It still looks pretty cool, however I'm aware that making things 'move' with this technology is almost impossible. This is why even the water they show in the scanned images is frozen in time. If they want to use this technology to create 'living' 3d environments ALA computer games and movies, they are going to have to hybridize what they currently have with the tech in existing engines. Once an environment made from voxels is rendered, I understand it actually requires very little CPU / graphics power. I'd be happy to have an environment scanned in using this tech, whilst having moving sprites and 3d mesh models - you'd be able to use higher quality models from the lack of environment being rendered in real time. I think.