I was reminded by a post by flain in the Retro Let's Play: Pirates! Gold of some of the different ways games back in the 80's-90's use to handle copy protection. A lot of games used to just simply dump you out of the game if you didn't have the correct answers, but others would still allow you to play the game but make it incredibly hard if not impossible to play. I always thought that was such a clever and fun way to handle it. So that got me thinking, what other examples are there of games playing silly buggers with you if you got the copy protection answers wrong? One example I fondly remember is Ultima 7. If you failed to answer the questions correctly at the beginning all sorts of weird happenings would go on making it impossible to progress in the game from NPC's running around yelling "Oink!" and having conversations where the NPC would just be rattling off all sorts of mumble jumble and odd sayings which made no sense. They also trapped you in the starting area so all you could do was run around witnessing this madness. So what are some other examples you can recall? Post screenshots if you can find them.