So. We all remember the whole reason for Mantle, right? True multi-core / thread support in the graphics API. Mostly to assist with AMD's FX processors. Also, to add support for AMD's GCN GPU's. This was passed on to DirectX 12 and Vulkan. Ok Here's the thing. I can't find a single review or article, thats written or video, that shows the performance gains and improvements for the FX series CPU's when using these two new API's. Nothing, nudda, zip. Now we all know that with DirectX 11, the FX CPU's bottleneck good new GPU's and the framerate is almost always lower than an Intel CPU. But what about with DirectX 12? Does an FX-8350 still loose to a Intel quad? Any solid info would be great.