Overclockers Australia Forums
OCAU News - Wiki - QuickLinks - Pix - Sponsors  

Go Back   Overclockers Australia Forums > Software Topics > PC Games

Notices


Sign up for a free OCAU account and this ad will go away!
Search our forums with Google:
Reply
 
Thread Tools
Old 15th August 2011, 10:17 AM   #31
hosh0
Member
 
Join Date: May 2007
Location: Sydney N.S.W
Posts: 5,080
Default

Quote:
Originally Posted by Linkin View Post
You should see all the raging and crybabies on the steam forums, it's hilarious. Lolz will be had
At work so can't check but why?
__________________
IRWA (I'd Rather Walk Alone)


In God we trust, all others we virus scan.
hosh0 is online now   Reply With Quote

Join OCAU to remove this ad!
Old 15th August 2011, 10:19 AM   #32
Linkin
Member
 
Linkin's Avatar
 
Join Date: Apr 2010
Location: Sydney 2017
Posts: 4,786
Default

Quote:
Originally Posted by hosh0 View Post
At work so can't check but why?
Because they're all screaming "console port! fail game! hats! matchmaking! herpa derpa derp!" like the game is out already. It literally only got announced in the past couple of days and the accusations are flying.

The "competitive" players on the forum are a bad joke as well, so against any minute change to the game... For example, the HUD. It got a transparent background and some of the icons moved a little. They complain... In short, crybabies, whiners, and generally anal retentive

EDIT: And that was only in the CSS beta, it's even in the actual game yet!!
__________________
i5 3570K @ 4.4GHz- ASRock Z77 Fatal1ty Professional - 16GB G.Skill Trident X 2400MHz - GTX670 2GB - Essence STX (2xLME47920, 1xLM6172) - Beyer DT880 - Corsair Force 3 120GB - WD Caviar Black 2TB - Silverstone Strider Plus ST60F-P 600W - Corsair C70 Military Green - Trades = $5811
Quote:
Originally Posted by lithos View Post
Might just be good old-fashioned nerd social dysfunction: ENGAGE WITH PEOPLE. PEOPLE HOLD DIFFERENT VIEWS TO MYSELF. ERROR. ERROR. ERROR.
Linkin is offline   Reply With Quote
Old 15th August 2011, 10:44 AM   #33
gruntLOL
Member
 
Join Date: Aug 2007
Location: Adelaide
Posts: 2,766
Default

Will be getting this regardless of how good / bad it is. I hear it's more like Condition Zero was to 1.6 rather than a complete redo.
gruntLOL is offline   Reply With Quote
Old 15th August 2011, 11:05 AM   #34
Pinkeh
Member
 
Pinkeh's Avatar
 
Join Date: Nov 2008
Location: Sydney
Posts: 7,247
Default

I might consider playing IF they solve the issue of sv_cheats 1.
__________________
Photography: Gear, Flickr
ASUS P8P67 EVO, Core i5 2500K, Sapphire 6970x2, 32GB Corsair Vengenance RAM, WD Caviar Black 4TB, Green 4x 3TB, NZXT Phantom Red Full Tower, Cosair TX950 PSU | QNAP412 4x2TB Hitachi 7k3000 RAID5 | BF3 Stats
Pinkeh is offline   Reply With Quote
Old 15th August 2011, 11:41 AM   #35
Velicoma
Member
 
Join Date: Jan 2003
Location: Canberra
Posts: 757
Default

Quote:
Originally Posted by gruntLOL View Post
Will be getting this regardless of how good / bad it is. I hear it's more like Condition Zero was to 1.6 rather than a complete redo.
Fairly sure we're too burnt toast to be playing this.... I'll see you there.

Quote:
Originally Posted by Pinkeh View Post
I might consider playing IF they solve the issue of sv_cheats 1.

What issue was that?
Velicoma is offline   Reply With Quote
Old 15th August 2011, 12:11 PM   #36
Pinkeh
Member
 
Pinkeh's Avatar
 
Join Date: Nov 2008
Location: Sydney
Posts: 7,247
Default

The part where game server admins spend every minute of their waking lives spectating to collect evidence for cheat bans.

http://www.youtube.com/watch?v=Id-lBzz3Q9k <--- OptusNet Natural Selection back then... *shudder* There is no bloody way i'll administer game servers again. We collectively banned thousands of idiots like that each month. I recall the CS admins had far more problems with cheats since the game was more popular.
__________________
Photography: Gear, Flickr
ASUS P8P67 EVO, Core i5 2500K, Sapphire 6970x2, 32GB Corsair Vengenance RAM, WD Caviar Black 4TB, Green 4x 3TB, NZXT Phantom Red Full Tower, Cosair TX950 PSU | QNAP412 4x2TB Hitachi 7k3000 RAID5 | BF3 Stats

Last edited by Pinkeh; 15th August 2011 at 12:25 PM.
Pinkeh is offline   Reply With Quote
Old 15th August 2011, 1:48 PM   #37
Elyzion
Member
 
Elyzion's Avatar
 
Join Date: Oct 2004
Location: Singapore
Posts: 6,255
Default

Quote:
Originally Posted by dalien View Post
Hope this is good. havent played css in a while.

on a random note, came accross this tonight

movie
Epic.
Makes me wanna play CS now!
__________________
Quote:
Originally Posted by SyN View Post
next time you see a dog, go up close to it and say loudly with furious anger 'ENGLISH MOTHERFUCKER, DO YOU SPEAK IT'
Elyzion is offline   Reply With Quote
Old 15th August 2011, 2:05 PM   #38
Velicoma
Member
 
Join Date: Jan 2003
Location: Canberra
Posts: 757
Default

Quote:
Originally Posted by Pinkeh View Post
The part where game server admins spend every minute of their waking lives spectating to collect evidence for cheat bans.

http://www.youtube.com/watch?v=Id-lBzz3Q9k <--- OptusNet Natural Selection back then... *shudder* There is no bloody way i'll administer game servers again. We collectively banned thousands of idiots like that each month. I recall the CS admins had far more problems with cheats since the game was more popular.

I used to be involved with AusPB (cheating ban list), and I never thought it was that bad. So many people reported players that were clearly not cheating. I agree it could definitely be better than it was, but I've been playing for a long time and the only time it was really bad was for a while after CS went retail. I didn't play NS very much so couldn't comment on that.

Last edited by Velicoma; 15th August 2011 at 2:27 PM.
Velicoma is offline   Reply With Quote
Old 15th August 2011, 2:46 PM   #39
Pinkeh
Member
 
Pinkeh's Avatar
 
Join Date: Nov 2008
Location: Sydney
Posts: 7,247
Default

It was pretty bad on Optus/Bigpond (especially NS after introduction of NS:Combat). Guess it depends on how many hours you volunteered watching the servers. I used to spend 6+ hours each day checking both game admin and player submitted demos against other records. No way i have that amount of time anymore!

The problem is proving something beyond a reasonable doubt. That's always difficult if the suspect in question can see you spectating. Server cam fixed that later though... they never know when we were recording.
__________________
Photography: Gear, Flickr
ASUS P8P67 EVO, Core i5 2500K, Sapphire 6970x2, 32GB Corsair Vengenance RAM, WD Caviar Black 4TB, Green 4x 3TB, NZXT Phantom Red Full Tower, Cosair TX950 PSU | QNAP412 4x2TB Hitachi 7k3000 RAID5 | BF3 Stats

Last edited by Pinkeh; 15th August 2011 at 2:49 PM.
Pinkeh is offline   Reply With Quote
Old 15th August 2011, 8:06 PM   #40
DUO
Member
 
DUO's Avatar
 
Join Date: Sep 2003
Location: sydney
Posts: 2,121
Default

fuk me - 12 years since CS was realsed. and i still play it from time to time

CS 1.5 was the bomb - all downhill since then.(well just not as good)
__________________
LIFE ..........
Is all about Ass; you're either:
Covering it, Laughing it off, Kicking it, Kissing it, Busting it,
or trying to get a Piece of it.
DUO is offline   Reply With Quote
Old 15th August 2011, 9:27 PM   #41
quade00
Member
 
Join Date: Oct 2003
Location: Canberra
Posts: 251
Default

Played every version of CS since the original Beta 1 through to CSS up until a few years back. Hope it is evolutionary rather than revolutionary, but the community tends to be very previous about its baby and any tweaks to the formula so will be interesting to see what the end result is...

They need to sort out the movement from CSS, floaty and bouncy physics objects and some of the other persistant issues from CSS. Condition Zero never really succeeded and if they are genuinely trying to make a console game, the PC version will need to be heavily independent from a controls and movement perspective... But engaging some of the top tier of CSS is probably a good start...

Will remain healthily skeptical but may end up picking it up to see what its like and how it compares...
quade00 is offline   Reply With Quote
Old 15th August 2011, 9:47 PM   #42
SenorGrande
Member
 
SenorGrande's Avatar
 
Join Date: Apr 2007
Posts: 6,580
Default

I was one of the first 'early adopters' of CS way back when (I believe there was some sort of pre-release version around late 1998 early 1999 - although wikipedia claims beta 1 was in Jun 99). I stopped playing it regularly when it went retail because the game became so sanitised and uniform. Some of the exploits/bugs/unintended features actually gave it a charm. Those who were around in those days probably remember CS before it had a money system and weaps were persistent across rounds. Whilst those particular things weren't really conducive to competitive play it actually make the game quite fun.

I understand that they strived for uniformity and sanity to appeal to the '3r33t pro gamer' types but things have changed and we're now in the Age of Modern Wankfare/Call of the jingoists so my money is on them adopting some of the things in those games. But time will tell.
SenorGrande is offline   Reply With Quote
Old 15th August 2011, 9:58 PM   #43
Sundance
Member
 
Join Date: Jun 2009
Posts: 985
Default

Quote:
Originally Posted by quade00 View Post
the community tends to be very previous about its baby and any tweaks to the formula so will be interesting to see what the end result is...
Seems like Valve has given up that fight before it began

Quote:
“By their own words, CS GO is a new game not meant to replace 1.6 or Source. Is this simply a political statement to help fend off unrealistic expectations?”
http://www.rockpapershotgun.com/2011...ter-strike-go/
Sundance is offline   Reply With Quote
Old 16th August 2011, 8:35 AM   #44
Velicoma
Member
 
Join Date: Jan 2003
Location: Canberra
Posts: 757
Default

Quote:
Originally Posted by SenorGrande View Post
I was one of the first 'early adopters' of CS way back when (I believe there was some sort of pre-release version around late 1998 early 1999 - although wikipedia claims beta 1 was in Jun 99). I stopped playing it regularly when it went retail because the game became so sanitised and uniform. Some of the exploits/bugs/unintended features actually gave it a charm. Those who were around in those days probably remember CS before it had a money system and weaps were persistent across rounds. Whilst those particular things weren't really conducive to competitive play it actually make the game quite fun.

I understand that they strived for uniformity and sanity to appeal to the '3r33t pro gamer' types but things have changed and we're now in the Age of Modern Wankfare/Call of the jingoists so my money is on them adopting some of the things in those games. But time will tell.
I remember gun-running at the end of rounds (that was lol), but when did it not have a money system? It had that from Beta 2.0 onwards iirc (hey it's been a while). I always used to lol at the machinegun turret on CS_Desert.
Velicoma is offline   Reply With Quote
Old 16th August 2011, 10:24 AM   #45
the_antipop
Member
 
the_antipop's Avatar
 
Join Date: Jun 2005
Location: Gold Coast
Posts: 1,177
Default

I'm actually really looking forward to this. CSS graphics are starting to show their age. And by the sounds of it, CS:GO graphics are stunning. One of the testers was saying he just went "WOW" as soon as he loaded up the game saying the weapon models, player models and the map was all graphically amazing. So that's good news! I can't wait!

Might have to redownload CSS....
__________________
Rig: Intel i7-3770 @ 3.9Ghz | Asus P8Z77-M PRO Motherboard | Geil 16GB Kit DDR3 Enhance Plus C9-9-9-28 1750MHz | Gainward GTX 580 1536MB GDDR5 | OCZ Vertex LE 160GB SSD | LGE 27" LCD 2ms Monitor | Antec High Current Gamer 900W
Steam: the_antipop -- Origin: AntipopAU -- PSN: funkus_beef
the_antipop is online now   Reply With Quote
Reply

Bookmarks

Sign up for a free OCAU account and this ad will go away!

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +10. The time now is 3:55 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd. -
OCAU is not responsible for the content of individual messages posted by others.
Other content copyright Overclockers Australia.
OCAU is hosted by Internode!