Firstly if any mods think this isn't appropriate or whatever please feel free to close, just please PM me with a reason if possible. I was just in the MW2 thread and I noticed there was a bunch of people talking about MW2 being "out" on console. I then heard that both MW2 and DA: O are "out" on for console. That got me thinking, if game makers are trying so hard to cut out PC piracy and using measures like forcing people to use dedicated servers and even not releasing games on PC till months later or at all in some cases. Will all this push piracy on consoles? Because it's still PC users who put up all the console pirate versions of games. So will this in turn make them churn more games out in a hope that game developers see it isn't just the PC market that pirates games, or will it just force those who pirate on PC to buy a console and pirate there as it is getting easier and easier? I guess I don't think the measures taken by game developers will result in a reduction in piracy, mearly a shift in it. I could be wrong, but that's the way I see piracy going. Would just like to know if anyone thinks that the measures that game developers are taking to cut out piracy will work, or what other impacts they will have?