Well a little update to my weekend. Finally got to play Mountains of Madness - only 1 game and we were skeptical on some of the rulings. The rule book is a piece of shit and does not cover some major points (like injury cards and proper use of the leadership tokens). During the game we had to stop to watch a youtube video to cover some grey areas. Of the 1 game, we lost. It was a full party (5 player) which made the first experience a little hard but still very fun. The game is great but lemme touch on a little more about it... 1) Generally, how I would assume most people are when they play games and especially in video games, are very conservative with their resources. Like when I play a video game and collect potions to heal myself for example, I tend to not use them as much as possible and always end up with so much that I reflect back in some areas of the games where I would say "I should've just used it then". Obviously it's because you never know what's going to come ahead so you're a bit more reserved. Because of this, we didn't ONCE use the leadership token to extend the 30second counter during the encounter phase. (could just be because we sucked and accepted the consequences.) 2) The rulebook is trash, and as a result we played and learnt as we went along but then got stuck at certain points. Injury cards and how they are discarded/put into your hands did not make sense by the rulebook easily and so we had to refer to BGG and Youtube. 3) The 30 second timer during the Encounter Phase is god damn short. It's definitely a challenging game and the 30 seconds is obviously thematic with your characters going mad, and obviously why there's the leadership token piece to extend the time, so maybe that's why we found the timer too short (which is our own fault for not using it - but when leadership tokens are so scarce and can also cost you the game there's so many reasons not to use them). As expected, the very first Encounter Phase was full of laughs and confusion. 5 people trying to say what they have with 30 seconds on the counter, and with disadvantages to communicate (madness cards), made it extremely difficult. It was hilarious however. We chose to only view 1 single madness level 1 card before the game started to understand what they did, but boy oh boy were we surprised with what kind of roles the madness cards play. Aside from us not fully familiarizing ourselves with the rules properly, it's definitely a game you're going to have issues on the first gameplay but it is extremely fun, full of laughs and semi-serious. It can be a quick game but we took 2 hours initially to stop and re-read rules and youtube stuff when we got stuck (1 hour is the standard play time). Overall, great fun game. Semi-serious but I recommend reading and watching youtube videos for the rules prior and get a clear understanding. If you have doubts, keep researching til its solidified. BGG does not have any fan-made / updated rule book unfortunately. Probably best to start with 3 people.