Discussion in 'PC Games' started by Nemeseeesss, Aug 24, 2007.
Hehe makes sense. That would be a cool game in VR!
They're 360 shots taken in Shadowplay. I find it an excellent way of capturing the stunning landscapes in this game. Of course it's best to process them properly in software which shows them as a 360 navigable view, but I still like them as simple planar images.
Ah k wonder if is a 360c photo sharing site or something that would be cool.
Bit hard to truly appreciate in 2d without knowing the scenes well like you do.
Horizon Zero Dawn.
Took down some big game today. That bloody bird thing was the worst. THE WORST.
Images resized to potato quality due to constant persecution from all the screenshot racists in this thread who complain that my pics are too big.
Yeah I use shadowplay. Dunno how that will help here?
It allows 360° screenshots.
Walker wants a way to view your screenies in their natural 360* format. Can we take your screen shot and put it back into shadowplay?
Or is there a quicker way to do it?
Ah, now I understand. I have no idea, they're not my screenshots and I don't use Shadowplay.
Fortunately Google Photos does it. Try this, let me know what you think.
Requires sign in unfortunately.
I signed in then got page not found
Here, I've updated it to what should be a shared link.
That's pretty cool
It's amazing that I can click a button in Shadowplay to create the image, then simply upload it to Google Photos, and have all the hard work done for me.
Worked well, i had to access via incognito (FYI for others).
Pretty sweet. I like those links a lot more than the others as they look distorted being put to a flat 2d image
Yeah it's a nice way to view them. Look forward to more. Amazing level design on those games.
I might have to do same when doom ray tracing update goes live on 29th.
Horizon Zero Dawn.
This bastard was a nightmare. Ridiculously powerful AOE flame attack, and brutal melees. A couple of fire resistance potions kept flame damage to manageable levels, but it was still a damn close fight.
Get out of the grass, that looks amazing!
There are some games which do world building better than any others. I put INFRA, STALKER, Metro 2033, Deus Ex: Human Revolution, and the Dishonored franchise in that category. Something they all have in common, which helps make worlds particularly realistic, is the sheer amount of junk they include; broken items, useless items, incidental items, and structures and items showing signs of age and use. That kind of visual background noise has an incredible effect.
If you liked that, here are some more.
* Bank courtyard
* Precipitous ledge
* Burgled black market
HZD is just so damn beautiful, I can't get over the lighting effects.
My GPU can't do them full justice, but even on moderate settings they look amazing.