USA Bill To BAN Game Loot Boxes and P2W mechanics

Discussion in 'PC Games' started by whatdoesthisdo, May 14, 2019.

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Should loot boxes die in fire?

  1. Yes they are a plague on the industry

    76.9%
  2. No, I love paying $150 for a new hat

    3.8%
  3. Some regulation is required by outright banning is silly, even if it's just kids

    19.2%
  1. whatdoesthisdo

    whatdoesthisdo Member

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    A US senator, Josh Hawley, is pushing a bill to ban loot boxes and p2w mechanics that targets minors.

    (Source)

    Very interesting, I doubt developers are going to take this lying down as it is an extremely profitable business model. Personally I hope that the bill goes through but I will watching closely.

    If introduced, I don't see how they would even police this. Developers would just not market to children and it still won't stop children from playing.
     
  2. ni9ht_5ta1k3r

    ni9ht_5ta1k3r Member

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    I think you mean the publishers...that would be more accurate!
     
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    whatdoesthisdo

    whatdoesthisdo Member

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    I'm tired, leave me alone :p . 3 hours sleep and work is driving me insane.
     
  4. bart5986

    bart5986 Member

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    I can't see this actually happening.

    The mobile gaming industry would die overnight, they won't let this happen.
     
  5. Tinian

    Tinian Member

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    Agreed. Simply too much money in it so developers will lobby against this.

    As much as I don't like p2w mechanics, people did give me a lot of money for my TF2 stuff. Ohh it's gold and they're all like
    [​IMG]
     
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  6. pwlm1975

    pwlm1975 Member

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    Probably won't happen, but I'm against P2W and have stopped playing some games due to this tactic (looking at you, DICE/EA). Wanna pay to get a useless hat? Be my guest. Don't make me pay more on top of a AAA-rated title price just to be able to compete, especially online.
     
  7. Sledge

    Sledge Member

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    can't we just do this ourselves by not paying for the games/boxes?
    if they don't make $$ from them they will stop..
     
  8. pwlm1975

    pwlm1975 Member

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    That's a very altruistic point of view, and it should work, but people tend to stupidly link their PayPal/credit card details to every account they have for "ease of use", and it is too simple for children (towards whom it seems this program has been aimed to 'protect') to just look at the item and hit the Purchase button. Don't care what anyone says, kids are impulsive - they see the item, not the price tag. Perhaps a big warning before confirming that says "this won't help you win the game, just to look cool" might help a few...
     
  9. th3_hawk

    th3_hawk Member

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    THIS ^^^^

    That said, there are multiple parts to this IMO. I hate the concept of Pay 2 Win when it's required to even play (or be competitive) online. It really does take the fun out of games and is part of the reason I stopped playing some (EA) titles a long while ago. To be fair I'm getting older and just about delete any game with an in-app purchase model and don't even want to look at a "free to play" game. I want my $100 AAA title game to just work and the kids to get off my lawn.

    With a 14 year old son playing Fortnite and the like, I see so much of the pocket money being tipped into that giant hole for new skins. I don't mind the seasons passes so much since the cost is relatively low and there are rewards along the way you would otherwise have to pay for, I also like that you can play without spending a cent if you can't afford it/don't want to. I don't think he truly understands the value of money or just how much has been pissed away (again in my (not so) humble opinion).

    Of course then there are things like this which make me sad:
    https://www.polygon.com/2019/5/7/18534431/fortnite-rare-default-skins-bullying-harassment

    Back to my Son, at different times he's talked about wearing a default skin in an attempt to hide his true ability and been seen as a newbie at a glance and give him an edge.

    Bottom line, it's a great model to pull lots of cash out of users a little bit at a time. What does my head in more is the consumable items you get as in app purchases in iOS games for $159.99. Who clicks that button once let alone multiple times? That's insanity, but it exists. At least the skins you get you can keep (and in some games even sell back and forth).


    And of this resentment is about stuff you can actually buy, loot boxes in particular are even worse when you are paying real money for a chance to get something good or just some POS you might already have. Killing just loot boxes would be a brilliant step, but the microtransaction world in general are a scourge on the gaming world.
     
  10. banshee

    banshee Member

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    They aren't looking to ban them outright, but just the mechanic that you don't know what you are buying, particularly with regards to equipment & P2W.

    As it is, it constitutes gambling since you are paying money and you don't know what you will get. It is illegal for children to gamble, so it is clarifying that.

    Microtransactions won't go away, but perhaps you will at least be able to select the item you want & buy just that, rather than get yet another copy of an item or skin you already have.
     
  11. Pinkeh

    Pinkeh Member

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    Most likely they will just amending existing gambling laws to include video games. Gambling laws already cover poker machines and casinos. With the state of the current lobbying - it is easy to get around the small technicality of "games for children".
     
  12. havabeer

    havabeer Member

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    So it'll just go back to a horse armour "dlc" instead of randomly trying to get the item you want?
     
  13. domsmith

    domsmith Member

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  14. pwlm1975

    pwlm1975 Member

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  15. bart5986

    bart5986 Member

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    Is this a genuine question?

    If you want to put in a trillion dollars to attempt to educate parents and kids across the world then you can certainly try. It would also probably fail and be a waste of money anyway.

    Its simply not possible to ask people to stop wasting their money.

    I think you are giving people way too much credit.

    You play a game, you get hooked, the game makes your life a lot easier if you buy a microtransaction, so many people will buy it.

    Both kids and adults both do it a lot, and I'm going to assume adults are putting the majority of money into these things, not kids. Most adults won't let kids consistantly spend hundreds of dollars on microtransactions, but adults do this for games they play.

    This is not an actual issue and its just the reality of moving from physical games to digital games, its inevitable.

    Developers are not going sit and do nothing for the many months it takes from going gold to release date.

    If you don't want a 92GB patch, simply download it online which is the only real way to do it these days, discs are an afterthought.
     
    Last edited: May 15, 2019
  16. th3_hawk

    th3_hawk Member

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    That's going to get very interesting and not really solve the problem.

    Disney's Emoji Blitz produced under Jam City removed access to any person under 13 because of 'data protection laws' or something like that. Existing players under 13 were required to verify their ago before their accounts were unlocked. New players simply state they are over 13 and everything works...
    https://www.reddit.com/r/disneyemoj..._city_does_not_allow_anyone_under_13_to_play/

    This game has P2W included, although that's not why these changes were made, but the point is that *IF* these are re-classified as gambling and for over 18s it needs more than a line item warning or a classification as many (most?) parents will just let their kids play anyway and/or kids just learn to fake their birthdate to get past the first "protection" screen since they have enough access to install apps themselves.
     
  17. ni9ht_5ta1k3r

    ni9ht_5ta1k3r Member

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    Probably will have to ask for an ID like a driver's license number. I doubt a kid could fake that.
     
  18. Sledge

    Sledge Member

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    Yes genuine question, but also sarcasm as well.. i believe the fault lies with lazy parents who are too stupid to take responsibility for their actions/inactions, but then want everyone else to pay for their mistakes.
    This is why we live in a nanny country that have stupid laws for stupid people...
    (yes i know this is USA we're talking about, but it will of course effect us as per usual)
     
  19. th3_hawk

    th3_hawk Member

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    I agree, but that's not viable when every "game" gets classified and has to ask that question of every player. No one wants to share their data with every company they have some shit game with. The alternative is that your account is verified and pre-authorised by Apple/Google when you sign up and they then dont let you download apps for 18+... But I can't see them wanting to police that either.

    As it is, even when creating child accounts in iOS (for under 13 year olds) restrictions are an option you can choose to turn on... or not. They could force restrictions on child accounts and further force them to be tied to an adult account for monitoring? But then I can't see anyone wanting to take that on across the board and then potentially being liable when the kids inevitably break it.
     
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    whatdoesthisdo

    whatdoesthisdo Member

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    Sure we can but one person alone wont make it happen, it needs to be a massive boycott which i have yet to see on any product business. Especially on one that is as global as gaming.

    Yeah fuck that. I am not handing over my personal details to a game developer/publisher.
     
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