Star Citizen

Discussion in 'PC Games' started by Mikuji, Oct 10, 2012.

  1. whatdoesthisdo

    whatdoesthisdo Member

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    [​IMG]
     
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  2. DangerMaus

    DangerMaus Member

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    Don't forget it's only a beta of the first chapter.
     
  3. GumbyNoTalent

    GumbyNoTalent Member

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    https://en.wikipedia.org/wiki/Software_release_life_cycle
    FYI for all the people who do not understand software development cycle properly!

    This should give you a clear picture as to where Star Citizen is in the development cycle. HINT still at the beginning and along way from Release Candidate for "production".
     
    Last edited: Jul 12, 2020
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  4. macktheknife

    macktheknife Member

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    8 years in and we're arguing about if it's still alpha or if it's moved to early beta yet. lmao.
     
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  5. Frag

    Frag Member

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    Oh damn, I thought there was news on Sq42... haha what the fek was I thinking.
     
  6. Nethiuz

    Nethiuz Member

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    Star Citizen Bashing aside (Which yes i partake in) i am sure there is people in this thread who love it. 3.10 has gone PTU and has massive flight model changes more to the sim than arcade style, along with heaps of new content.
    Went with Noobifier over BoredGamer this time, he seems less depressed.


     
  7. sTeeLzor

    sTeeLzor Member

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    Yeah just peeked my head in. Apparently, I need to come back in 4 more years.
     
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  8. DangerMaus

    DangerMaus Member

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    Frankly I don't give a flying fuck if it's not accurately simulated in one seamless environment ;).
     
  9. Drizz06

    Drizz06 Member

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  10. Coma White

    Coma White Member

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    Beta is due in 4 years yes. Mr Roberts hasn't scammed enough money from backers to make the jump just yet.
     
  11. ohayes

    ohayes Member

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    This game has insane scope hence the delays - all I wanted was a new Wing Commander (Squadron 42) if they stuck to that it would have come out years ago.
     
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  12. Nethiuz

    Nethiuz Member

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    Yes but also the persistent universe is a pretty sweet "ambition" if it happens. I am more than happy to deal with delays due to the scope blowing out to insane proportions. As long as it doesn't become too big and too long to make it, a fail would suck.
     
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  13. FuzwaldQO

    FuzwaldQO Member

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    And which year do you think that will happen in? 2016 or 2017? :lol:
     
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  14. Nethiuz

    Nethiuz Member

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    2014 wasn't it?
     
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  15. Sphinx

    Sphinx Member

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    Last edited: Jul 29, 2020
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  16. mesaoz

    mesaoz Member

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    The game/s will almost definitely never officially ship. By the time this is even remotely close to release quality the technology will be 15-20 years old and need to be rebuilt again - or a competitor will swoop in with all of the promised features already built.
     
  17. bart5986

    bart5986 Member

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    I would hope in the future we at least have competition in the seamless space MMO category, but nothing similar is in development besides duel universe.

    Lack of competition might even be a factor in why Chris Roberts doesn't care about when they release it.
     
    Last edited: Jul 29, 2020
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  18. FuzwaldQO

    FuzwaldQO Member

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    One could suggest that until SC is actually released... there are no players in the seamless space MMO category.
     
  19. bart5986

    bart5986 Member

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    Very true

    Better to say "attempted" seamless space MMO :lol:

    If only Unreal/Unity made their engine capable of doing it, then we could have all the smaller publishers of great games like space engineers use it.
     
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  20. Fortigurn

    Fortigurn Member

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    Although that is nothing like what he has ever said, and is contrary to what he has says. Regardless, they're not competing until you have a product.Meanwhile people are already making a lot of money playing games which aren't Star Citizen, because those games are available. If people would love to play game X but game X isn't available and instead they pay to play game Y, then the makers of game Y are winning.
     

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