Nvidia "Turing" GTX 11xx-2080 Megathread where the bloody hell is it Edition

Discussion in 'Video Cards & Monitors' started by nope, May 19, 2018.

  1. c4dderly

    c4dderly Member

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    In my experience, My last three cards have been nV since the 5870 (780ti, 980ti, 1080ti). Only had to rollback drivers 2-3 times due to issues in 3 generations. I have a large collection of games and tend to play most AAA titles on release and nV drivers have served me well so far.
     
  2. cdtoaster

    cdtoaster Member

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    i don't think i've had to roll back drivers since 2005 or so lol. how do all you people keep having problems
     
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  3. havabeer

    havabeer Member

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    This, the only real driver problem I have is lack of SLI support.
     
  4. adamsleath

    adamsleath Member

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    mm i used ancient amd drivers for the 7970M in my old laptop as i had problems with the switching between igpu and the discrete card in some steam games. really annoying. so i rolled them back and didnt touch them again. possibly was fixed with later drivers, but as there come new graphics cards with drivers made for them i just left it alone.
     
  5. maxrig

    maxrig Member

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    I reckon SLI support has been really good. What AAA games that are lacking in SLI support?
     
  6. OP
    OP
    nope

    nope Member

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    yeah nah check the geforce forums mate tonnes of bricked 1080's
     
  7. cdtoaster

    cdtoaster Member

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    tonnes of bricked 1080s?
     

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  8. OP
    OP
    nope

    nope Member

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    what i am saying is the state of t he drivers currently dont help things, if your card is shitting itself nvidias lazy ass wont help you.
     
  9. Perko

    Perko Member

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    What you said was that there are tonnes of bricked 1080s. Maybe you don't know what bricked means?

    I still think most, (>90%), of these issues are PICNIC. Most of the remainder are either bad GPUs, VRAM or AIO BIOS settings.
     
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  10. OP
    OP
    nope

    nope Member

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    well some bricked cards can be repaired (like mine apparently)
     
  11. Cape_Horn

    Cape_Horn Member

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    How do DRIVERS brick a card?
    Sure, new firmware flash going pearshaped and you now have a four figure paperweight, but Drivers?
    No. Just.... no.

    (Or have I magically missed the 'nvidia/amd bollocked up whql drivers so badly that they self overclock the card and disable both the fan and thermal throttling?' - I am not referring to some ID10T who fired up afterburner and tried for a 200% clockspeed increase )
     
  12. Perko

    Perko Member

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    Nvidia managed it about 11 years ago, and the AMD fanbois have used it to defend their substandard drivers ever since.
     
  13. OP
    OP
    nope

    nope Member

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    lol drivers brick cards easily dumdums
    >undervolting
    >overvolting
    >running core/memory clocks too high
    tonnes of ways, there was a infamous nvidia driver that turned the fan controller off lol it aint hard to do.
     
  14. Geno

    Geno Member

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    How I picture nope reacting to people asking for citations to his outlandish posts. ZomboMeme 13072018153811.jpg
     
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  15. c4dderly

    c4dderly Member

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    our resident threadcrapper needs some assistance....
    [​IMG]
     
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  16. havabeer

    havabeer Member

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    Most get it a few MONTHS after release. Also just about every game on the unreal 4 engine.
     
  17. Perko

    Perko Member

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    I'd have thought it will only get worse with DX12/Vulkan taking over a lot of multi chip stuff, (on paper). Crossfire and SLI will die in time. The worst part of that is that it's up to the devs to implement it, and the AAA publishers are well known for investing in tech that's sort of niche[/s]

    My issue with SLI/CfX has always been microstutter, in a 2-way setup it always did my head in. 3-way seemed to tidy it up, but dat cost and heat.
     
  18. maxrig

    maxrig Member

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    Here's a comprehensive list of games that have support for SLI and there are a few games that uses the unreal engine 4.

    https://www.geforce.com/games-applications/technology/sli?title=&sort_bef_combine= &sort_order=&sort_by=

    As long as DX11 is still king SLI will be widely supported. There are still a massive amount of people using DX11 GPU only. It'll be suicidal if DEV's release any games that have DX12 only support.
     
    Last edited: Jul 14, 2018 at 1:38 PM
  19. Sledge

    Sledge Member

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  20. walker_2003

    walker_2003 Member

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    Even though some support it, most dont scale it well at all.. Only engine I know does it well is frostbite.. most games now are UE4 which it doesnt like SLI.

    SLI with 80% scaling is probably 10% of games @ most.. not worth it unless you got $ to burn for fun of it.
     

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