You misread what was said, I never wrote there was nothing groundbreaking and with Miicah being correct about how Server meshing is simply a form of dynamic load balancing. Miicah is the one who wrote server meshing was nothing groundbreaking. Well get used to it, because I am going to continue to complain about this game when it has been over seven years the 2+ is right, tho you should probably re-state that as another 5+. I gave up on this game long ago and I don't see how that is a negative thing. Game done or not done yet, there are legit concerns about the rendering performance later when things are all in the game and the game is completed the groundwork should be done now and frankly still sitting on DX11 is not bloody good enough after seven years some foresight with Mantle would have been good to see. Vulkan absolutely smashes DirectX in every way, DX12 is not even utilized even tho games say they are DX12 it is not really using what makes DX12 any better over DX11. I could go and on but you won't care. You are far to optimistic about a game which has clearly as of right now a tech demo after seven years, which hmm thinking about like that yea okay things have not gone so bad guess will see how it turns out.