Discussion in 'Other Operating Systems' started by GumbyNoTalent, Jan 10, 2008.
that is awesome
I havent dual, booted for years.
No Tux, no bux. My desire to game on anything that isn't a retro machine has been dwindling for years and now there's more games avaliable under Linux than I could ever hope to play.
flu!d I understand where you are coming from, but I still enjoy some of the new releases on windows. And, if I'm honest, I get better frame rates on windows than on linux, even for the games running the source engine. And that wouldn't be such a huge issue, except that my hardware is somewhat underpowered, so I need every frame I can get right now.
grrrr It is awesome, but it should be noted that this qualifies as modifying standard 3d libraries, and could, therefore, result in a ban. So use it with caution, or at least with the knowledge that you could lose access to the game you wanted to play, if it has an online multiplayer component.
Words to live by.
Really? I've got the opposite, I get better frames running Source games under Linux than I do under Windows, however I am running a 980Ti.
Source games are titles that I still really enjoy. The best stress relief years ago was coming home from work and playing HL2 Deathmatch against my workmates on the server I set up, awesome fun!
Developers need to understand, a market of half a million people that we know of is still an untapped market and a potential source of revenue.
Indie devs get it. There are multiple interviews with small devs who greatly appreciate another 10,000 sales from Linux users, so it's worth their time to port their stuff to Linux.
Massive companies shipping millions of copies don't care about another hundred-thousand sales. I think that's a little short sighted, but whatever. That means I don't buy their stuff for years until someone else comes along and makes it work in Linux.
Yeah, I'd heard that it was meant to at least be equivalent on Linux, but that wasn't my experience. Even when I dropped the quality (in csgo and hl2), and the fps counter said the frames were about the same as I had in Windows, the gameplay felt choppy and therefore unplayable.
Again, probably wouldn't be such an issue if my hardware was a little beefier.
Statitica what is your hardware, what distro, what drivers, what WM?
Well, I run off a laptop, so the specs are
i7-6500U @2.50GHz x 4
Nvidia 920m discrete graphics
Ubuntu 16.04.4 LTS
Kernal Linux 4.15.0-24-generic x86_64
WM = Marco and I run Compiz as a compositor (I checked, that makes no difference to the performance).
Also using the default of lightdm, so no wayland here.
Have no obvious suggestion other then check https://openbenchmarking.org/ make sure you getting similar numbers to comparable systems.
Mean, Dead Cells looks tasty. On special on GoG at the moment for AU$18.
I need to organise a system permanently hooked up to my TV with a control pad for this sort of stuff.
Controller support under Linux is awesome now, I've got an Xbox controller as well as a Logitech controller and they both work perfectly in all the games I've got.
I generally play with a PS2 controller via a lagless USB converter, mostly because I prefer the feel of that to the larger XBox 360 controllers. Especially the D-pad, which is terrible on a 360 IMHO, and I play a lot of retro-style games that favour the D-pad.
But the bigger issue is scrounging some hardware that I can leave under the TV. I have a Steam Link, but the latencies on that aren't well suited to the sorts of games I enjoy.
My Logitech's like the PS2 controller. I admit, I use that more than the Xbox controller.