RIP. licensed based system? does that mean they might sell off the license to Grim Fandango to a decent developers/
Will their website go away? I know I needed to do some things to the computer to make it play my monkey island and grim fandango games that I bought.
First Lucasarts game: Secret Weapons of the Luftwaffe It was awesome. But If someone asks me what I think is the best game of ALL TIME.... (and I haven't wavered from this answer in at least a decade) TIE Fighter.
+ Defenders of the Empire + Enemies of the Empire!!!! I need to build a retro machine to play these games again... man I miss them!
Yes, scummvm but there was also another issue where grim fandango got all stuck and wouldn't move. I know I had recourse to their site and/or forum when I was playing those games. Hopefully I've kept a note of whatever the problem was and how to fix it. I think there might even have been a patch for the game that you needed.
EA is responsible for the corporisation of gaming, hence gaming becoming so bland and generic nowadays. There you go HeXa
ResidualVM 1.0 was released late last year specifically for Grim, I can't find my disks to try it though. http://residualvm.org/
Oh fuck. I just realised the terrifying implications of this... Ben, Manny Calavera, and Guybrush Threepwood are going to end up in a fucking Kingdom Hearts game.
Well presumably anyone seriously proposing to say make a new game would negotiate the terms of the licensing of IP/rights prior to going to Kickstarter. And thus probably only existing studios or people with track record experience would be eligible. Pretty much everything I'm aware of on Kickstarter of games building on old titles (Wasteland 2, Shadowrun) had the rights stuff sorted way in advance of going live on Kickstarter. I presume Disney is mostly run by accountants given the amount of stuff they churn out to flog to kids, and rights and IP sitting on a shelf is a non-earning asset. Whereas licensing fees are relatively risk free income from that asset. I'm not an expert in gaming industry income though and maybe Disney would put too many limitations on things that could be done with IP (ie. replace the lightsabres in Dark Forces 10 with walkie talkies or something equally daft) which would make trying to deal with them unattractive.
Countless hours spent/lost playing Monkey Island on an Amiga 2000, sensational gaming experience. RIP LucasArts.
Given the amount of whoring of their old IPs...well, they actually put most game companies to shame in that sense. There's like fifty fucking direct-to-video sequels to Beauty And The Beast/The Little Mermaid/The Lion King. Disney expects its hos to be turning they tricks fo'ever.
Agree, they made some brilliant games back n the 90's, Tie fighter, Xwing (hardest game I've ever played), Dark Forces 1, 2 and 3, Sam and Max, Day of the Tentical and Full Throttle. Then they made some shitty games like Rebel Assault 1 and 2.. I bought the special editions, they work on Win7 with 3d acceleration
Doubt it - I imagine the next step will be opening the old catalogue. You can already buy some of the old-school Lucas Arts games on Steam - I have Dark Forces, and some of the old SCUMM stuff (Indiana Jones and Fate of Atlantis/Last Crusade, Loom, The Dig). Would love to see DOTT, Sam and Max, Grim Fandango and more on GoG or Steam very soon. Remember, Lucasarts isn't gone, it simply is no longer a developer. They'll just stick to publishing.