Star Citizen

Discussion in 'PC Games' started by Mikuji, Oct 10, 2012.

  1. Sphinx2000

    Sphinx2000 Member

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    There's a reason many successful MMO-type games are built on custom in-house engines instead of using middleware engines.
     
  2. bart5986

    bart5986 Member

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    I'm not sure I agree with that.

    Most custom in house engines are created to be assets to serve future games. They have a lot of time and money spare with no actual game release date hanging over their heads while they create the engine.

    Not only that, but generally their first game on the engine has limited scope and generally has problems anyway which are eventually ironed out.

    The real benefits of a custom engine are really only seen in the second or third game, not the first.

    A perfect example is Rockstar, Grand Theft Auto IV and the Rockstar Advanced Game Engine. Was GTAIV their first game? No, it was a Table Tennis game.


    In other words, RSI were screwed either way. In my opinion a custom engine with a hastily thrown together development team that doesn't exactly know what they are doing or have any synergy yet is a disaster.
     
  3. XanaTos

    XanaTos Member

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    LOL, sounds like bart losing faith.
     
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  4. bart5986

    bart5986 Member

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    Actually you'll find I have never at any point in time been confident about supporting enough players to make the game alive and enjoyable as I imagine it.

    That completely relies on fancy new tech that barely exists elsewhere and Chris has been completely silent on since his initial explanations on how it could potentially work.

    Their alternative is to go the loading screen model which I very much dislike for a space MMO.
     
  5. Sankari

    Sankari Member

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    Check out this video from a SC fanboi:



    Check out the comment section for a hilarious dose of reality.

    :D
     
  6. XanaTos

    XanaTos Member

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    I think Cyberpunk 2077 looks better imo.
     
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  7. bart5986

    bart5986 Member

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    Cyberpunk 2077 isn't capable of being used for a space game, so I'm not sure of the point of the comparison, completely different technology required.

    You might as well complain that the latest RTX Nvidia tech demo thing looks way better then Cyberpunk 2077.

    Chris Roberts can certainly try to make it as good as or better then the latest RPG, but simply based on the scale required thats not going to happen.
     
    Last edited: Jun 28, 2019
  8. whatdoesthisdo

    whatdoesthisdo Member

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    hahahaha
    upload_2019-6-28_10-54-22.png
     
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  9. Sphinx2000

    Sphinx2000 Member

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    Engine will be definitely dated by a few years by the time they go to beta..
     
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  10. Sankari

    Sankari Member

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    Five months old, and still entirely relevant...



    :lol:
     
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  11. Yoodaa

    Yoodaa Member

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    Fkn classic!
     

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