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#1 |
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Member
Join Date: Apr 2006
Location: Frankfurt, Germany
Posts: 4,813
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Oh hai there,
A conversation popped up the other day which was questioning the performance difference between 1920x1200 with 4/8xAA and 2560x1600 with 0xAA. I'm curious myself to see which requires more grunt. Anyone willing to run a few benchmarks would be Cheers ![]()
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i5 2500K @ 3.4GHz :: P67A-UD4-B3 :: 8GB Corsair Vengeance @ 1333CL8 :: Gigabyte GTX 580 WFX3 :: CM CM690 w/HX750 :: Samsung BX2450 LED :: OCZ 60GB SSD/WD1001FALS*2
Win7 Performance | 4870CF Performance | P182 vs 900 |
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#2 |
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D'oh!
Join Date: Jan 2002
Posts: 90,749
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What benchmark apps do you want?
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Co2 is weightless apparently. Be careful what you vote for. Howard on the economy: ''When the Prime Minister and the Treasurer and others tell you that the Australian economy is doing better than most – they are right,'' Asked how cash payments of baby bonus and school bonus are any different, Opposition Leader tony abbott says 'well look, they just are.'
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#3 |
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Member
Join Date: Sep 2002
Location: Brisbane
Posts: 6,366
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I'll run some benchmarks tonight, but you can take a look at this, which compares Res Evil 5 with and without AA at various resolutions:
http://www.tomshardware.com/reviews/...0,2474-13.html |
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#4 |
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Member
Join Date: Apr 2006
Location: Frankfurt, Germany
Posts: 4,813
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I don't really mind what benchmarks
3Dmark, Crysis, FC2, whatever you can get your hands on Cheers for the link. So far looks like 25x16 is heavier.
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i5 2500K @ 3.4GHz :: P67A-UD4-B3 :: 8GB Corsair Vengeance @ 1333CL8 :: Gigabyte GTX 580 WFX3 :: CM CM690 w/HX750 :: Samsung BX2450 LED :: OCZ 60GB SSD/WD1001FALS*2
Win7 Performance | 4870CF Performance | P182 vs 900 |
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#5 |
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Member
Join Date: Jul 2006
Location: Country WA
Posts: 12,965
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Thats an easy one!
1920 x 1200 = 2.3 megapixel 2560 x 1600 = 4.1 megapixel That's 78% more pixels, turning on 4x AA reduces performance by less than 78%, thus 1920 x 1200 4x AA will render more frames than 2560 x 1600 no AA... |
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#6 |
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Member
Join Date: Apr 2006
Location: Frankfurt, Germany
Posts: 4,813
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Yeah i figured 25x16 would be heavier, but then again, some games really hate AA. I'm not actually sure how GPU's go about applying AA and what particular parts of the GPU need to be strongest to apply it effectively. Is it shader clocks? cores? memory bus/speed? etc etc
__________________
i5 2500K @ 3.4GHz :: P67A-UD4-B3 :: 8GB Corsair Vengeance @ 1333CL8 :: Gigabyte GTX 580 WFX3 :: CM CM690 w/HX750 :: Samsung BX2450 LED :: OCZ 60GB SSD/WD1001FALS*2
Win7 Performance | 4870CF Performance | P182 vs 900 |
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#7 |
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Member
Join Date: Sep 2002
Location: Brisbane
Posts: 6,366
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Alright here are some quick tests...
My Rig CPU: Intel i5 750 (stock speed) GPU: Asus GTX295 RAM: 4GB Corsair DDR3 PC12800 MB: MSI P55-GD65 Crysis 1920x1200 8xAA = 50.2fps 2560x1200 No AA = 37.4fps ![]() Modern Warfare 2 1920x1200 4xAA = 150fps 2560x1200 No AA = 135fps ![]() I think 2560x1600 looks better, since it's my monitor's native res. Last edited by nexx; 10th December 2009 at 9:28 PM. |
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#8 | |
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Member
Join Date: Jun 2006
Location: ADL/SA The Monopoly State
Posts: 16,022
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Quote:
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#9 |
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Member
Join Date: Apr 2006
Location: Frankfurt, Germany
Posts: 4,813
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Oh wow, thanks for those screenies/benches! Here i was thinking that 25x16 would be a sharper image than 19x12 4xAA
Cheers terra, i thought something along those lines had happened. So now it's all about how much VRAM you got eh? Interestings ![]() Cheers guys! I guess i'll just hug my 24" and stay right where i am!
__________________
i5 2500K @ 3.4GHz :: P67A-UD4-B3 :: 8GB Corsair Vengeance @ 1333CL8 :: Gigabyte GTX 580 WFX3 :: CM CM690 w/HX750 :: Samsung BX2450 LED :: OCZ 60GB SSD/WD1001FALS*2
Win7 Performance | 4870CF Performance | P182 vs 900 |
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