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#106 | |
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Member
Join Date: Apr 2003
Location: Canberra
Posts: 8,421
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Quote:
notice i haven't commented on Fermi either, but what you said above is wrong.... its just that simple.
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#107 |
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Member
Join Date: Feb 2003
Location: NSW
Posts: 6,427
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the only way you could be right is if scientific/business gpgpu computing had the same requirements as a heavy shader graphic pipeline. but this is not the case.
edit: (graphics shaders are basically a special case of gpgpu application)
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Democracy's greatest trick was convincing man he was informed. Last edited by Luke212; 28th December 2011 at 12:40 PM. |
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#108 |
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Member
Join Date: Apr 2003
Location: Canberra
Posts: 8,421
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WTF are you on about, an ALU is an ALU. AMD do DP FMA over 16 cycles per 1 D shader vs 4 cycles per per MADD in SP. there is zero overhead in the shader pipeline from DP Compute. But there is always benefit from better memory and cache architecture especially from performance and power perspective.
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OCAU Guitar Players Club #22 xp2500 @2310 210x11 stock hsf |asus a7n8x deluxe | 1024mb ddr400 | X800 445/515 Get a grip adolf, you lost the war, and you can't kill any more jews. Rhythm in jump. dancing close to you |
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#109 | |
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Member
Join Date: Aug 2003
Location: Sydney, Australia
Posts: 1,416
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Quote:
And in his earlier comment I think he was getting at that if nVidia and AMD are shifting more to general purpose then gaming performance would take a back seat. So basically GPGPU = Jack of all trades but master of none
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#110 |
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Member
Join Date: Apr 2003
Location: Canberra
Posts: 8,421
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except all those really cool algorithms that make games look really good like DOF, AO , AA , GI etc run like shit on DX9 aka not compute hardware.
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OCAU Guitar Players Club #22 xp2500 @2310 210x11 stock hsf |asus a7n8x deluxe | 1024mb ddr400 | X800 445/515 Get a grip adolf, you lost the war, and you can't kill any more jews. Rhythm in jump. dancing close to you |
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#111 |
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Member
Join Date: Feb 2009
Location: Sydney
Posts: 1,690
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The 7970 hasn't gone backwards and it was GPGPU focused, same with Fermi.
So really, I can't see any problem with GPGPU being the focus. But the problem is this will place a lot of emphasis and demands on the software firmware as such that runs all the graphical operations in the cards. No longer will there be fixed function hardware, it'll all be running via firmware/drivers. This may be a good thing but what if there are software 'bugs' or other such issues? Not a fun thing to have to fix And moving too much into the CPU/driver side of things will remove the benefits of having a GPU.It's a bit of a balancing act I suppose...
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#112 |
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Join Date: Aug 2010
Posts: 578
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#113 |
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Member
Join Date: Apr 2003
Location: Canberra
Posts: 8,421
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the rumors have been very strong for a while that nv's first line up of 28nm parts aren't going to be kepler but rather 768/1024 core fermi's.
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OCAU Guitar Players Club #22 xp2500 @2310 210x11 stock hsf |asus a7n8x deluxe | 1024mb ddr400 | X800 445/515 Get a grip adolf, you lost the war, and you can't kill any more jews. Rhythm in jump. dancing close to you |
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#114 | |
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Member
Join Date: Aug 2007
Posts: 7,028
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Quote:
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#115 | |
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Member
Join Date: Aug 2003
Location: Sydney, Australia
Posts: 1,416
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Quote:
Wasn't it always 2012?
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#116 |
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Member
Join Date: Feb 2005
Location: Western Sydney
Posts: 13,699
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Thats what I thought ....
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#117 | |
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Member
Join Date: May 2006
Location: Melbourne
Posts: 1,089
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Quote:
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#118 |
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Member
Join Date: Feb 2005
Location: Western Sydney
Posts: 13,699
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Damn I was hoping it might still come out this year ......
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#119 |
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Member
Join Date: Sep 2007
Location: Sydney
Posts: 2,210
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Theres still a few more hours to go
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#120 |
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Member
Join Date: Feb 2005
Location: Western Sydney
Posts: 13,699
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/waits at MSY peering in through the front window ....
![]() Seriously I cant wait, new toys to bench and the prospect of 120Hz BF3 with a single gpu ... yay
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