Opinion: Do you think there is a difference (In precision) Between 30 and 60Fps.

Discussion in 'PC Games' started by kilebantick, Dec 17, 2011.

?

Does 30Fps have a higher 'Input latency' than 60FPs, In your opinion.

  1. Yes

    96 vote(s)
    75.0%
  2. No.

    32 vote(s)
    25.0%
  1. Brett

    Brett Member

    Joined:
    Jun 27, 2001
    Messages:
    3,917
    Location:
    Perth NOR
    You can react to things you can't see?
     
  2. walker_2003

    walker_2003 Member

    Joined:
    Jan 15, 2003
    Messages:
    12,742
    Location:
    Canberra
    I thought the question was would there be a lag.. ie close ur eyes move the mouse the end result should be the same on both pc's..
     
  3. ^catalyst

    ^catalyst Member

    Joined:
    Jun 27, 2001
    Messages:
    11,907
    Location:
    melbourne
    Nup.

    I've got no science to back this, but i know its wrong as my bf3 framerate dips just into too low territory and when it does my mouse does FEEL sluggish and I can't track enemies left to right well at all.
     
  4. Brett

    Brett Member

    Joined:
    Jun 27, 2001
    Messages:
    3,917
    Location:
    Perth NOR
    Do you game with your eyes closed?
    Lower output leads to longer input turnaround time.
     
  5. son of eevil

    son of eevil Member

    Joined:
    Jan 24, 2008
    Messages:
    1,865
    Your eyes can't process anymore then 30somethibg FPS.

    However at 20-30fps I this k would fine for every game if it were consistent.

    Usually low FPS like that points to a struggling system meaning everything is delayed a bit.
     
  6. pittster

    pittster Member

    Joined:
    Mar 25, 2011
    Messages:
    1,023
    Location:
    Newcastle
    Well if anyone wants to test this and has Battlefield 3 put this command in the console (`)

    "GameTime.MaxVariableFps" at 30 for a couple of rounds and then at 60. Then tell me which one feels more accurate? (assuming you can get 60fps Lol's)

    Can be done with Counter Strike Source also with fps_max or max_fps can't remember which one.

    As long as my FPS match my monitor refresh rate it's spot on for me any thing less is annoying.
     
    Last edited: Dec 24, 2011
  7. Statitica

    Statitica Member

    Joined:
    Dec 29, 2009
    Messages:
    3,238
    Location:
    Lae, Morobe, PNG
    Dude, I'd need to be able to hit 60FPS first... Sitting mid 30's, drops to high 20's during explosions... Played on someone else' machine, with more pixels, and more FPS (60+), and it is far easier...
     
  8. tek_01

    tek_01 Member

    Joined:
    Dec 4, 2005
    Messages:
    2,212
    Location:
    SW Sydney
    I call bs on that, just because movies run at 24/25 fps and you cant tell they are choppy is because they use motion blur, however a game wont look that smooth at 30.
     
  9. Brett

    Brett Member

    Joined:
    Jun 27, 2001
    Messages:
    3,917
    Location:
    Perth NOR
    Then why are they spending money working on 72p video?
     
  10. walker_2003

    walker_2003 Member

    Joined:
    Jan 15, 2003
    Messages:
    12,742
    Location:
    Canberra
    Because your seeing less frames, doesn't mean the movements of the mouse are being affected.
     
  11. Brett

    Brett Member

    Joined:
    Jun 27, 2001
    Messages:
    3,917
    Location:
    Perth NOR
    But the number of updates to correct those movements is.
     
  12. lothloriel

    lothloriel Member

    Joined:
    Dec 4, 2008
    Messages:
    3,235
    Location:
    Sydney
    I mentioned this earlier.

    walker is right:thumbup:

    It's just with lower fps your reaction speed will be lower simply because you're not seeing updates fast enough.
     
  13. miicah

    miicah Member

    Joined:
    Jun 3, 2010
    Messages:
    7,051
    Location:
    Mount Cotton, QLD
    Just wanted to chime in here, my 4870 was giving me around 30fps during the BF3 beta and it was insanely hard to aim accurately (compared to CSS/TF2) as I often overcorrected due to the FPS drops. Also the mouse input was a lot slower (something to do with triple buffering?). When I upgraded my gfx card it was a LOT easier to aim.
     
  14. Dr Evil

    Dr Evil Member

    Joined:
    Oct 20, 2010
    Messages:
    2,875
    Location:
    Perth
    Some games are done differently.

    Consoles use 30FPS

    PC Games (Majority of them) use 60 FPS+

    I noticed L.A. Noire & Need For Speed The Run sit on 30 FPS (Can't change a thing..) now that's shitty console port. But its playable.

    But FPS Games (eg. BF3, MW3, CS:S, etc) require to have 60FPS+ To have a full smooth gameplay. Anything less and you will have inaccurate mouse input/response.
     
  15. Lithiumz

    Lithiumz Member

    Joined:
    Oct 15, 2007
    Messages:
    482
    Location:
    Bundaberg, QLD 4670
    60FPS minimum unless its an RTS or sidescroller. I can tell the difference between 100FPS and 120FPS easily so don't anyone tell me the human eye can only see x amount of FPS bullshit.
     
  16. son of eevil

    son of eevil Member

    Joined:
    Jan 24, 2008
    Messages:
    1,865
    Here we go, this will clear it up.

    Summarise, the eye can process far more then 30 fps it has more to do with how similar the images are to each other, disimilar images (like turning quickly in a game) require higher FPS for the brain to process them as a fluid movement.

    For example:

    Generic First Person Shooter, your running down a hall 30ish fps is fine here the images are very similar, you hear something and you turn into a room with rapid mouse movements you may need 60+ fps for your brain to process these as a fluid movement and not a series of different images.

    Note: U.S. pilots have been shown an image of a plane for 1/220 of a second and could see the plane and even identify it.

    So it's more circumstantial then anything else.

    Still my previous point still stands, the "input lag" is caused by the same old/bad hardware causing the low 30fps because it's likely overworked and any "input lag" is only noticeable due to inconsistencies in the frame rate I.E goes down to 20fps when a bomb goes off or there is some snow, whereas a 60-100fps machine may drop to 50-80 fps when the bomb goes off resulting in less overall system lag.
     
  17. Dodoman

    Dodoman Member

    Joined:
    Feb 12, 2008
    Messages:
    2,363
    Location:
    3145
    Damn it voted no by mistake.
     
  18. AthlonMan

    AthlonMan (Banned or Deleted)

    Joined:
    Oct 8, 2002
    Messages:
    11,416
    Location:
    QLD.
    I know bf3 is awful at 30fps. Needs ~60fps.
     

Share This Page

Advertisement: