PlayerUnknown's Battlegrounds

Discussion in 'PC Games' started by BuZeR, Mar 18, 2017.

  1. kbekus

    kbekus Member

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    It would be nice if there were ranked and unranked game modes, some nights I just feel like stuffing around.
     
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  2. Benno1988

    Benno1988 Member

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    So just stuff around :p

    The ranking system is broken anyway. Same result, same kills and damage. Same rank. And one duo partner goes up 6 points and the other 40 points.

    So what's the point? Play for fun IMO.
     
  3. Nastyboy

    Nastyboy Member

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    Play on the test server if you want to muck around without hurting your stats.
     
  4. walker_2003

    walker_2003 Member

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    will be too many deaths while practicing :p I am so bad with it at moment I leave it on semi auto and treat it like a DMR, even close range.
     
  5. Benno1988

    Benno1988 Member

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    Leave it on full auto. And whisper in your head constantly to burst it and drag down. If you're calm when you need it you'll do better.

    Same works in final 2 or 3. Remind yourself to be calm in your head. Once you panic you lose.
     
  6. walker_2003

    walker_2003 Member

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    Then I see a guy 10m away and unleash hell and more bullets hit the moon then then the guy, no self control lol

    I am actually ok in top 10 now provided I got decent kit. In duo we make it to top 10 50% of time too so we must make some decent decisions.
     
  7. Benno1988

    Benno1988 Member

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  8. walker_2003

    walker_2003 Member

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    seriously the first? maybe was just having a really long bad run and then found form. ;) (but seriously, be an interesting one to watch to see how he goes)

    Like Hongsta but other way around who went from getting 11 out of 15 games chicken dinner (5 dinners in a row) with KD of 10+ to now going 39 games in a row without a dinner and KD of around 1.5 to 2.. just a really good run and now a bad run. :p

    ------------------

    I just had a fun solo, 6 kills and 13th and got last guy to 5% health after he lit my car up with his AUG.
     
    Last edited: May 16, 2018
  9. Nastyboy

    Nastyboy Member

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    Well that's fucked the game well and truly. Untested patches repeating past mistakes. Dickheads.
     
  10. walker_2003

    walker_2003 Member

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    Pls exploin!
     
  11. Nastyboy

    Nastyboy Member

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    They changed the circle behaviour.
     
  12. Benno1988

    Benno1988 Member

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    Does it just kill all the noobs for me now?
     
  13. Mathuisella

    Mathuisella Member

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    in your gearbox...grindin

    What's changed about the circles ?
     
  14. walker_2003

    walker_2003 Member

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    Was nothing in the patch notes?

    Gameplay
    • Both the Lightweight Grip and Half Grip can now be attached to the Vector.
    • Some minor weapon balance adjustments:
      • First shot from the M16A4 now has less recoil.
      • Decreased the spread of shotgun pellets.
      • Shotgun chokes and duckbills are now less effective at decreasing spread (so the effective spread for a shotgun with a choke or duckbill will be similar to before)

    UI/UX
    • CUSTOMIZATION > GEAR tab has been added. Go here to equip parachute skins.
      [​IMG]

    • Tooltips for weapon attachments have been edited to make them more intuitive.

    Localization
    • Added support for Ukrainian. Thank you to all the Ukrainian players who participated in the translation process!
    • Game lobby now supports multiple languages.
      • Multiple languages will be applied to various lobby components such as lobby menus (Play, Customization, Store, etc.), the options menu, and crates
      • 19 different languages are supported

    Bug Fixes
    • Fixed an issue where certain buildings in Miramar were shown with default textures
    • Fixed some walls in Miramar that could be partially passed through
    • Removed the white mark that appeared alongside the aircraft icon on the minimap
    • Scope reticle settings should no longer reset when weapons are dropped and picked up again
    • We’ve improved the holographic sight’s reticle. It’s now the same size as a character silhouette seen from 100m away
    • Certain animations on the buggy and minibus have been fixed
    • Fixed an issue that sometimes caused characters to sit at odd angles if entering into vehicles from a prone position on a sloped surface
    • Fixed an issue causing red dot and holo sight reticles to get smaller and blurry when swapping weapons
    • “Damage-received” sounds should no longer play after winning a game

    New Crate - Aviator
    • A new crate (Aviator Crate) with new outfits has been added. Find it in the STORE menu
      • Aviator Crate requires an Aviator Key to be opened
    • TEST SERVER ONLY: For testing purposes, we will provide 100K BP, 20x Weapon Skin Keys, 20x Early Bird Keys, 20x Aviator Keys, and 10x Aviator Crates to all test accounts.
      [​IMG]


    • Added new parachute skin
      • The "Bengal Tiger" parachute skin can be purchased separately as an individual item for $4.99(price will vary slightly in some regions, based on global exchange rates). It can be purchased only once per account.
        • Bengal Tiger is unable to trade in Steam market
      • It is purchasable in STORE > ITEMS menu
    • Remember that the Target Practice Pan skin will no longer be available after the planned 5/17 update!
      [​IMG]
     
  15. Nastyboy

    Nastyboy Member

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    They probably changed it back again already, like the last time they screwed it up. the circles shrank in size much more than they ever did before, 3rd circle was the size of the previous 6th circle. If you didn't luck out with circle placement, you get a vehicle or die. Was totally fucked.
     
  16. Benno1988

    Benno1988 Member

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    It was running simulator last time.

    Show me first circle from plane. And make it vary over the map more, less central on Miramar all the time.
     
  17. iinsom

    iinsom Member

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    When did they change the circles again? I played with benno last night and they were the same as normal?
     
  18. walker_2003

    walker_2003 Member

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    I think patch went live overnight but yeah last night circle was normal and still killing me as always.
     
  19. kbekus

    kbekus Member

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    Serious question and not a troll: if the blue zone is such a big issue have you considered dropping somewhere relatively central?
     
  20. Benno1988

    Benno1988 Member

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    Blue zone isn't an issue.

    The issues are:

    1. Current State: Dead mid game. You drop 100, within 10min you're down to 35 and it's dead for the next 10 min.

    2. The Fix: They adjusted circle timings, speed and damage to try mitigate the dead mid game. What happened is it became a running simulator. You land, loot, then are just running all game, fighting other people running. They reverted these changes almost the next day.

    Circle just needs amending to help the mid game experience.
     

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