Need For Speed Payback - November 10, 2017

Discussion in 'PC Games' started by power, Jun 2, 2017.

  1. roamin

    roamin Member

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    what do you and everyone else expect this game to be? im confused.

    its an arcade style game, not a simulator. its always going to be this way and will always be designed for a controller, its a console game that ports to pc. its never going to be anything else but an arcade style driving game.

    if you take the tuning out of it and upgrading cars and what not you dont have much left to do in an arcade style game, just like forza and so on.

    people bash nfs, yet nfs has been this way for years. not to mention that this game is aimed at the youth of now days, not people in there mid 30's - 40's. kids want turbo's and skylines. not 1943 model porches.
     
    Last edited: Jun 4, 2017
  2. clonex

    clonex Member

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    f@@k F&F, needs some smokey and the bandit inspired storyline
     
  3. konholyoh

    konholyoh Member

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    The trailer looks good but not so sure how the actual gameplay is like.

    My personal favourite is Need for Speed: Most Wanted (2005), followed by Need for Speed Underground 1.

    The graphics and scenary for Need for Speed the Run was amazing, but the gameplay was pretty linear and boring.

    Will give Need for Speed (2016) a crack soon in the meantime.
     
  4. TRG.dOinK

    TRG.dOinK Member

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    My favorites were

    NFS 2 SE - with glorious 3DFX - very good
    NFS 3 - very good
    NFS 4 (most wanted) - good
    NFS Underground 1 & 2 - very good

    Rest are OK, but the above I played the most.
    ssssssssssssssssssstututtututtu :p
     
  5. clonex

    clonex Member

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  6. havabeer

    havabeer Member

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    When a fully loaded truck easily out accelerates a v8 mustang...God dammit NFS

    Seems ok if you want a bit of cheap racing around, with some micheal bay over the top destruction thrown in. Still looks like everything rubber bands around your speed which is the turn off for me
     
  7. hawpinghaxbag

    hawpinghaxbag Member

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    lol im out
     
  8. miicah

    miicah Member

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    +24 on YouTube.

    The thing is NFSU2 had a great physics engine. The cars actually reacted somewhat realistically and changing spring rates and gearing had a noticeable effect on the cars handling. Have a read of this to explain it better than I can:

    https://pretendracecars.net/2017/04/03/what-made-underground-2-so-special/
     
  9. cyborg

    cyborg Member

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    not really looking forward to this game more interested in forza 7
     
  10. Sphinx2000

    Sphinx2000 Member

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    Sigh... more fail loot box progression cards in another recently released full priced EA game for players to gamble with.... (looking pretty familiar)
    It even says "Keep playing those odds racer!" audio when talking about purchasing packs.

    Realisation starts at 2 min:

     
    Last edited: Nov 14, 2017
  11. clonex

    clonex Member

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    lol...

    loved the earlier nfs games but NFS-PU was last gone in my mind but watching that video the series needs to die.

    same goes for tf2, people actually buy stuff on that from the market?
     
  12. MR CHILLED

    MR CHILLED D'oh!

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    I'll probably have a bit of a play.
     
  13. OP
    OP
    power

    power Member

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    Same, probably buy on sale or play through Access - story looks dumb but as long as the driving and world are solid that's enough for most fans of the series.
     
  14. theSeekerr

    theSeekerr Member

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    Apparently the driving physics change depending on whether you're in a race, so that sounds infuriating...
     
  15. MR CHILLED

    MR CHILLED D'oh!

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    Graphics are good, game play is ok, cars are nice, visuals pretty good, realism in terms of catch up etc etc is not so good but meh, I let that go really.
     
  16. Sphinx2000

    Sphinx2000 Member

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    It has the exact same card/upgrade/lootbox system as SWBF2 .... no thanks EA.
     
    Bertross likes this.
  17. OP
    OP
    power

    power Member

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    In that case they can go fuck themselves.
     
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  18. MR CHILLED

    MR CHILLED D'oh!

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    Meh, doesn't bother me too much. Not after a race sim.
     
  19. d1ng0d4n

    d1ng0d4n Member

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    Apart from the microtransactions being completely BS (I spent $110 on the game, EA can suck a big feisty one if they want more out of me), I, embarrassingly, enjoyed the campaign. The RNG card system for performance upgrades is a frustrating nightmare, but most other parts I've enjoyed quite a bit. Ghost games have learned from NFS 2015/16, although they still have a ways to go.

    Will give my full review at some point in the coming weeks, but so far a solid 7/10. Points lost for microtransactions, card system and multiplayer.
     
  20. miicah

    miicah Member

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    But there is a stark difference between an arcade game that has a physics/driving engine that is based in reality and the hand-of-god shit that the latest NFS games use. It's possible to have a somewhat accurate sim that is still fun to play and is able to reward people with better car control.
     

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