Discussion in 'PC Games' started by boneburner, Dec 5, 2018.
Yup - the way Epic has treated Unreal Tournament 4 fans is despicable
Or do you mean the remake of Unreal Tournament done in UE4 that has been put on hold indefinitely because fortnite.
Also commonly known as UT4
GOG has user reviews, at least when looking at the store via GOG Galaxy anyway
I was legit clarifying not being a smart ass btw, hadn't heard it called UT4 before.
prepare for your favourite influencers to start flogging even more Epic games store content.
Metro Exodus just switched to an Epic store timed exclusive ending early next year.
Steam pre-orders will be honoured but further sales will stop today.
Valve apparently thinks this is unfair...
I kinda feel for them. Someone uses their platform to advertise and build interest in their game, and then switch to another platform when interest is sky high... hmm..
Now we have to worry about different patch version being on different DRM platforms right? Like the witcher 3 on steam vs on GOG often had different patches released at different times
I don't. They have enough money already, perhaps they need to actually do something for a change instead of just sitting there doing nothing.
I hate the idea of multiple store fronts, but I'm for anything that kick Valve into life doing something and something meaningful. Artifact is starting to dip below 1000 players.
metro exodus tries to make money, shoots self in foot.
multiple storefront launchers is anti-consumer, pro-developer.
I don't think valve are suggesting that it being on another platform is unfair - but saying you will launch on steam and then dip out because someone else is willing to loss lead it is kind of shitty
"hey we will put it on our store front for free/nearly free if you make it exclusive to us for a while"
I personally dislike the epic storefront and the launcher in general, not that I particularly like steam in it's current state either with it's mass over saturation of garbage tier games.
No this just means you don't see whats going on.
1. Valve take the industry standard cuts of profits.
2. I'm 100% sure Epic agree with Valve on this
3. Epic are temporarily giving a special deal on the percentage they take without telling anyone its temporary.
4. The second they feel like they have power, they will put the percentage they take back to where valve is.
If you want evidence you only have to look at literally every other industry that takes a cut of profits, every new company that comes in will offer a better percentage until they don't have to.
They don't care about account security, client UI, features or anything else, its just about roping gamers in with their free games and exclusives.
if you need proof, see Fortnite for Android.
Valve's statement seems to focus on the poor timing so close to release which I totally agree with. It's a very poor marketing decision to do this two weeks from launch. Should have been done earlier or not at all.
There could be the weird situation of DLC being available on steam before the game is.
Epic are in a different position from the developers perspective, because the Epic store reduces the cost to use UnrealEngine. It could be argued that this whole venture is just to promote UnrealEngine to developers. Either way, they make more money.
Epic's position is to make money which is clear from their decisions.
There is no way they would give developers extra money for the sake of it.
Of course they would offer the developer deals for exclusivity, you're naive if you think otherwise. Deep Silver must know they will lose sales so there has to be incentive in it for them to balance loss of sales with increased percentage on sales.
The point that PC exclusives is bad for PC gaming.