EA Battlefield 6 (Battlefield 2042)

Discussion in 'PC Games' started by Rod M, Nov 7, 2020.

  1. bart5986

    bart5986 Member

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    Now that I've played it enough the game actually has such a long list of problems that I'm unsure if they will fix anytime soon.

    • So many clientside physics that don't do anything and just vanish into thin air, I think this is a first for a battlefield game and its terrible
    • The server tickrate feels like 5hz.
    • There appears to be some kind of bubble netcode going on, probably to make 128 players possible, this makes long range shooting etc terrible and just breaks immersion if you look far away, everything is jerky and floating around
    • The anti air gun you can pick seems to be half broken, half my shots don't actually seem to shoot anything.
    • The sentry, robot dog etc should not be in the game in this form, they are unreliable and create situations that are either too easy or too hard, as they don't perform reliably.
    • Vehicle HUD's have a terrible filter on them and it looks terrible.
    • Winning and doing well does not feel good, I had 4x the kills in my squad but had no way to know if this meant I actually contributed anything to the game

      To me it doesn't feel like they overhauled the game to make 128 players possible, they simply made compromises until 128 players sort of worked.

    Its still a fun game but I can imagine it will get annoying quickly if they don't improve things.
     
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  2. scips

    scips Member

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    Massive nerfs to the vehicle HP and just a single straight fire fast RPG (the recoiless is ok but should just be even faster) or a smart RPG that just auto hunts any vech for dmg, the hold to lock shit is fuckin OFN, its 2042 mofuckers.
     
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  3. macktheknife

    macktheknife Member

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    Tried playing again tonight, it was awful. So much worse than day one. Got booted out randomly by the server on multiple occasions. Loaded into an empty server on my own once, another right when the game was about to finish. I had one good game with a decent amount of kills but it still wasn't that fun, it feels like infantry vs infantry is just which player is looking the right way when you blunder into each other dashing through the bushes.

    There's so much shit every where on the ground, rain on the screen, a million birds in the sky, bushes constantly moving so it's hard to tell if movement is an enemy or a tree. Flying was impossible for me, one time I tried to fly the big vtol and it filpped upside down with very little input then crashed. Ground vehicles have awful movement, get stuck all the time, the turrets are so slow, and the AA tank is awful slow for what it's meant to be, and has issues aiming up high enough to shoot at air targets.

    From this beta I'm fully expecting Portal 1942 and Portal BF4 to almost immediately take over the majority of the player base, and hazard zone is going to be DOA.



    I'd take a remastered version of BF2 with 128 players than this zoomer focused CODAPEX crap. The gunplay is solid, the sound is incredible vs the muted 2042, there isn't a million plants everywhere, and the vehicles are great to control. BF2's only real problem was how poor the balance between Air & Ground was and it wasn't something that's ever really been solved except perhaps by BF1 and BF5 because the air in those games isn't as powerful. If they fixed that with better AA options the balance would be much better.
     
    Last edited: Oct 8, 2021
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  4. rexest

    rexest Member

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    Played for around 2 hours and enjoyed it had alot of fun, Didnt encounter any issues on the servers im sold they can have my money.

    Playing on mostly high with some settings on medium hoping that it gets optmised by 15-20% getting between 60-80fps which isnt good enough for me coming from around 120fps on bfv.

    Really hoping that i dont need to upgrade my system now since the gpu market is in shambles wanted to hold out till some time next year ffs
     
  5. dead_man

    dead_man Member

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    For me BF2 was the best from a teamwork perspective
    6 player squads with each person having a specific abilities and working together

    BF4/5 was fun and actually enjoy playing firestorm if you can get a decent server without hackers

    2042 on the other hand is just frustrating
    terrible performance even though FPS is fine
    to much going on visually

    is the commander role still a thing in battlefield? this used to be massively important and having a good commander was the difference between winning and loosing
     
  6. walker_2003

    walker_2003 Member

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  7. the_antipop

    the_antipop Member

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    After playing some more, the are a few really key things they need to fix before release.
    • The HUD/UI. The HUD is just some confusing - too much random information that clogs up the screen. I have read that the UI artists have tweeted saying it's all placeholder, so hopefully it does get a massive overhaul prior to release. The UI is also odd - the score screen is bizarre and doesn't make you feel like you're part of a all-out-war, just doesn't quite make sense.
    • Squads. There should be a minimum of 6 player squads, potentially even 8. With 128 players, we should have larger squads. 4 is just too few.
    • Visibility. With Specialists (which are stupid to begin with, but that is too far along to change), there needs to be some distinction between US and Russia. Different colour uniforms/helmets or something.
    • Optimisation. As stated earlier, there are some stuttering issues and some performance issues. This just needs some work before release - and by reading the tweet from the GM of DICE, they have already made big leaps and bounds on this front from the BETA.
    • Server Browser. We need a server browser. I don't know if they have left that out because of the whole AI bot thing, but I think it needs to be included for launch.
     
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  8. bart5986

    bart5986 Member

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    Damn you actually nailed the feel of the game really well.

    A hardcore mode could help a lot but I can't see any information about the game having it.

    An overhaul of the tickrate/netcode/server lag might also be a solution. It seems you either kill people very quickly or they take way too many bullets to die.
     
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  9. Kommandant33

    Kommandant33 Member

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    I don't think there will be a hardcore mode as such, but the portal mode will allow you to make custom games, and make a "hardcore" game.

    I hope this isn't the case - I hope there are HC servers, but I doubt it.

    I have a feeling this game will be 1/2 price in 6 months to try and revive it, and free in 12 months. Please let this post age like milk.
     
  10. mAJORD

    mAJORD Member

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    I haven't even played it yet but straight away that stupid red popup banner up top needs to fk right off.

    For conquest mode , the relevant UI /hud elements had no need to change.
     
  11. Doc-of-FC

    Doc-of-FC Member

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    Will not buy,

    - endgame suspense music is atrocious
    - rubber banding is real (tracking a jet with a missle lock is complete and utter bullshit)
    - missles whilst 'locked' still miss the target 3/5 times, even after enemy deploys flares
    - overly cinematic
    - I don't need to slide everywhere, every time I crouch behind an object to engage an enemy or take up a position
    - no ability to spot with Q (pinging is rubbish) - gotta use the drone, and even then you can't Q people from a distance and track them.
    - no ability to in game text chat
    - no taking of tags when you knife someone and face to face results in you punching someone (unlike the BF4 counter opertunity)
    - helicopter gunship ordinance (rockets) need a bump 400%-500% please, zuni's are way too nurfed (BF4 will let you takedown someone with 2x zuni) - they're cinematically great, but may as well be foam darts in a nerf gun.
    - hand grenades can kill you, when you're in a tank (this is 2042 - so it must be a lighium ion charged frag grenade or some shit)
    - prone on the ground and end up clipping through it by about a foot
    - dropping a sentry on the black strip on the ramp to the rocket, results in the unit sinking through the surface

    so far I've found myself grabbing the US gunship or troop transport and getting above a target, far enough out and swapping into the gunner position, landing a few kills and swapping back to the pilot seat to regain any lost altitude and repeating.

    I might buy some shares in Polaris, I feel they're going to have a good uptick in sales with the primo in game advertising.

    Back to BF4 at the end of the beta phase.
     
    Last edited: Oct 8, 2021
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  12. walker_2003

    walker_2003 Member

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    It can't work.. Enemy has same skin as you. Hardcore removes the friendly icon (which itself is buggy and delayed)

    Screenshot_20211008-082301_Reddit.jpg
     
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  13. Squatting_Tiger

    Squatting_Tiger Member

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    Last few games the hud/map cross hairs etc have all disappeared in game, this normal?
     
  14. VirtualNinja

    VirtualNinja Member

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    We fondly remember the days when BF was a innovator, now it just copies.
     
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  15. the_antipop

    the_antipop Member

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    The only things that have me optimistic are:
    • The sheer number of developers working on this game. I think there is well and truly some time to squash some of these issues. BFV was a trainwreck, but that was only developed by 1/2 of the Sweden DICE studio. This game has all of DICE Sweden, all of DICE LA, all of Ripple Effect Studios and all of EA Gothenburg (previously Ghost Games). That is a MASSIVE amount of people working on this game.
    • DICE have confirmed that the 'beta build' was branched off from the main build a few months ago, and that there has been some major improvements implemented since then to the main build. Although this feels like damage control - I believe this could be true. I feel that the sheer number of personnel working on this game can make massive strides very quickly.
    • The Community is incredible vocal on the major issues. There are some pretty glaring issues with the BETA, and I feel that all the social channels have been filled with criticisms of the same sort of things (server issues, HUD, UI, specialists, visibility etc.). I think DICE can't ignore that - and I can picture hundreds of crunching game devs working on fixing a lot of these. EA has a lot riding on this game, they can't afford to fuck it up.
     
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  16. walker_2003

    walker_2003 Member

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    But look at the quality of BFV beta verse this..

    BFV just needed more content/balancing and by the time that happened the player base had left.

    I am hopeful they sort it out.. They have a big decision if the final build isn't much better then the beta.. Sell alot of copies to average reviews and playerbase drops off = less ongoing revenue or delay release, piss off shareholders, potentially lower stock value but release a game that is well received and maintains a playerbase, some of which buy cosmetics etc keeping ongoing revenue up.


    Its even the little things.. I was shocked my grenade didn't even take down a small tree.. Pretty sure they did in like bf4.. Having said that some details in other things were impressive. It's just very hit and miss.

    Some comparisons to BFV here:
     
  17. the_antipop

    the_antipop Member

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    Yeah that's the big one. I have a feeling if we don't get some sort of new gameplay video in early november, we may have some issues. But if DICE are open about what is being changed, what's been fixed since beta, and he's a preview - it may bring people around. DICE's betas in the past, i agree, have not changed significantly from the final build. I just hope, for sheer desperation, that dice/ea can't afford for it to not launch with some major fixes/changes.
     
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  18. jpw007

    jpw007 Member

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    This one does make sense tbh.

    Get it to a usable state so you can test numbers/loads, and continue developing the main component thereafter.

    Especially with WFH everywhere, you really need to draw a line in the sand as to where a beta ends and focus on finishing and polishing begins. The sooner you branch out that and forget about it the better. You really need people focussed on what matters and the sooner you do that the better everything will be.
     
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  19. Vanne

    Vanne Member

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    Is this a remake of BF2142?? Wtf I’ve just been watching some of the gameplay and NONE of it look like the original 2142? Wtf!!! I was really looking forwards to this, but this is just another BF. Pretty disappointing that. Bloody hell… well I am gonna dig out 2142… and see if I can find some servers.
     
    Last edited: Oct 8, 2021
  20. bart5986

    bart5986 Member

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    This is a typical message we regularly see from game companies, when does anyone remember a final copy of the game being substantially different from the BETA where there hasn't been a massive delay inbetween?


    You are mixing up 2042 and 2142.

    DICE wouldn't remake 2142, Titans and the battlewalkers are way too cool and complex to be in a modern game.

    They would rather double the player count and simplify everything.

    Maybe next time they will just remove vehicles all together and we'll have 256 players :lol:
     
    Last edited: Oct 8, 2021
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