Discussion in 'Retro & Arcade' started by Boneman, Apr 14, 2018.
After watching the M2 doco, I assume this was made possible with the energy they brought to the project. I see they've also already gone above the promised 40 games with "2 bonus games".
Also I notice Datel is still around, I wonder if they'd make a tiny Action Replay cartridge for the thing?
Edit: I didn't see they've got Sonic 3 & Knuckles as part of the stack, they do!
As it looks like PAL territories are getting the PAL specific versions of Probotector and Castlevania: The New Generation and maybe others, does this mean we'll get stuck with 50Hz PAL roms too?
Have to wait and see I guess but it will suck if we do.
Initial information suggested we were getting the USA 60Hz released, and the PAL ROMs were being bundled on there too. I need to investigate and see what the go is.
Also worth mentioning the special Darius and Tetris versions being bundled on this that are unusual for a few reasons. When I get a bit more time later I'll post up more info about those.
fuck me i want that tower thing so bad, it's glorious.
there is talk of 6 button controllers being available separately soon or something too. it's a little confusing. just give me all the bits sega.
oh, Linneman talks some random dudes ear off for 25 minutes. skip to 5:45 to hear him gush over the mini.
Extra controllers are 2,700 yen from SegaStore - https://ebten.jp/sega/p/4974365144845
No idea about the other regions.
i have a feeling Japan is getting all the cool shit.
Do they ship to AU?
Orders are only accepted from inside Japan sadly.
sad panda is sad
There is also a collecters edition with mini cartridges and a display frame on the way. So you get the Mega Drive mini with 2 controllers, plus the fake tower, plus around 20 mini cartridges all for 25, 877 yen ($350 AUD).
I'd be very surprised if 6 button pads aren't available in the west. Sega know how much people want these.
I saw that the other day. Love the idea that you can buy mini carts to plug in for zero functional usefulness, and all aesthetic pleasure. That's exactly the sort of thing I'd waste my cash on.
/me throws cc at screen
*spoiler it just bounced back but no mini tower appeared.
Mock image of mini carts, 22 in total.
List (google translated) -
▼ Mini Cartridge Lineup
1. Sonic The Hedgehog 2
2. Phantasy Star-At the End of the Millennium-
3. Golden Ax
5. Comics Zone
6. Space Harrier II
7. Gun Star Heroes
8. Dynamite Heady
9. Bare Knuckle II: Requiem to the Dead Fight
10. Story of Toa-A Person who Passes on Light-
11. Shining Force-Heritage of the Gods-
12. Land Stalker-Treasure of the Emperor-
13. I Love Mickey & Donald The Magic Box
14. Monster World IV
16. Renta Hero
17. Hybrid Front
18. Party Quiz MEGA Q
19. The Road Monarch: A Battle Legend Completely
20. The game Kanuzume
21. The Super Shinobu
22. Yu Yu ☆ Hakusho ~ Makai Unification Battle ~
This is how you do retro mini consoles
It would be cool if they were NFC enabled to switch games based on the cart.
Cool, yes. Cheap, no.
nfc tags are cheap to buy, the dear part would be making the nfc talk to the console I imagine - but oh my those teeny carts look amazing, this is definitely a mini console done right, huge respect for Sega for doing everything they are doing especially for what i assume is their biggest fanbase in Japan.
i can think of a few things that would push it to the next level but the are doing enough imo for the price point they are aiming at.
The expense would be
* NFC sensor
* Switching circuitry
* Front-end programming
* R&D, testing
The $1 tag is literally the least of your problems.
Look, we all saw what happened when Sony cut corners on their device. Nintendo's were excellent, but bare bones. If you want a mini console, you get to choose two items out of
* Low price
But you can't have all three. That's life.
Yeah if you go too far you end up with analogues fpga systems, great but expensive. This feels like a happy middle ground. They've chosen I believe the best place to focus their efforts and bravo after pivoting away from atgames.
Sega are very likely at this point doing more for their back catalogue than any other vendor (willing to hear arguments for others however). If you look at their various Sega collections, their enormous support for individual games on Steam, 3D titles on 3DS, and so on, it's pretty impressive.
It's a shame they let ATGames tarnish their name. I mean, I can see why at a business level it happened - a vendor with a "proven track record" (i.e.: profit was made) on other retro consoles approaches Sega and offers them their services. This is the point where I get really shitty, because it's a breakdown in communication between some market-droid and someone with even the most minute level of technical competency. The same break down that destroys projects every day all around the world. And speaking as someone who's typically on the "technical" side of that inevitable train wreck, it triggers me hard.