Renders/illustrations of isometric cable

Discussion in 'Graphic Design & Digital Art' started by wolfie870, Oct 26, 2015.

  1. wolfie870

    wolfie870 Member

    Oct 7, 2009
    Hi Guys,

    After a bit of advice on how best to produce isometrics representations of cables for data sheets and brochures.

    We are currently drawing 3D models and rendering. Aside from this being very labour intensive, we can't export in any scalable format, meaning we end up with a huge TIF, which get's destroyed when creating a PDF.

    Our marketing team use adobe suite, and put our documents together with indesign.

    What program would be best to use?

    Example images below:


  2. Seikeden

    Seikeden Member

    Jul 31, 2004
    convert it to .eps

    should be able to do that in photoshop or illustrator, preferably illustrator so you can clean it up after
  3. Shawry

    Shawry Member

    Jun 12, 2002
    Oakleigh, Melb
    There is no quick and easy way to create it as a vector format that'll compress nicely in a PDF. If you've got an Illustrator guru it's possible to produce that kind of image from scratch (or clean up the 3D render to some extent), but just depends on how many different cable types you have and their complexity.

    I'd stick with what you are doing currently but look at the format you are saving as. TIF really is an outdated format for simple tasks such as this.
    Clean up the noisy render and save it as a PNG and see if you can compress it cleanly ( is a good starting point).
    The images below are pretty large (2000+ px), are they really needed to be that big for the PDF?

    Lastly, based on the cables below they should take 5min to create in a 3D program. Very simple and straightforward. If you are create lots of cable types then your materials should all be setup and ready to slap on as well saving time.
  4. pelmen

    pelmen Member

    Jul 1, 2002
    if you're going to convert a raster render to vector then do not render with anti aliasing. also use a cel shader to still get a 3d effect but large areas of solid colour. this will convert to eps much cleaner. rendering out to larger size at dpi resolution than you need will also help, the eps version will look better in a document or print if it is scaled down rather than scaled up. do you need colour? i did something similar rendering technical illustrations of connectors and components tweaking a cel shader with gradients to give me a grey shaded white surface on white background so the illustrations worked on printed pages without cutting off edges or adding ugly frames.using textures of dots or grids you can easily demonstrate different materials with this. printing B&W saves costs too.

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