restrictions that do exist are obvious, you can't shoot bullets from a hammer for example, but otherwise you have free reign to use abilities from wherever. You can use them to buy clothing items, character titles or fun items (like fireworks). Clothing has no impact on gameplay its just for aesthetics. There are also loads of purchasable clothes and unlockable outfits in the game itself without using funcom points. |
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