Counter-Strike: Global Offensive

Discussion in 'PC Games' started by csimpson, Aug 12, 2011.

  1. csimpson

    csimpson Member

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    Link


    Built on the Source engine (the most up-to-date, presumably), new guns, new 'nades, same maps (?). More info on its way tomorrow, apparently.
     
    Last edited: Nov 8, 2011
  2. zdream

    zdream Member

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    Sounds good :thumbup:
     
  3. WackOh

    WackOh Member

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    i read molotov cocktail as a possible new grenade, now that would be interesting in a 32 player map with everyone spamming it
     
  4. Pinkeh

    Pinkeh Member

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    I'm looking forward to Nuclear Dawn. A new CS is interesting but i wonder....

    Given the competition i wonder if a game like CS today would meet the same amount of demand as it used to.
     
    Last edited: Aug 12, 2011
  5. OP
    OP
    csimpson

    csimpson Member

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    The Reddit thread has a playtester saying it's designed for 5v5. Very much aimed at the eSports market, then - hopefully it's not screwed up for the people like me that enjoy the 16v16 kill-everything-in-sight maps.
     
  6. gumdrops2006

    gumdrops2006 Member

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    Bring back DUST! :thumbup:
     
  7. OP
    OP
    csimpson

    csimpson Member

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    Added a bit more Reddit info. Seems like it'll be halfway between Source and 1.6.
     
  8. Coopz

    Coopz Member

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    Counter Strike 2 has been whispered for a few years now. Be good if it had a major makeover and a tad more realism.
     
  9. recoN

    recoN Member

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    I'm happy with it to remain minimalistic to keep the professional and competitive edge as with 1.6 and CSS compared to the spray-fest of COD games.
     
  10. NNNG

    NNNG Member

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  11. h0uSe

    h0uSe Member

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    Hopefully no awp :)
     
  12. dalien

    dalien Member

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    Hope this is good. havent played css in a while.

    on a random note, came accross this tonight

     
  13. praytella

    praytella (Banned or Deleted)

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    I lol'd


    makes me wana fire CSS up again
     
  14. Linkin

    Linkin Member

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    Needs more than two game modes. VIP and something else maybe?

    Oh and

     
  15. real

    real Member

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    NO, realism is killing 'fun' in video games.

    Yes, although cs was pretty spray heavy if you could control recoil. I loved the minimalistic map style of cs 1.6, new games have too much fucking stuff everywhere.

    CS is still the most played game on steam, if it is done right there's no reason why it couldn't be the new premier e-sport fps game.

    nobody gives a shit about COD and Battlefield games a year after release, the counter-strike series is still going strong.
     
  16. Captain Kidd

    Captain Kidd Member

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    You obviously have not played much CS or CS:S. Makes it more competitive and therefore more fun.

    Apparently when the 20 players went to Valve it was hard for them to burst and the only way for them to get kills was to spray, though the guy did say that he thinks that will probably change. Good to see that they brought J3di in the creator of the anti-cheat ZBlock.
     
  17. mtma

    mtma Member

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    One of the key factors as to why CS has remained so popular is that the devs are treading the line between bending backwards for the pros and making the game too happy go lucky.

    Quite a few popular FPS have ventured down the path of making the game 'pro' in the past (whether by developer or third party intervention) and have fallen off the gaming radar for all but the die-hard loyalists very soon afterwards.
     
    Last edited: Aug 13, 2011
  18. Captain Kidd

    Captain Kidd Member

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    Good point.
     
  19. DiGiTaL MoNkEY

    DiGiTaL MoNkEY Inverted Monkey

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    Official steam post:

    http://store.steampowered.com/news/6059/

    For more information, please visit the CS: GO Steam page

    VALVE ANNOUNCES COUNTER-STRIKE: GLOBAL OFFENSIVE (CS: GO)


    [​IMG]
     
  20. Coopz

    Coopz Member

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    I wonder if Gooseman and Cliffe are still involved?
     

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