I said already - because "final pixels" means different things to different people. And often people saying words like "final" are not involved for the last 2 months of the workflow. Agreed. I said as much. Point remains the same. Modification of pixels is done after "final pixels" statement. I'd still bet you get compositors (who do a LOT more than people ever realise) and editors fiddling around in there too, before even getting to grade. Same happens on every production everywhere. The tools on set don't change the human factor of how these things are made. Something technology enthusiasts easily forget. And I know this thread is nothing more than harmless gushing over graphics, but the reality of life differs. If you don't care about real life and just want to gush, that's cool too. Stick the guy who works on film on ignore and carry on. None of that detracts from how far realtime engines have come. But I'm merely reminding people that we're still a fair way off being able to make a large scale movie 100% in UE and sending that straight to a Cinema or Netflix. There are, however, legitimately people doing it with small scale movies and animations. So that's neat.