Discussion in 'PC Games' started by unwritt3n, Jul 26, 2007.
What happens to all the peoples money if it doesn't reach its goal?
They don't get charged (or they get refunded, I can't remember which way around it's done.)
The 'danger zone' is where something gets funded but subsequently doesn't actually get completed. (i.e. Kickstarters are not preorders, they're investments accompanied with the risks that entails.)
Yes it's highly unlikely to reach the target. The saving grace will be that kickstarter trends show a lot of pledges coming in at the end, and that big investors also hold off towards the end to assess how much demand there is for the product.
Even so, as Phill said, it has some epic catching up to do and probably won't make it.
Domokun's friend needs to get in contact with BFS and fund this sucker
Less than 24 hours to go. The project won't make it unfortunately, but there's nothing stopping you from pledging. The more pledged, the bigger the argument that there is a market for the game
Funding failed :/
Sounds like they're going for another round, fill that out if you can
Bumping thread. Been a while...
Even though the kickstarter failed they are still continuing. This is an old vid, but don't think I ever posted. Quick video on sound design. For pre-alpha seems like they nailed it. Listen carefully to that reload, can even hear the velcro pouch open, and the sound of the mag dropping, sounds great.
Still got my hopes up floor this, whenever its released. Can't believe I've been following this since 2007!
Thanks for the update, it sounds really good. Have no idea what kind of game this is but immersive fps' are usually win. Hope its still under development.
in short. It's basically a tactical/realistc FPS. Developed by an Ex Red Storm Entertainment employee, started his own company Blackfoot Studios. He worked on the original Ghost Recon and Rainbow Six.
Said to be a cross between GR, R6 and SWAT.
Redesigned the FPS view, with over 10 different stances I believe. Created using Unreal 3 engine.
Still under development despite a failed kickstarter in July 2012.
Here is a link to some of their videos older videos. I'll try and remember to update this post as more stuff gets released on their forums.
Ground Branch UI 2012-12-18 (Pre-Alpha)
Ground Branch Walkthrough With Commentary
I supported this on KS, I hope they can actually fully develop this
This was posted last month on their site:
I was playing SWAT 3 today and was wondering what happened to this game.
Looking at their site it says they moved to UE4 and might do another KS soon
I badly want another slow paced tactical shooter. There is only so many times I can play SWAT 3/4 and that takedown red sabre turned out to be trash
Good interview with onlysp.
Cannot wait for this game. Can't believe it's been in the works for 7ish so years. Now a team of 3, started as 2.
They're no longer doing another Kickstarter, instead, an Alpha early access. Which should be happening very soon!
Been following this since kickstarter. Was disappointed it didnt meet its target, but was happy to see them continue with the product anyway.
Latest Videos on Ground Branch.
Unreal 4 Engine build
Running the KillHouse, still WIP:
Killhouse with Oculus Rift:
Been a while.
But the tech preview has just been released (FREE DOWNLOAD) as well as pre-order packs etc.
Been a long time since I've updated here.
Early access came out a long time ago and I've been playing since day one.
New patch is out, and we've got some great stable coop terrorist hunt. Still early days for this game, but its turning out great. Definitely got those original Ghost Recon vibes. (Ex Red Storm dev).
Footage of coop on latest build:
Been a while.
It's shaping up nicely. I still regularly play small terrorist hunt SP missions. It's come a long way this game...
New website and imminent early access launch onto Steam.
Check it out: