Discussion in 'PC Games' started by ^catalyst, Sep 25, 2006.
You heard right
Enjoy, I think this is way cool.
Yes I noticed this a few days ago
Won't see anything like this from ANY developer in the world today.
Innovation and being at the forefront of gaming technology is what Valve is all about. Kudos to them.
Sure, source might not be the best engine but these guys know how to keep it interesting.
Although I don't play it anymore, it's an awesome idea.
Power to Valve
tbh.... It seems all kinda trivial. Like they're putting forward innovation for innovations sake.
in the endgame, the difference between 1300 bucks and 1388.96 bucks for a gun is... insignificant because the gameplay doesnt have enough development for buying power to matter. 20 rounds or so and its all over.
It could potentially dismay all the AK/Colt kiddies, and make them use guns they wouldn't normally use in order to save a few bucks.
That's very cool indeed, kudos to them.
like someone else said, the prices dont very enough. $80-$150 isnt going to stop someone from purchasing a gun very much.
although the deagle is 650 -> $930 which is pretty cool. hate everyone using that gun
I'd expect further price rises, it's not like they're going to change them by thousands of dollars to begin with. I suppose we'll see how it goes though. It's an interesting idea.
I wouldnt exactly call it innovative... they just borrowed an idea from other games and applied it to CS
however, in saying that... its still a great idea and definately an interesting way to bring some balance to the guns
im the opposite.... i dont like this at all
deagle at 650 was the best in the 1st few rounds
and out of all the price changes this is the only one that 'really' makes a difference, the others are well insignificant - over the couse of a match
Don't like this. Games should have set amounts for weapons. Competition matches could end because of a few dollar differences and not being able to buy the weapon you would normally be able to.
Im quite sure competitions would still use set price values, everything is standardised.
hehe no more first round deagles
If they were making it more "realistic", the Economies of Scale principle would be used, thereby making high demand weapons cheaper.
That way everyone would be happy.
but then one would need to factor in production and availability...
but no, since this is kinda a gimmick if anything that would be far too indepth. If you want an example of online game economics done RIGHT, check out eve-online
I like the concept, apart from the fact they put body armour in the loop aswell.... go find a CS player who doesn't buy armour?
it has it's good and its bad points , as it isent going to do much as it will only efect the first few rounds and then after that it will be back to normal ,but in saying that it is also an good i dear to try and be innovative wiht the game at the same time.
This will probably lead to mass auto-shottie buying, the gun is great when you go up against unarmoured targets.
I LOLed when I saw that. Pretty damn funny really.
Good idea...though I think a few people will cry.
Everytime they change ANYTHING is CS someone cries... it's a fact.