Discussion in 'PC Games' started by Philll, Jul 22, 2010.
Not trying to prove a point here, just thought it was pretty funny:
omg surprised to factor of 1 000 000
nice pic too.
People don't like being reminded that they're playing with child toys for adults.
Fair cop and a sensible decision (albeit a fucking obvious one).
Would like to see cross-platform co-op implemented on a wider scale though.
No real surprise there, playing against a pc player on a console would be a complete fail.
don't knock someone for trying!
"destroyed every time".
I could have sworn that there was (or used to be) an option to pay a fee to get a premium Games For Windows Live account where you could play with 360 players. My mind must be playing tricks on me.
Definitely. Mouse + keyboard is so much more precise and easier + quicker.
That being said, I enjoy the experience of using a controller more. But would hate to vs someone using a PC
Cross platform play is still alive, it's just not seen often anymore.
The upcoming PC version of BlazBlue Calamity Trigger will be supporting PC vs 360. Keyboard/mouse offers no advantage for a 2D fighter though, so it doesn't have the same obstacles as a shooter.
apart from BEING AWESOME
what a stupid fucking thing to do, what about games like sf4 or racing games or anything that isnt a fucking fps?
what a dumb fucking excuse for backing out of something that would have been awesome.
WHY DON'T THEY JUST GIVE CONSOLES MOUSE/KEYBOARD SUPPORT AND LET PEOPLE USE THEIR OWN BRAINS TO DECIDE WHAT INPUT DEVICE TO USE
Because it would be an unprofitable endeaver due to console games not being targeted at people who have brains
heh, I've been saying that console input sucks for years
giv dem h4x
WOOOT For PC gamers
ID tried this years ago on the Dream Cast with Quake 3, it was just a fail. Consolers could barely turn around without getting railed 6 ways from Sunday.
Damn, I wouldn't have thought a controller was that much of an impairment over a mouse + keyboard. Yes I can see the difference in precision but that can be negated by practice up to a point. I'm sure if the hardware is lacking then it makes it impossible to be more precise than that allows.
Still, horses for courses.
Could it also be that the "pro" console players are used to competing against lesser opponents and when faced with someone "average" from the leagues of pc gamers they just got plain stomped coz they sucked? Like you might be the best out of your mates and stomp them, but then you play against the kids down the street and even their average player can make you look stupid? (just an example not trying to bag the "pro" players or anything, just making a suggestion)
You cannot compare the mouse aiming to the gumby analog controller aiming.
With a mouse you have say for eg 20cm x 20cm for your range of movement where the controller is so limited, maybe 2cm x 2cm so aiming for that particular spot is so much harder with controller
Thats how I see it anyway