Destiny 2

Discussion in 'PC Games' started by Frag, Mar 31, 2017.

  1. Tazor

    Tazor Member

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    Getting so close to 650, my prime engrams are dropping at 650 now so it's just a matter of getting one for every slot xD currently grinding out blast furnaces to try and get that outlaw/feeding frenzy kill clip/rampage roll
     
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  2. Bertross

    Bertross Member

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    i just hit around 603/5.

    I wish they would allow you to save load outs and switch them on the fly or at least per game type. Gambit etc.
     
  3. OJR

    OJR Member

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    I do get owned a lot by the blast furnace in PVP. I'm tempted to grab the anal pass just so I can get it.
     
  4. Madengineer

    Madengineer Member

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    Ok so I just went to The Red War? That was the next bit open to me? is that right?
     
  5. Tazor

    Tazor Member

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    It's VERY good. Better than Go Figure or Right Side of Wrong by a decent margin with better rolls available.

    I've actually been running Le Monarque with a quickdraw/snapshot SMG in my kinetic slot and a quick access sling on that so I can swap between them really quick. Thinking of changing out the SMG for something else that's better at range but the key concept is hit them with the bow and tap em with the kinetic, the Bow does enough damage that they're usually 1 shot by the time the poison does its thing.

    Yep, just keep playing through that. Red War is the base game campaign.
     
  6. Bertross

    Bertross Member

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    Are you guys able to clarify Annual Pass details for me? I've tried to look but can't seem to find a definitive.

    Say I buy this in a few months time and it's up to the Joker's wild release. Am I able to go back and play the Black Armory section and also the Joker's wild whenever I like?

    Also after the Annual pass is over will all of these seasonal releases tied in specifically to the pass be available or will that all be closed down ready for another annual release?

    It seems to me on top of the free seasonal content this will require a lot of investment to make it worth the while. (well it certainly looks worth it going by the content videos).
     
    Last edited: Jan 7, 2019
  7. Tazor

    Tazor Member

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    If you buy this after Joker's Wild comes out you should still be able too play Black Armory content. The Forges won't be removed or require you to buy additional content, the pass essentially grants you access to all content releases of that year regardless of when you buy it.

    Like in Siege if you buy the Season pass in Season 4, you still get Seasons 1-3's operators to play.

    All of this content is permanent activities that do not expire or go away, unlike Dawning or Iron Bannner ect. so you don't need to be too concerned if you pick it up in March.
    My mates don't have Black Armory and they hit 650 before me so it's certainly not required to hit max power, they just bitch about not having Blast Furnace and Hammerhead constantly (yet refuse to buy the DLC)
     
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  8. OJR

    OJR Member

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    Bahahahahahaha sounds like me.

    But I just bought the anal pass.
     
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  9. Bertross

    Bertross Member

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    ok, thanks that make sense!

    Tazor do you typically skip alot of the standard Free content to focus on the Annual Pass content now? Or do you still make an effort to grab all of the weekly bounties and so forth?
     
    Last edited: Jan 7, 2019
  10. Tazor

    Tazor Member

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    I do everything. The forges are just great for earning specific, powerful items, but things like Gambit, Crucible are Strikes are still a big focus.

    Been watching streamers try to complete the Niobe Labs puzzle for over 11 hours now.
    Bungie was doing so well until step 6 which is just far too convoluted and complicated that no one can figure it out.
    70 thousand people watching at one stage and they could not work out what people are meant to do... At some point Bungie is gonna need to just tell people what to do next I think - disappointing.
     
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  11. Sunder

    Sunder Member

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    Slight diversion from the topic at hand...

    I'm specing for Gambit, and I have a maxed out "Trackless Waste" sub machine gun for trash mobs (fitted with a few things like minor spec mod, kill clip, and threat detector), "Avalanche" for taking out Primevals and Primeval Envoys. I'm happy with both. For a while, I had a maxed out "Misfit" with a boss mod to take out anything with a shield and if I ran out of heavy ammo for the primevals.

    I found that nothing else aside from the primevals count as bosses, so I'm kinda looking for another weapon, or possibly just to respec it to a major mod. Other thought is to go a shotty, but then dependent on finding special ammo, which none of my amour is speced to increase the chance of.

    What do people think?
     
  12. Bertross

    Bertross Member

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    yeah some of the secrets are pretty crazy! I mean I don't mind a few puzzles and eggs to find but these are like an instruction manual backwards in Chinese.
     
  13. Sunder

    Sunder Member

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    But the Chinese write from right to left... So an instruction manual backwards in Chinese, would just be an instruction manual forwards using Chinese characters? :p
     
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  14. OJR

    OJR Member

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    I swap between Sunshot and a Misfit for my secondary slot. I always run a pulse in primary kinetic slot. I got lucky and scored a Go Figure with Outlaw and Rampage so nothing is replacing that one as primary.

    A well rolled Misfit is amazing for burning down shields.
     
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  15. Sunder

    Sunder Member

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    Hmm, probably why I am finding that nothing else I've tried (Graviton lance, King of Wolves) is as effective as Misfit then.

    The problem I have is that misfit really only comes out in the Primeval phase. The Envoys have shields and are bosses, so it's perfect. The Primeval itself doesn't have shields, so Trackless Waste, with its superior rate of fire and the fact it's kinetic can do superior DPS, even after the extra damage from the Boss Spec mod.

    I guess there's no perfect "God Roll", and I have a fair balance as is.
     
  16. Tazor

    Tazor Member

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    My general loadout for gambit is a precision long range, a powerful close range and a high damage power.

    This could be: Blast Furnace+Retold Tale+Tractor Cannon (TC damage buff works well with Retold for Envoy and Primevil melts as they are void shielded)
    Long shadow+Ringing Nail/Kindled Orchid/Trust+Queenbreaker - This is my anti-guardian loadout and invading set-up
    Longshadow+Riskrunner+Hammerhead - This is my ads clearer with sniper for anti-Invasion.

    If you don't have Heavy Ammo finder AND Special Ammo finder on at least 1 piece of Armor EACH, I strongly advise you look out for something, as I get more heavy ammo from mobs than the timed drops and get more ammo from random drops too, so it's worth using.
     
  17. Sunder

    Sunder Member

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    I have heavy ammo finder for the Avalanche, but until recently, I didn't use any special ammo, so no point wasting a slot. The heavy ammo finder is amazing. I always have at least 75 rounds by the Primeval phase without ever collecting any from the wall units, and about 1/3rd of the time, have a full 195 rounds. So if I have a full 195 rounds, I use Super to clear trash mobs to get a clear line of sight, then Avalanche to take out two Envoys, and after that, the Primeval falls within 90 seconds, and I can have > 60% Primeval damage on that round.

    I need to redo my armour, as I've read a lot of reviews now about the (lack of) effectiveness of target assistance, shaking resistance, etc.
     
  18. Tazor

    Tazor Member

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    Specials like shottys and snipes are too effective in gambit to not equip one. The drops are common enough that you won't be running out.
    Fusions can also be great for clearing tightly packed mobs.
     
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  19. Sunder

    Sunder Member

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    Might try a more traditional shotty than King of Wolves then. Or a sniper for Anti-Invasion/Major spec to help with things like Hydras and the eyeballs. Those are my bane.
     
  20. OJR

    OJR Member

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    DO you have the Ikelos?
     
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