Released May 2010, Alan Wake turned 10 years old this year. I totally missed it on release, so I decided to give it a whirl, and completed it. Disliked: floating controls, grindy final chapter, and endless "Mario Sunshine / Luigi's Mansion" type combat. Loved: Cheesy "90s TV show" self-referential Stephen King nods, MASSIVE amount of CRTs scattered around.
In 10 years time you should play Half-Life: Alyx in VR (in the HL universe, Earth was invaded in the 90s and human technology stopped there). Spoiler: Half-Life: Alyx environment
I did enjoy Alan Wake the combat got a little repetitive toward the end and I'd avoid the expansion which doubles down in the combat.
Good to know. I was pretty certain I was done when the credits rolled, but that information cements it for me. Got a couple of other things on the backlog (Secret of Mana is half done), and then I'm on to more scary stuff for Halloween (I need to knock Silent Hill 2 off the pile of shame).
Alan Wake = echoes of the Future Crew guys we (I??) were just talking about, by way of Remedy Entertainment.
Indeed, I was thinking that when you mentioned it the other day. Given the game's age and platform, it was quite technically impressive. Certainly a lot of interesting lighting effects. Most of the game is set at night, which was a bit of a shame because the daytime landscape scenes were quite pretty. All the same, the premise worked well with their engine, and delivered the story well (which is far more important than pure eye candy).
Bit of PGR2 with Katamari Damacy for the sound track: Bit of Halo split screen on a 230CM projector wall:
I have noticed this post, and I offer you a slight knowing nod. Even if PGR 2 wasn't as good as 1, 3, 4 or MSR! It's been almost 10 years of no Bizarre at this point. For those who don't know what I'm talking about: A slight knowing nod is all MSR/PGR fans need to converse, if you get it, you get it.
honestly... never played it back in the day, just have a mate that's mad into it so practicing for when we do versus over system link.
KUDOS! Just remember, it's not how fast you drive, it's how you drive fast! I've dug up the philips 19" monitor I picked up cheap AGES ago (been under the house for like a year now, I never even tested it when I got it, it's from 2005 and I barely had to touch it to make it spotless) and busted out, among other things, Grandia 2: My shitty photography skills don't show how phenomenal this monitor is, and I haven't even spent hours setting it up properly yet. It's blown away the Monitor I've always used since I got my DC VGA box (17" viewsonic from 2004) Grandia 2 Didn't need a remake... If you have the DC version on VGA. I don't even want to bring myself to say this.. But it's too good for playing Dreamcast games. I've gotta start playing some old PC games on this thing.
Dreamcast on VGA is mind blowing, and it's crazy to think that no other console of its generation considered doing the same. I recorded a SVGA monitor colour calibration video a couple of weeks back, but sadly my phone's batteries died part way through and I didn't capture the Dreamcast stuff at the end. I need to go back and fix that up before I can put out the video (although work is kicking my arse at the moment).
Yeah, it’s a huge difference, and I didn’t even get to the eye candy games (Shenmues, soul caliburs, Le Mans etc) I just wanted to test the monitor and have a bit of a bash. having the VGA box has been great over the years, and if I couldn’t use it, I wouldn’t even hang on to the console. I never got why Microsoft didn’t do a vga box for the Xbox. I mean the GameCube and Xbox had component cables which was great. But sometimes, plugging natively into a Monitor or projector has that nice edge to it.
I actually think this was a decided move by Microsoft to "prove" that it was a TV games console, and not a PC in a box. And Sony... well at that time they were pushing sync-on-green hard as the standard they wanted everyone to go with. Having worked with their gear in the broadcast industry for a long time, I'm well versed in their corporate stupidity.